Player Matchup

Izanami
Izanami
BeenJ3lly93
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 15L
1,710 Elo+
Party 1
Sol
Sol
CheezMunsta
Sol
Level 119
God Stats
1W - 2L
1,491 SR
Queue Stats
143W - 98L
1,551 Elo+
Party 1
King Arthur
King Arthur
RAWBISCUIT68
King Arthur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 102L
1,561 Elo+
Party 1
Team Averages
Level 91
1,497 SR
1,607 Elo+

VS

Team Averages
Level 87
1,406 SR
1,306 Elo+
Nu Wa
Nu Wa
Chugueitor
Nu Wa
Level 109
God Stats
3W - 4L
1,470 SR
Queue Stats
45W - 69L
1,287 Elo+
Solo
Danzaburou
Danzaburou
Paola_ballin
Danzaburou
Level 24
God Stats
7W - 10L
1,297 SR
Queue Stats
52W - 87L
1,311 Elo+
Party 2
Sun Wukong
Sun Wukong
QuickHippo19
Sun Wukong
Level 128
God Stats
11W - 12L
1,450 SR
Queue Stats
254W - 350L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BeenJ3lly93
Izanami
19
4 / 14 / 7
15,766
657
17,856
26,858
9,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
8 / 1 / 7
16,420
684
25,847
24,589
10,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
RAWBISCUIT68
King Arthur
20
9 / 6 / 10
17,117
713
31,645
36,211
45,162
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
4 / 5 / 10
16,524
689
23,391
17,956
9,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Paola_ballin
Danzaburou
20
10 / 10 / 6
17,115
713
26,126
29,046
15,955
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
QuickHippo19
Sun Wukong
20
7 / 6 / 9
16,703
696
28,683
42,879
48,923
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
46
21
Kills
21
21
Deaths
21
24
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Izanami
BeenJ3lly93
Izanami
4
14
7
0.54
L
8
1
7
11.5
W
Nu Wa
4
5
10
1.8
W
Danzaburou
Paola_ballin
Danzaburou
10
10
6
1.3
W
Sun Wukong
QuickHippo19
Sun Wukong
7
6
9
1.92
L
King Arthur
RAWBISCUIT68
King Arthur
9
6
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,348
Damage
78,200
87,658
Taken
89,881
65,214
Mitigated
73,998
16,465
Healing
19,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BeenJ3lly93
Izanami
17,856
8,347
0
901
26,858
9,605
1,120
6,824
20,034
0
76,713
L
25,847
7,361
0
9,346
24,589
10,447
720
6,217
18,372
80,696
4,983
W
Nu Wa
23,391
6,564
356
1,128
17,956
9,120
278
6,054
11,902
84,323
0
W
Danzaburou
Paola_ballin
Danzaburou
26,126
9,931
0
4,160
29,046
15,955
1,659
7,587
21,459
0
63,319
W
Sun Wukong
QuickHippo19
Sun Wukong
28,683
5,225
474
13,308
42,879
48,923
370
11,251
31,628
0
68,875
L
King Arthur
RAWBISCUIT68
King Arthur
31,645
2,466
592
5,626
36,211
45,162
0
10,840
25,371
0
81,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,303
Gold Earned
50,342
288
Minions Killed
246
7
Camps Cleared
14
1,141,026
Distance Traveled
1,191,549
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
15,766
657
102
4
4
314,003
2
L
Sol
16,420
684
113
5
3
412,849
0
W
Nu Wa
16,524
689
95
4
12
399,560
2
W
Danzaburou
17,115
713
92
4
1
366,553
1
W
Sun Wukong
16,703
696
59
2
1
425,436
1
L
King Arthur
17,117
713
73
3
0
414,174
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role