Player Matchup

Yu Huang
Yu Huang
Fire_Ninja42
Yu Huang
Level 44
God Stats
0W - 2L
1,118 SR
Queue Stats
28W - 45L
1,395 Elo+
Solo
Geb
Geb
SNIPES4523
Geb
Level 160
God Stats
0W - 1L
1,621 SR
Queue Stats
4W - 5L
1,529 Elo+
Solo
Chaac
Chaac
WES_PIPESS
Chaac
Level 67
God Stats
21W - 17L
1,518 SR
Queue Stats
128W - 114L
1,453 Elo+
Solo
Freya
Freya
jodianderson69
Freya
Level 89
God Stats
7W - 20L
1,198 SR
Queue Stats
481W - 502L
1,450 Elo+
Solo
Danzaburou
Danzaburou
peace54321
Danzaburou
Level 39
God Stats
14W - 15L
1,524 SR
Queue Stats
19W - 25L
1,492 Elo+
Solo
Team Averages
Level 80
1,396 SR
1,464 Elo+

VS

Team Averages
Level 108
1,496 SR
1,462 Elo+
Cliodhna
Cliodhna
Berserkernil
Cliodhna
Level 62
God Stats
10W - 14L
1,409 SR
Queue Stats
17W - 25L
1,358 Elo+
Solo
Nu Wa
Nu Wa
Diegosard01
Nu Wa
Level 87
God Stats
51W - 39L
1,409 SR
Queue Stats
588W - 587L
1,479 Elo+
Solo
Nike
Nike
ONSYTE33
Nike
Level 159
God Stats
4W - 1L
1,742 SR
Queue Stats
442W - 472L
1,421 Elo+
Solo
Ganesha
Ganesha
Spo5000
Ganesha
Level 142
God Stats
21W - 14L
1,594 SR
Queue Stats
147W - 149L
1,552 Elo+
Solo
Medusa
Medusa
TRIPlicateUS
Medusa
Level 89
God Stats
11W - 11L
1,324 SR
Queue Stats
387W - 386L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Fire_Ninja42
Yu Huang
15
0 / 5 / 3
9,198
920
9,001
12,684
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 0 / 4
10,593
1,059
10,742
19,385
17,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
15
2 / 1 / 2
10,021
1,002
11,128
11,525
13,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 4 / 2
9,084
908
5,435
9,848
4,016
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
peace54321
Danzaburou
15
2 / 4 / 1
10,479
1,048
10,081
11,108
4,834
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

199

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Berserkernil
Cliodhna
16
0 / 0 / 11
9,893
989
11,232
7,535
5,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 0 / 6
11,140
1,114
16,797
8,531
4,666
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
16
3 / 2 / 7
10,629
1,063
10,618
12,953
14,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
Spo5000
Ganesha
16
0 / 1 / 10
11,342
1,134
5,549
12,297
16,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
16
6 / 1 / 5
11,023
1,102
16,075
9,438
5,788
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
4
Kills
14
14
Deaths
4
12
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Berserkernil
Cliodhna
0
0
11
5.5
W
5
0
6
8
L
Yu Huang
Fire_Ninja42
Yu Huang
0
5
3
0.3
W
Nike
3
2
7
3.25
L
0
0
4
2
W
Ganesha
Spo5000
Ganesha
0
1
10
5
W
Medusa
6
1
5
8.5
L
Chaac
2
1
2
3
L
0
4
2
0.25
L
Danzaburou
peace54321
Danzaburou
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,387
Damage
60,271
64,550
Taken
50,754
45,293
Mitigated
47,400
14,581
Healing
7,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Berserkernil
Cliodhna
11,232
134
0
358
7,535
5,363
0
4,434
3,101
0
26,804
W
16,797
3,425
0
1,370
8,531
4,666
0
4,517
4,014
32,152
0
L
Yu Huang
Fire_Ninja42
Yu Huang
9,001
422
0
337
12,684
5,179
0
4,722
7,962
25,325
0
W
Nike
10,618
1,711
0
2,765
12,953
14,638
0
5,122
7,831
0
32,611
L
10,742
424
285
6,986
19,385
17,791
0
5,487
13,898
24,648
0
W
Ganesha
Spo5000
Ganesha
5,549
375
0
1,802
12,297
16,945
0
6,054
6,243
21,179
0
W
Medusa
16,075
8,080
0
800
9,438
5,788
0
5,051
4,387
0
27,517
L
Chaac
11,128
830
0
4,315
11,525
13,473
0
5,504
6,021
0
31,551
L
5,435
1,940
0
1,027
9,848
4,016
0
2,854
6,994
17,558
0
L
Danzaburou
peace54321
Danzaburou
10,081
5,795
0
1,631
11,108
4,834
0
3,779
7,329
0
41,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,375
Gold Earned
54,027
206
Minions Killed
203
4
Camps Cleared
10
874,655
Distance Traveled
1,031,803
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,893
989
47
5
2
227,097
0
W
Nu Wa
11,140
1,114
46
5
4
190,141
0
L
Yu Huang
9,198
920
40
4
1
184,083
0
W
Nike
10,629
1,063
72
7
2
208,134
1
L
Geb
10,593
1,059
20
2
0
205,269
0
W
Ganesha
11,342
1,134
0
0
0
186,476
1
W
Medusa
11,023
1,102
38
4
2
219,955
0
L
Chaac
10,021
1,002
48
5
2
191,432
0
L
Freya
9,084
908
28
3
0
136,322
0
L
Danzaburou
10,479
1,048
70
7
1
157,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role