Player Matchup

Fenrir
Fenrir
Asdafarro
Fenrir
Level 145
God Stats
6W - 2L
1,704 SR
Queue Stats
153W - 148L
1,512 Elo+
Party 3
Charybdis
Charybdis
Enviiiiii
Charybdis
Level 66
God Stats
1W - 2L
1,061 SR
Queue Stats
111W - 110L
1,446 Elo+
Party 1
Scylla
Scylla
Migghe
Scylla
Level 87
God Stats
3W - 1L
1,842 SR
Queue Stats
19W - 21L
1,430 Elo+
Party 3
Xing Tian
Xing Tian
MimikX0
Xing Tian
Level 64
God Stats
3W - 4L
1,424 SR
Queue Stats
48W - 72L
1,372 Elo+
Party 1
Mulan
Mulan
shadowdryad
Mulan
Level 87
God Stats
6W - 9L
1,734 SR
Queue Stats
77W - 91L
1,435 Elo+
Solo
Team Averages
Level 90
1,553 SR
1,439 Elo+

VS

Team Averages
Level 83
1,499 SR
1,468 Elo+
Bellona
Bellona
 
Bellona
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ScreamZk
Kukulkan
Level 103
God Stats
0W - 2L
1,497 SR
Queue Stats
25W - 28L
1,411 Elo+
Solo
Medusa
Medusa
mrsplenter
Medusa
Level 92
God Stats
6W - 5L
1,500 SR
Queue Stats
260W - 246L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Asdafarro
Fenrir
15
8 / 3 / 5
9,539
530
11,171
17,888
8,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Enviiiiii
Charybdis
15
7 / 4 / 4
9,721
540
17,393
15,814
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Migghe
Scylla
15
5 / 2 / 4
9,410
523
8,818
10,516
4,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
MimikX0
Xing Tian
13
2 / 2 / 9
8,760
487
7,554
18,993
16,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 5 / 4
9,209
512
13,173
20,722
19,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
6 / 2 / 0
11,119
618
15,971
16,643
15,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Lancelot
 
Lancelot
15
5 / 5 / 3
9,734
541
11,579
17,797
8,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
 
Athena
11
0 / 6 / 8
8,049
447
5,379
19,829
18,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
ScreamZk
Kukulkan
12
1 / 8 / 1
8,201
456
13,378
12,943
5,851
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
mrsplenter
Medusa
15
4 / 3 / 1
9,815
545
9,849
11,682
4,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
29
24
Kills
16
16
Deaths
24
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
2
0
3
L
Lancelot
 
Lancelot
5
5
3
1.3
L
Athena
 
Athena
0
6
8
0.67
W
Fenrir
Asdafarro
Fenrir
8
3
5
3.5
W
Charybdis
Enviiiiii
Charybdis
7
4
4
2.25
W
Scylla
Migghe
Scylla
5
2
4
3.5
W
Xing Tian
MimikX0
Xing Tian
2
2
9
3.25
L
Kukulkan
ScreamZk
Kukulkan
1
8
1
0.19
L
Medusa
mrsplenter
Medusa
4
3
1
1.5
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,109
Damage
56,156
83,933
Taken
78,894
55,708
Mitigated
52,483
23,399
Healing
17,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
15,971
8,316
0
8,715
16,643
15,333
0
125
16,518
0
96,975
L
Lancelot
 
Lancelot
11,579
3,212
0
3,856
17,797
8,378
0
3,810
13,795
0
71,322
L
Athena
 
Athena
5,379
1,196
0
1,048
19,829
18,457
0
5,136
14,543
16,552
0
W
Fenrir
Asdafarro
Fenrir
11,171
3,773
0
5,784
17,888
8,664
385
3,051
14,837
0
55,193
W
Charybdis
Enviiiiii
Charybdis
17,393
10,930
0
7,067
15,814
6,118
1,536
2,157
13,657
0
83,288
W
Scylla
Migghe
Scylla
8,818
1,024
0
2,277
10,516
4,481
0
6,419
4,097
66,838
0
W
Xing Tian
MimikX0
Xing Tian
7,554
1,228
0
3,799
18,993
16,868
92
5,754
13,239
27,618
0
L
Kukulkan
ScreamZk
Kukulkan
13,378
1,922
0
0
12,943
5,851
1,116
4,609
8,118
58,877
0
L
Medusa
mrsplenter
Medusa
9,849
5,702
0
3,592
11,682
4,464
1,386
2,114
9,548
0
71,195
W
13,173
2,824
0
4,472
20,722
19,577
0
1,376
19,346
0
58,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,639
Gold Earned
46,918
461
Minions Killed
510
0
Camps Cleared
0
1,623,111
Distance Traveled
1,719,833
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,119
618
190
11
0
363,368
1
L
Lancelot
9,734
541
108
6
0
377,261
0
L
Athena
8,049
447
13
1
0
324,605
1
W
Fenrir
9,539
530
74
4
0
333,991
6
W
Charybdis
9,721
540
124
7
0
307,320
0
W
Scylla
9,410
523
125
7
0
314,535
5
W
Xing Tian
8,760
487
25
1
0
363,520
1
L
Kukulkan
8,201
456
76
4
0
302,789
3
L
Medusa
9,815
545
123
7
0
351,810
6
W
Mulan
9,209
512
113
6
0
303,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role