Player Matchup

Cthulhu
Cthulhu
Taout
Cthulhu
Level 33
God Stats
30W - 24L
1,455 SR
Queue Stats
65W - 72L
1,468 Elo+
Party 1
Janus
Janus
porkchop615
Janus
Level 26
God Stats
11W - 11L
1,382 SR
Queue Stats
51W - 51L
1,478 Elo+
Party 1
Cupid
Cupid
saintmisfit183
Cupid
Level 49
God Stats
2W - 2L
1,387 SR
Queue Stats
75W - 88L
1,461 Elo+
Party 1
Team Averages
Level 36
1,408 SR
1,469 Elo+

VS

Team Averages
Level 37
1,309 SR
1,312 Elo+
Vulcan
Vulcan
CAPTINCRUNCHFTW
Vulcan
Level 66
God Stats
7W - 17L
1,331 SR
Queue Stats
134W - 242L
1,309 Elo+
Solo
Charybdis
Charybdis
ShiroNagasaki
Charybdis
Level 7
God Stats
1W - 8L
1,170 SR
Queue Stats
7W - 23L
1,310 Elo+
Party 2
Bacchus
Bacchus
lauvalu
Bacchus
Level 38
God Stats
3W - 4L
1,424 SR
Queue Stats
19W - 38L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Taout
Cthulhu
12
2 / 0 / 15
8,790
879
4,675
9,942
9,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 0 / 11
8,564
856
13,861
3,619
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
10 / 1 / 6
9,183
918
14,961
9,584
4,368
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
6,442
644
5,924
11,247
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
ShiroNagasaki
Charybdis
10
0 / 5 / 1
6,146
615
4,761
10,938
4,644
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
lauvalu
Bacchus
10
0 / 5 / 1
5,997
600
3,980
15,630
18,371
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
18
Kills
1
1
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
L
Charybdis
ShiroNagasaki
Charybdis
0
5
1
0.1
W
Cthulhu
Taout
Cthulhu
2
0
15
9.5
L
Bacchus
lauvalu
Bacchus
0
5
1
0.1
W
6
0
11
11.5
W
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,497
Damage
14,665
23,145
Taken
37,815
15,302
Mitigated
28,013
10,755
Healing
1,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,924
1,215
0
319
11,247
4,998
0
7,456
3,791
25,099
0
L
Charybdis
ShiroNagasaki
Charybdis
4,761
3,004
0
794
10,938
4,644
0
4,795
6,143
0
12,024
W
Cthulhu
Taout
Cthulhu
4,675
594
252
3,578
9,942
9,364
115
3,543
6,329
10,191
0
L
Bacchus
lauvalu
Bacchus
3,980
458
353
493
15,630
18,371
0
6,597
9,033
9,847
0
W
13,861
471
0
700
3,619
1,570
134
2,172
1,397
38,676
0
W
14,961
8,266
1,341
4,884
9,584
4,368
1,642
3,974
5,342
0
36,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,537
Gold Earned
18,585
139
Minions Killed
76
6
Camps Cleared
2
568,161
Distance Traveled
526,753
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,442
644
43
4
2
172,882
1
L
Charybdis
6,146
615
23
2
0
153,700
0
W
Cthulhu
8,790
879
6
1
0
173,089
2
L
Bacchus
5,997
600
10
1
0
200,171
1
W
Janus
8,564
856
75
8
4
198,975
3
W
Cupid
9,183
918
58
6
2
196,097
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role