Player Matchup

Neith
Neith
Carlo_isla92
Neith
Level 89
God Stats
8W - 22L
1,278 SR
Queue Stats
74W - 138L
1,371 Elo+
Solo
Sun Wukong
Sun Wukong
Gerbilz101
Sun Wukong
Level 99
God Stats
0W - 4L
1,325 SR
Queue Stats
13W - 35L
1,471 Elo+
Party 2
Vulcan
Vulcan
Th3 Quasimodo
Vulcan
Level 97
God Stats
6W - 16L
1,500 SR
Queue Stats
33W - 65L
1,471 Elo+
Party 2
Team Averages
Level 95
1,368 SR
1,438 Elo+

VS

Team Averages
Level 88
1,557 SR
1,527 Elo+
Janus
Janus
CpRx NyTro
Janus
Level 127
God Stats
19W - 20L
1,659 SR
Queue Stats
753W - 445L
1,635 Elo+
Party 1
Artemis
Artemis
dorpapa
Artemis
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 61L
1,386 Elo+
Solo
Horus
Horus
iF 1 T Z
Horus
Level 106
God Stats
7W - 8L
1,513 SR
Queue Stats
1,147W - 859L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
11,086
583
12,836
21,455
9,994
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Gerbilz101
Sun Wukong
15
1 / 8 / 1
11,162
587
17,575
31,322
31,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
0 / 5 / 3
11,005
579
21,250
15,499
7,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
13 / 1 / 4
14,806
779
30,203
17,136
8,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
dorpapa
Artemis
17
0 / 2 / 15
12,069
635
15,690
18,163
9,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
iF 1 T Z
Horus
17
5 / 0 / 11
12,716
669
16,389
24,934
26,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
3
Kills
18
18
Deaths
3
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
W
Janus
13
1
4
15
L
Sun Wukong
Gerbilz101
Sun Wukong
1
8
1
0.19
L
0
5
3
0.3
W
Artemis
dorpapa
Artemis
0
2
15
3.75
W
Horus
iF 1 T Z
Horus
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,661
Damage
62,282
68,276
Taken
60,233
49,067
Mitigated
44,626
10,169
Healing
32,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,836
6,386
0
3,624
21,455
9,994
0
12,549
8,546
0
53,597
W
Janus
30,203
763
0
2,809
17,136
8,236
718
5,215
11,921
82,929
0
L
Sun Wukong
Gerbilz101
Sun Wukong
17,575
1,440
0
5,795
31,322
31,999
0
9,766
20,963
521
38,800
L
21,250
8,404
0
750
15,499
7,074
0
7,033
8,132
55,712
0
W
Artemis
dorpapa
Artemis
15,690
7,533
1,052
5,368
18,163
9,597
1,701
6,383
11,780
0
54,939
W
Horus
iF 1 T Z
Horus
16,389
6,715
8,790
14,405
24,934
26,793
404
10,336
14,598
0
30,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,253
Gold Earned
39,591
169
Minions Killed
208
7
Camps Cleared
7
937,040
Distance Traveled
1,099,425
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,086
583
69
4
4
273,919
1
W
Janus
14,806
779
127
7
3
398,148
2
L
Sun Wukong
11,162
587
32
2
0
306,256
3
L
Vulcan
11,005
579
68
4
3
356,865
0
W
Artemis
12,069
635
54
3
2
313,154
0
W
Horus
12,716
669
27
1
2
388,123
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role