Player Matchup

Anhur
Anhur
Feels2ChinMan
Anhur
Level 61
God Stats
2W - 0L
1,361 SR
Queue Stats
286W - 301L
1,478 Elo+
Solo
Chaac
Chaac
JexedJ
Chaac
Level 109
God Stats
10W - 16L
1,479 SR
Queue Stats
136W - 136L
1,508 Elo+
Party 1
Khepri
Khepri
Jump814
Khepri
Level 69
God Stats
6W - 4L
1,666 SR
Queue Stats
16W - 25L
1,464 Elo+
Party 1
Ao Kuang
Ao Kuang
xingbing0990
Ao Kuang
Level 62
God Stats
1W - 1L
1,468 SR
Queue Stats
28W - 43L
1,426 Elo+
Party 1
Agni
Agni
yuripguise
Agni
Level 89
God Stats
13W - 15L
1,465 SR
Queue Stats
122W - 117L
1,458 Elo+
Solo
Team Averages
Level 78
1,488 SR
1,467 Elo+

VS

Team Averages
Level 137
1,410 SR
1,489 Elo+
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dr OompYa
Artemis
Level 124
God Stats
0W - 2L
1,322 SR
Queue Stats
185W - 205L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
Lazyking77
Sun Wukong
Level 146
God Stats
14W - 16L
1,388 SR
Queue Stats
175W - 180L
1,514 Elo+
Solo
Artio
Artio
RNCHNMRB
Artio
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 62L
1,500 Elo+
Solo
Chang'e
Chang'e
RwbyRoseee
Chang'e
Level 141
God Stats
17W - 23L
1,341 SR
Queue Stats
188W - 202L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 2
9,212
768
16,375
8,515
5,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
JexedJ
Chaac
14
1 / 1 / 6
8,087
674
17,609
15,863
18,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Khepri
Jump814
Khepri
14
1 / 0 / 8
8,639
720
6,397
12,447
17,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
xingbing0990
Ao Kuang
15
3 / 1 / 4
8,276
690
7,018
15,189
8,419
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
0 / 3 / 2
8,657
721
7,655
8,195
4,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
0 / 2 / 3
7,891
658
6,944
10,168
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Dr OompYa
Artemis
16
2 / 1 / 2
8,287
691
10,364
10,143
4,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
Lazyking77
Sun Wukong
15
3 / 1 / 1
8,245
687
12,210
19,858
11,865
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
RNCHNMRB
Artio
13
0 / 2 / 2
8,086
674
8,139
17,345
15,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
RwbyRoseee
Chang'e
14
0 / 4 / 4
7,576
631
10,036
11,589
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
10
Kills
5
5
Deaths
10
22
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
3
0.75
L
Artemis
Dr OompYa
Artemis
2
1
2
3
W
5
0
2
6
W
Chaac
JexedJ
Chaac
1
1
6
4
W
Khepri
Jump814
Khepri
1
0
8
5
L
Sun Wukong
Lazyking77
Sun Wukong
3
1
1
3.5
L
Artio
RNCHNMRB
Artio
0
2
2
0.5
L
Chang'e
RwbyRoseee
Chang'e
0
4
4
0.5
W
Ao Kuang
xingbing0990
Ao Kuang
3
1
4
5
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,054
Damage
47,693
60,209
Taken
69,103
54,158
Mitigated
39,522
14,984
Healing
29,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,944
795
0
3,155
10,168
4,163
0
3,256
6,663
0
28,363
L
Artemis
Dr OompYa
Artemis
10,364
5,469
0
4,166
10,143
4,481
885
2,459
7,170
0
36,575
W
16,375
10,057
0
437
8,515
5,871
1,879
2,423
6,092
0
44,086
W
Chaac
JexedJ
Chaac
17,609
4,342
0
6,421
15,863
18,333
261
5,234
10,629
0
27,859
W
Khepri
Jump814
Khepri
6,397
711
0
851
12,447
17,210
0
3,654
8,793
14,826
0
L
Sun Wukong
Lazyking77
Sun Wukong
12,210
1,762
0
5,512
19,858
11,865
0
5,640
13,630
2,099
26,917
L
Artio
RNCHNMRB
Artio
8,139
1,356
3,430
6,822
17,345
15,230
0
5,641
11,431
14,562
0
L
Chang'e
RwbyRoseee
Chang'e
10,036
1,193
3,381
3,094
11,589
3,783
281
3,320
7,889
24,560
0
W
Ao Kuang
xingbing0990
Ao Kuang
7,018
1,632
589
6,098
15,189
8,419
0
5,586
9,603
17,827
0
W
7,655
1,064
0
588
8,195
4,325
414
2,166
6,029
44,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,871
Gold Earned
40,085
241
Minions Killed
204
0
Camps Cleared
0
1,139,717
Distance Traveled
1,159,815
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,891
658
46
4
0
260,792
3
L
Artemis
8,287
691
59
5
0
227,163
2
W
Anhur
9,212
768
79
7
0
200,039
0
W
Chaac
8,087
674
26
2
0
249,449
3
W
Khepri
8,639
720
14
1
0
230,673
1
L
Sun Wukong
8,245
687
39
3
0
262,601
3
L
Artio
8,086
674
15
1
0
209,182
3
L
Chang'e
7,576
631
45
4
0
200,077
3
W
Ao Kuang
8,276
690
24
2
0
249,893
0
W
Agni
8,657
721
98
8
0
209,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role