Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Krajzler
Izanami
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,770 Elo+
Party 2
Ra
Ra
RudyF
Ra
Level 15
God Stats
1W - 0L
1,308 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 92
1,436 SR
1,590 Elo+

VS

Team Averages
Level 86
1,616 SR
1,436 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
NinjaFishBowl
Sobek
Level 17
God Stats
1W - 3L
1,735 SR
Queue Stats
12W - 22L
1,337 Elo+
Party 1
Kuzenbo
Kuzenbo
igorpl
Kuzenbo
Level 115
God Stats
27W - 14L
1,614 SR
Queue Stats
274W - 190L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 1 / 1
6,831
683
5,079
9,733
6,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Krajzler
Izanami
10
0 / 3 / 1
6,546
655
6,019
6,556
2,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ra
11
1 / 3 / 0
7,028
703
3,970
6,693
3,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
3 / 0 / 3
6,521
652
3,272
2,512
1,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 1 / 5
7,339
734
4,293
11,727
10,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
igorpl
Kuzenbo
8
2 / 0 / 3
6,657
666
3,743
6,550
5,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
1
Kills
7
7
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
1
0.5
L
Kukulkan
 
Kukulkan
3
0
3
4.5
W
Izanami
Krajzler
Izanami
0
3
1
0.17
L
2
1
5
4.5
W
Ra
1
3
0
0.33
L
Kuzenbo
igorpl
Kuzenbo
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,068
Damage
11,308
22,982
Taken
20,789
12,527
Mitigated
16,150
5,927
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,079
652
118
1,182
9,733
6,564
444
2,924
6,809
20,148
0
L
Kukulkan
 
Kukulkan
3,272
354
602
366
2,512
1,039
0
1,687
825
18,735
0
W
Izanami
Krajzler
Izanami
6,019
4,753
0
1,140
6,556
2,823
96
4,066
2,490
0
25,534
L
4,293
407
373
4,111
11,727
10,024
0
4,640
7,087
9,030
0
W
Ra
3,970
902
1,010
2,477
6,693
3,140
935
5,023
1,670
23,018
0
L
Kuzenbo
igorpl
Kuzenbo
3,743
1,578
260
1,752
6,550
5,087
0
2,985
3,565
6,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,405
Gold Earned
20,517
114
Minions Killed
61
5
Camps Cleared
3
489,744
Distance Traveled
429,016
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,831
683
32
3
2
172,558
4
L
Kukulkan
6,521
652
41
4
2
108,072
3
W
Izanami
6,546
655
32
3
3
164,504
3
L
Sobek
7,339
734
11
1
0
198,877
1
W
Ra
7,028
703
50
5
0
152,682
0
L
Kuzenbo
6,657
666
9
1
1
122,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role