Player Matchup

Anhur
Anhur
 
Anhur
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
MajinPradeje
Khepri
Level 31
God Stats
7W - 0L
1,888 SR
Queue Stats
135W - 12L
1,958 Elo+
Party 2
Apollo
Apollo
OmarFreeAF
Apollo
Level 12
God Stats
2W - 0L
1,708 SR
Queue Stats
27W - 2L
1,883 Elo+
Party 2
Cerberus
Cerberus
RickIsFree
Cerberus
Level 44
God Stats
4W - 0L
1,953 SR
Queue Stats
78W - 8L
1,975 Elo+
Party 2
Izanami
Izanami
lmMoto
Izanami
Level 18
God Stats
7W - 0L
1,987 SR
Queue Stats
133W - 14L
1,963 Elo+
Party 2
Team Averages
Level 42
1,807 SR
1,856 Elo+

VS

Team Averages
Level 73
1,601 SR
1,532 Elo+
Nu Wa
Nu Wa
Bluntestapple7
Nu Wa
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,454 Elo+
Solo
Izanami
Izanami
IzNervii
Izanami
Level 49
God Stats
8W - 5L
1,865 SR
Queue Stats
45W - 26L
1,624 Elo+
Party 1
Cabrakan
Cabrakan
NoFrOsAmUrAi
Cabrakan
Level 129
God Stats
3W - 3L
1,405 SR
Queue Stats
295W - 275L
1,540 Elo+
Party 1
Baron Samedi
Baron Samedi
Ripperdisk
Baron Samedi
Level 98
God Stats
2W - 1L
1,846 SR
Queue Stats
100W - 80L
1,632 Elo+
Party 1
Gilgamesh
Gilgamesh
totesnotabot
Gilgamesh
Level 46
God Stats
3W - 5L
1,387 SR
Queue Stats
72W - 87L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
4 / 2 / 2
9,220
542
7,201
14,071
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Khepri
13
0 / 1 / 6
8,389
493
1,768
11,842
10,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
OmarFreeAF
Apollo
16
8 / 0 / 5
10,797
635
8,845
10,318
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
RickIsFree
Cerberus
16
2 / 3 / 3
10,119
595
11,403
16,519
9,687
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
lmMoto
Izanami
18
7 / 1 / 4
11,324
666
13,434
12,563
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,781
458
6,979
10,587
3,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
IzNervii
Izanami
13
1 / 6 / 0
7,681
452
6,520
10,680
3,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
NoFrOsAmUrAi
Cabrakan
14
4 / 4 / 0
9,232
543
9,173
16,745
10,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Ripperdisk
Baron Samedi
11
2 / 3 / 1
7,244
426
7,187
9,256
8,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
totesnotabot
Gilgamesh
12
0 / 4 / 1
6,937
408
5,065
15,028
6,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
7
7
Deaths
21
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
2
2
2.5
L
0
4
0
0
L
Izanami
IzNervii
Izanami
1
6
0
0.17
W
Khepri
0
1
6
3
L
Cabrakan
NoFrOsAmUrAi
Cabrakan
4
4
0
1
W
Apollo
OmarFreeAF
Apollo
8
0
5
10.5
W
Cerberus
RickIsFree
Cerberus
2
3
3
1.17
L
Baron Samedi
Ripperdisk
Baron Samedi
2
3
1
0.83
W
Izanami
lmMoto
Izanami
7
1
4
9
L
Gilgamesh
totesnotabot
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,651
Damage
34,924
65,313
Taken
62,296
35,982
Mitigated
30,950
28,782
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,201
3,669
0
9,180
14,071
5,760
858
4,350
9,661
0
65,593
L
6,979
745
40
3,468
10,587
3,207
0
394
10,193
64,129
0
L
Izanami
IzNervii
Izanami
6,520
4,240
0
655
10,680
3,116
738
356
10,324
0
62,396
W
Khepri
1,768
142
0
2,965
11,842
10,437
0
5,264
6,530
17,007
0
L
Cabrakan
NoFrOsAmUrAi
Cabrakan
9,173
1,343
0
3,627
16,745
10,293
0
10,021
6,724
63,017
0
W
Apollo
OmarFreeAF
Apollo
8,845
5,951
0
2,297
10,318
4,541
0
2,360
7,800
0
81,705
W
Cerberus
RickIsFree
Cerberus
11,403
620
0
6,779
16,519
9,687
594
8,633
7,332
79,655
0
L
Baron Samedi
Ripperdisk
Baron Samedi
7,187
995
433
1,835
9,256
8,120
0
988
8,268
36,753
0
W
Izanami
lmMoto
Izanami
13,434
9,379
0
7,561
12,563
5,557
57
3,939
8,292
0
145,283
L
Gilgamesh
totesnotabot
Gilgamesh
5,065
1,487
0
5,210
15,028
6,214
0
1,412
13,616
0
42,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,849
Gold Earned
38,875
626
Minions Killed
513
0
Camps Cleared
0
1,573,335
Distance Traveled
1,515,279
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,220
542
108
6
0
287,258
1
L
Nu Wa
7,781
458
122
7
0
300,594
5
L
Izanami
7,681
452
113
7
0
303,509
2
W
Khepri
8,389
493
21
1
0
313,683
7
L
Cabrakan
9,232
543
147
9
0
288,399
2
W
Apollo
10,797
635
126
7
0
373,176
4
W
Cerberus
10,119
595
178
10
0
294,603
1
L
Baron Samedi
7,244
426
59
3
0
306,428
2
W
Izanami
11,324
666
193
11
0
304,615
3
L
Gilgamesh
6,937
408
72
4
0
316,349
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role