Player Matchup

Fafnir
Fafnir
Analxste
Fafnir
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 28L
1,317 Elo+
Solo
Merlin
Merlin
Beautify x
Merlin
Level 141
God Stats
3W - 0L
1,731 SR
Queue Stats
69W - 72L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
Ikaratlas
Aphrodite
Level 160
God Stats
2W - 4L
1,331 SR
Queue Stats
232W - 254L
1,454 Elo+
Solo
Loki
Loki
KapLannister
Loki
Level 128
God Stats
1W - 1L
1,279 SR
Queue Stats
77W - 75L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
LittVibesOnly
Sun Wukong
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,438 Elo+
Party 1
Team Averages
Level 95
1,468 SR
1,415 Elo+

VS

Team Averages
Level 61
1,393 SR
1,435 Elo+
Anhur
Anhur
DECKM0NKEY
Anhur
Level 104
God Stats
0W - 2L
1,263 SR
Queue Stats
116W - 110L
1,449 Elo+
Solo
Aphrodite
Aphrodite
DavyJ0nes123
Aphrodite
Level 26
God Stats
0W - 2L
1,209 SR
Queue Stats
14W - 22L
1,435 Elo+
Party 2
Persephone
Persephone
Juice89
Persephone
Level 29
God Stats
1W - 1L
1,722 SR
Queue Stats
124W - 113L
1,482 Elo+
Solo
Yu Huang
Yu Huang
Tambalamba
Yu Huang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,428 Elo+
Party 2
Kumbhakarna
Kumbhakarna
chiqui2016
Kumbhakarna
Level 121
God Stats
0W - 4L
1,272 SR
Queue Stats
132W - 148L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Analxste
Fafnir
20
5 / 4 / 27
14,872
676
13,392
26,896
47,510
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
Beautify x
Merlin
20
14 / 2 / 23
16,677
758
51,574
21,581
12,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Ikaratlas
Aphrodite
20
6 / 4 / 26
14,258
648
19,714
28,727
20,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
13 / 8 / 23
15,834
720
31,533
25,599
14,898
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
LittVibesOnly
Sun Wukong
20
4 / 5 / 21
13,780
626
18,483
25,076
24,103
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
6 / 9 / 9
13,640
620
21,510
28,366
12,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
DavyJ0nes123
Aphrodite
20
9 / 4 / 9
14,287
649
28,410
33,447
27,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Juice89
Persephone
20
2 / 7 / 13
13,277
604
21,700
25,563
11,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
Tambalamba
Yu Huang
19
0 / 13 / 12
11,598
527
16,228
25,241
12,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
chiqui2016
Kumbhakarna
20
6 / 8 / 11
14,520
660
13,265
39,859
51,724
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
77
42
Kills
23
23
Deaths
41
120
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Analxste
Fafnir
5
4
27
4.63
W
Merlin
Beautify x
Merlin
14
2
23
12.75
L
Anhur
6
9
9
1.17
L
Aphrodite
DavyJ0nes123
Aphrodite
9
4
9
3.38
W
Aphrodite
Ikaratlas
Aphrodite
6
4
26
4.75
L
Persephone
Juice89
Persephone
2
7
13
1.21
W
13
8
23
3.06
W
Sun Wukong
LittVibesOnly
Sun Wukong
4
5
21
2.9
L
Yu Huang
Tambalamba
Yu Huang
0
13
12
0.46
L
Kumbhakarna
chiqui2016
Kumbhakarna
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,696
Damage
101,113
127,879
Taken
152,476
119,367
Mitigated
115,448
69,951
Healing
63,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Analxste
Fafnir
13,392
3,893
1,999
7,070
26,896
47,510
587
14,493
12,403
19,309
0
W
Merlin
Beautify x
Merlin
51,574
3,399
3,642
5,411
21,581
12,831
2,488
13,926
7,655
89,981
0
L
Anhur
21,510
8,822
1,443
5,253
28,366
12,538
544
16,393
11,973
0
42,580
L
Aphrodite
DavyJ0nes123
Aphrodite
28,410
5,625
11,428
21,896
33,447
27,797
67
22,533
10,914
50,202
0
W
Aphrodite
Ikaratlas
Aphrodite
19,714
1,095
24,439
18,433
28,727
20,025
1,447
17,230
11,497
42,536
0
L
Persephone
Juice89
Persephone
21,700
3,184
2,656
7,183
25,563
11,387
133
14,026
11,530
55,915
0
W
31,533
3,735
975
2,240
25,599
14,898
2,108
15,812
9,787
0
68,657
W
Sun Wukong
LittVibesOnly
Sun Wukong
18,483
4,113
2,443
3,299
25,076
24,103
2,951
18,142
6,934
0
31,960
L
Yu Huang
Tambalamba
Yu Huang
16,228
2,257
1,137
911
25,241
12,002
74
16,532
8,709
35,470
0
L
Kumbhakarna
chiqui2016
Kumbhakarna
13,265
367
2,529
9,384
39,859
51,724
0
15,191
24,668
26,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,421
Gold Earned
67,322
220
Minions Killed
215
0
Camps Cleared
0
1,961,077
Distance Traveled
1,640,550
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
14,872
676
13
1
0
398,466
1
W
Merlin
16,677
758
70
3
0
399,973
0
L
Anhur
13,640
620
43
2
0
293,963
0
L
Aphrodite
14,287
649
41
2
0
367,585
2
W
Aphrodite
14,258
648
60
3
0
375,250
0
L
Persephone
13,277
604
61
3
0
359,460
3
W
Loki
15,834
720
46
2
0
391,763
1
W
Sun Wukong
13,780
626
31
1
0
395,625
1
L
Yu Huang
11,598
527
55
3
0
288,385
1
L
Kumbhakarna
14,520
660
15
1
0
331,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role