Player Matchup

Neith
Neith
Fortanith
Neith
Level 122
God Stats
6W - 3L
1,724 SR
Queue Stats
25W - 16L
1,625 Elo+
Solo
Yu Huang
Yu Huang
KingInferno7446
Yu Huang
Level 155
God Stats
8W - 14L
1,336 SR
Queue Stats
234W - 244L
1,536 Elo+
Party 2
Khepri
Khepri
KireinaRuna
Khepri
Level 157
God Stats
3W - 1L
1,273 SR
Queue Stats
233W - 222L
1,518 Elo+
Party 1
Fenrir
Fenrir
SpankyTheTanky
Fenrir
Level 113
God Stats
2W - 2L
1,413 SR
Queue Stats
174W - 166L
1,556 Elo+
Party 2
Bellona
Bellona
youngmelo7ben
Bellona
Level 148
God Stats
7W - 3L
1,539 SR
Queue Stats
214W - 188L
1,587 Elo+
Party 1
Team Averages
Level 139
1,457 SR
1,564 Elo+

VS

Team Averages
Level 127
1,535 SR
1,554 Elo+
Eset
Eset
ArvaldoNegravio
Eset
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
263W - 268L
1,528 Elo+
Solo
Pele
Pele
JokerOnIce
Pele
Level 149
God Stats
5W - 3L
1,711 SR
Queue Stats
230W - 221L
1,568 Elo+
Solo
Awilix
Awilix
WorldlyDesires
Awilix
Level 128
God Stats
67W - 71L
1,574 SR
Queue Stats
458W - 422L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
YeehawBrother
Gilgamesh
Level 72
God Stats
3W - 4L
1,583 SR
Queue Stats
111W - 88L
1,516 Elo+
Solo
Danzaburou
Danzaburou
ahRetro
Danzaburou
Level 159
God Stats
1W - 2L
1,309 SR
Queue Stats
175W - 163L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Fortanith
Neith
18
5 / 1 / 2
10,544
620
13,316
12,281
7,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
15
1 / 0 / 7
8,566
504
10,921
8,720
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
13
2 / 2 / 5
8,635
508
5,077
13,571
14,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
2 / 2 / 6
8,428
496
8,383
13,974
7,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
17
3 / 1 / 1
10,188
599
11,122
14,213
15,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,361
433
8,398
13,105
5,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 3 / 3
8,692
511
8,715
16,945
7,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 3
7,080
416
5,149
14,791
13,976
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
YeehawBrother
Gilgamesh
14
1 / 1 / 1
8,459
498
6,341
14,503
15,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
ahRetro
Danzaburou
13
1 / 2 / 0
8,516
501
7,678
11,241
4,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
13
Kills
6
6
Deaths
13
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Neith
Fortanith
Neith
5
1
2
6
L
2
3
3
1.17
W
Yu Huang
1
0
7
4.5
W
Khepri
2
2
5
2.25
W
2
2
6
2.5
L
1
3
3
0.83
L
Gilgamesh
YeehawBrother
Gilgamesh
1
1
1
1.5
L
Danzaburou
ahRetro
Danzaburou
1
2
0
0.5
W
Bellona
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,819
Damage
36,281
62,759
Taken
70,585
48,739
Mitigated
46,076
20,036
Healing
23,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,398
717
1,550
2,962
13,105
5,089
147
4,821
7,771
55,712
0
W
Neith
Fortanith
Neith
13,316
5,330
0
4,674
12,281
7,708
0
560
11,721
0
110,872
L
8,715
2,228
0
8,193
16,945
7,164
63
1,874
15,009
0
89,004
W
Yu Huang
10,921
1,178
0
1,919
8,720
4,279
192
1,825
6,895
68,465
0
W
Khepri
5,077
884
307
2,807
13,571
14,211
0
2,552
11,019
23,611
0
W
8,383
2,334
0
6,040
13,974
7,012
0
2,356
11,618
0
57,129
L
5,149
1,609
875
1,496
14,791
13,976
0
5,309
9,268
98
29,467
L
Gilgamesh
YeehawBrother
Gilgamesh
6,341
1,755
0
5,004
14,503
15,251
0
1,488
12,987
0
59,856
L
Danzaburou
ahRetro
Danzaburou
7,678
4,210
0
3,606
11,241
4,596
1,250
1,665
9,552
0
71,459
W
Bellona
11,122
4,018
0
4,289
14,213
15,529
0
1,912
12,301
0
86,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,361
Gold Earned
40,108
595
Minions Killed
527
0
Camps Cleared
0
1,643,935
Distance Traveled
1,612,977
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,361
433
99
6
0
316,341
6
W
Neith
10,544
620
171
10
0
309,406
5
L
Pele
8,692
511
136
8
0
362,276
2
W
Yu Huang
8,566
504
113
7
0
319,894
6
W
Khepri
8,635
508
48
3
0
310,254
1
W
Fenrir
8,428
496
93
5
0
354,175
2
L
Awilix
7,080
416
42
2
0
330,294
3
L
Gilgamesh
8,459
498
116
7
0
334,722
0
L
Danzaburou
8,516
501
134
8
0
269,344
4
W
Bellona
10,188
599
170
10
0
350,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role