Player Matchup

Ymir
Ymir
HCalhoun
Ymir
Level 24
God Stats
1W - 4L
1,232 SR
Queue Stats
48W - 46L
1,525 Elo+
Party 2
Medusa
Medusa
Nattura
Medusa
Level 94
God Stats
8W - 7L
1,593 SR
Queue Stats
164W - 181L
1,408 Elo+
Party 4
Hades
Hades
Nickithebadcat
Hades
Level 54
God Stats
3W - 3L
1,503 SR
Queue Stats
27W - 22L
1,583 Elo+
Party 2
Nu Wa
Nu Wa
SeñorRamón
Nu Wa
Level 39
God Stats
6W - 5L
1,485 SR
Queue Stats
26W - 40L
1,397 Elo+
Party 4
Nemesis
Nemesis
p0eun
Nemesis
Level 36
God Stats
0W - 6L
1,167 SR
Queue Stats
69W - 111L
1,368 Elo+
Solo
Team Averages
Level 49
1,396 SR
1,456 Elo+

VS

Team Averages
Level 51
1,433 SR
1,463 Elo+
Danzaburou
Danzaburou
Raijin XVII
Danzaburou
Level 44
God Stats
8W - 10L
1,409 SR
Queue Stats
23W - 29L
1,444 Elo+
Party 1
Anubis
Anubis
RealitySmasher
Anubis
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 3
Athena
Athena
Tirinda
Athena
Level 109
God Stats
4W - 6L
1,333 SR
Queue Stats
28W - 28L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
deadlypineapple2
Baron Samedi
Level 47
God Stats
6W - 4L
1,424 SR
Queue Stats
129W - 142L
1,395 Elo+
Solo
Achilles
Achilles
lthowes
Achilles
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 6 / 3
5,505
459
1,916
11,879
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Nattura
Medusa
10
1 / 2 / 0
5,677
473
3,640
7,220
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 0 / 2
6,994
583
7,095
6,552
3,507
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 1 / 3
5,972
498
4,230
5,081
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
p0eun
Nemesis
11
1 / 2 / 4
6,536
545
3,654
9,670
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Raijin XVII
Danzaburou
12
5 / 0 / 3
7,676
640
7,623
4,820
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 1 / 3
5,962
497
3,228
6,283
3,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Tirinda
Athena
11
4 / 0 / 7
7,674
640
6,153
9,259
7,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
deadlypineapple2
Baron Samedi
11
1 / 2 / 4
6,355
530
5,967
6,795
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
lthowes
Achilles
10
0 / 3 / 1
5,509
459
3,154
9,754
6,543
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
6
Kills
11
11
Deaths
6
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
3
0.42
L
Medusa
Nattura
Medusa
1
2
0
0.5
L
2
0
2
3
W
Danzaburou
Raijin XVII
Danzaburou
5
0
3
6.5
W
1
1
3
2.5
L
1
1
3
2.5
W
Athena
Tirinda
Athena
4
0
7
7.5
W
Baron Samedi
deadlypineapple2
Baron Samedi
1
2
4
1.5
W
Achilles
lthowes
Achilles
0
3
1
0.17
L
Nemesis
p0eun
Nemesis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,535
Damage
26,125
40,402
Taken
36,911
18,692
Mitigated
22,842
9,125
Healing
13,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
1,916
328
0
384
11,879
7,228
0
6,865
5,014
13,602
0
L
Medusa
Nattura
Medusa
3,640
1,987
0
2,559
7,220
2,494
0
1,273
5,947
0
33,343
L
7,095
604
49
4,033
6,552
3,507
123
1,207
5,345
43,958
0
W
Danzaburou
Raijin XVII
Danzaburou
7,623
4,006
0
1,544
4,820
2,260
1,320
1,263
3,557
0
52,283
W
3,228
644
0
4,454
6,283
3,046
0
1,055
5,228
33,006
0
L
4,230
1,289
0
1,750
5,081
2,096
54
3,823
1,258
32,567
0
W
Athena
Tirinda
Athena
6,153
2,023
0
3,181
9,259
7,178
0
2,234
7,025
22,430
0
W
Baron Samedi
deadlypineapple2
Baron Samedi
5,967
802
976
2,082
6,795
3,815
448
2,392
4,403
43,631
0
W
Achilles
lthowes
Achilles
3,154
625
0
807
9,754
6,543
0
6,753
3,001
0
20,511
L
Nemesis
p0eun
Nemesis
3,654
1,842
0
350
9,670
3,367
0
2,180
7,490
0
55,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,684
Gold Earned
33,176
310
Minions Killed
283
0
Camps Cleared
0
1,136,343
Distance Traveled
1,107,275
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,505
459
28
2
0
228,757
0
L
Medusa
5,677
473
52
4
0
209,029
4
L
Hades
6,994
583
74
6
0
220,307
4
W
Danzaburou
7,676
640
100
8
0
218,870
1
W
Anubis
5,962
497
68
6
0
217,785
1
L
Nu Wa
5,972
498
62
5
0
214,086
4
W
Athena
7,674
640
22
2
0
243,690
4
W
Baron Samedi
6,355
530
60
5
0
194,704
1
W
Achilles
5,509
459
33
3
0
232,226
2
L
Nemesis
6,536
545
94
8
0
264,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role