Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
DualitySoul
Hades
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,463 Elo+
Party 2
Eset
Eset
Lvl1Mew
Eset
Level 125
God Stats
8W - 4L
1,749 SR
Queue Stats
106W - 101L
1,583 Elo+
Party 2
Nemesis
Nemesis
Zyndane
Nemesis
Level 156
God Stats
2W - 0L
1,624 SR
Queue Stats
209W - 202L
1,524 Elo+
Party 2
Artemis
Artemis
allstarmcc
Artemis
Level 84
God Stats
1W - 0L
1,199 SR
Queue Stats
4W - 3L
1,640 Elo+
Party 2
Team Averages
Level 119
1,514 SR
1,542 Elo+

VS

Team Averages
Level 126
1,530 SR
1,486 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Bhlax
Chaac
Level 142
God Stats
0W - 1L
1,718 SR
Queue Stats
82W - 77L
1,488 Elo+
Solo
Hercules
Hercules
I-Doky-I
Hercules
Level 88
God Stats
3W - 2L
1,632 SR
Queue Stats
136W - 169L
1,476 Elo+
Party 1
Horus
Horus
Italian-taco-
Horus
Level 127
God Stats
11W - 4L
1,557 SR
Queue Stats
283W - 315L
1,482 Elo+
Party 1
Olorun
Olorun
Mahunga
Olorun
Level 125
God Stats
2W - 2L
1,243 SR
Queue Stats
192W - 204L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
2 / 0 / 8
9,538
454
6,555
16,464
17,966
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
4 / 1 / 8
12,292
585
22,366
20,470
12,483
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eset
Lvl1Mew
Eset
18
5 / 3 / 5
11,518
548
7,144
12,980
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Zyndane
Nemesis
20
8 / 0 / 6
12,861
612
16,745
18,765
13,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
allstarmcc
Artemis
16
1 / 2 / 8
9,553
455
10,124
14,190
6,018
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 4 / 1
11,133
530
12,227
11,698
5,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Bhlax
Chaac
17
0 / 4 / 1
10,796
514
17,833
26,397
28,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Hercules
I-Doky-I
Hercules
14
1 / 2 / 3
9,652
460
2,744
14,821
15,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
2 / 4 / 1
9,917
472
4,344
16,657
10,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Mahunga
Olorun
15
0 / 6 / 2
9,587
457
16,696
22,255
9,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
14
20
Kills
6
6
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
8
6
L
Zeus
 
Zeus
3
4
1
0.88
L
Chaac
Bhlax
Chaac
0
4
1
0.13
W
4
1
8
8
L
Hercules
I-Doky-I
Hercules
1
2
3
1.25
L
2
4
1
0.63
W
Eset
Lvl1Mew
Eset
5
3
5
2.5
L
Olorun
Mahunga
Olorun
0
6
2
0.17
W
Nemesis
Zyndane
Nemesis
8
0
6
11
W
Artemis
allstarmcc
Artemis
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,934
Damage
53,844
82,869
Taken
91,828
56,325
Mitigated
68,155
34,427
Healing
32,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,555
1,039
174
3,477
16,464
17,966
0
9,065
7,399
45,994
0
L
Zeus
 
Zeus
12,227
1,283
0
1,231
11,698
5,205
243
7,017
4,681
87,344
0
L
Chaac
Bhlax
Chaac
17,833
4,589
0
10,702
26,397
28,118
393
16,146
10,251
0
107,053
W
22,366
2,600
1,213
13,995
20,470
12,483
0
2,637
17,833
99,999
0
L
Hercules
I-Doky-I
Hercules
2,744
806
528
4,505
14,821
15,381
0
4,362
10,459
0
27,650
L
4,344
2,059
858
4,097
16,657
10,128
0
5,633
11,024
0
89,682
W
Eset
Lvl1Mew
Eset
7,144
522
997
2,875
12,980
6,750
270
7,572
5,408
86,541
0
L
Olorun
Mahunga
Olorun
16,696
8,300
370
10,185
22,255
9,323
556
3,781
18,474
87,193
0
W
Nemesis
Zyndane
Nemesis
16,745
6,943
0
4,860
18,765
13,108
0
4,217
14,548
0
153,403
W
Artemis
allstarmcc
Artemis
10,124
5,897
0
6,836
14,190
6,018
1,068
5,596
8,594
0
61,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,762
Gold Earned
51,085
686
Minions Killed
604
0
Camps Cleared
0
2,127,140
Distance Traveled
1,958,243
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,538
454
58
3
0
426,698
2
L
Zeus
11,133
530
150
7
0
350,341
5
L
Chaac
10,796
514
177
8
0
428,052
0
W
Hades
12,292
585
194
9
0
351,309
0
L
Hercules
9,652
460
37
2
0
414,193
3
L
Horus
9,917
472
122
6
0
422,365
5
W
Eset
11,518
548
163
8
0
409,021
8
L
Olorun
9,587
457
118
6
0
343,292
4
W
Nemesis
12,861
612
192
9
0
510,017
6
W
Artemis
9,553
455
79
4
0
430,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role