Player Matchup

Kali
Kali
GenTheGodSlayer
Kali
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 28L
1,519 Elo+
Solo
Chaac
Chaac
ICJJ9000
Chaac
Level 58
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 2L
1,245 Elo+
Party 1
Hachiman
Hachiman
Real ASAP Pablo
Hachiman
Level 104
God Stats
1W - 3L
1,339 SR
Queue Stats
98W - 89L
1,464 Elo+
Party 3
Atlas
Atlas
TooKool808
Atlas
Level 152
God Stats
6W - 3L
1,497 SR
Queue Stats
99W - 92L
1,481 Elo+
Party 3
Anubis
Anubis
clive is great
Anubis
Level 147
God Stats
2W - 3L
1,647 SR
Queue Stats
81W - 86L
1,356 Elo+
Party 1
Team Averages
Level 114
1,456 SR
1,413 Elo+

VS

Team Averages
Level 127
1,495 SR
1,480 Elo+
Chang'e
Chang'e
ChangeName1241
Chang'e
Level 89
God Stats
14W - 17L
1,442 SR
Queue Stats
289W - 324L
1,427 Elo+
Party 2
Ne Zha
Ne Zha
Godlike_Shingami
Ne Zha
Level 159
God Stats
2W - 2L
1,676 SR
Queue Stats
106W - 111L
1,477 Elo+
Solo
Geb
Geb
LevilKneviel
Geb
Level 134
God Stats
4W - 1L
1,434 SR
Queue Stats
439W - 449L
1,496 Elo+
Party 2
Chernobog
Chernobog
QuickWizard51
Chernobog
Level 144
God Stats
3W - 2L
1,521 SR
Queue Stats
384W - 410L
1,480 Elo+
Party 2
Sobek
Sobek
Skrovo
Sobek
Level 107
God Stats
2W - 2L
1,403 SR
Queue Stats
182W - 163L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,564
420
5,775
15,205
6,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
ICJJ9000
Chaac
3
0 / 0 / 0
5,057
281
821
1,355
584
Breastplate

Breastplate

+20
Physical Protection

Hachiman
13
2 / 4 / 0
6,994
389
5,903
10,037
3,169
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Atlas
15
2 / 2 / 0
8,606
478
10,191
16,147
10,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 6 / 0
7,927
440
7,175
14,188
7,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
10,036
558
10,022
10,115
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 1 / 4
9,813
545
9,184
11,989
5,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 1 / 3
10,179
566
9,667
10,029
5,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chernobog
QuickWizard51
Chernobog
14
2 / 4 / 2
9,127
507
7,365
14,911
5,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
Skrovo
Sobek
14
1 / 0 / 5
9,206
511
3,222
14,576
18,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
7
Kills
13
13
Deaths
7
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
1
1
2
2
W
3
1
4
5
L
Chaac
ICJJ9000
Chaac
0
0
0
0
W
2
1
3
3.5
W
Chernobog
QuickWizard51
Chernobog
2
4
2
0.75
L
Hachiman
2
4
0
0.5
W
Sobek
Skrovo
Sobek
1
0
5
3.5
L
Atlas
2
2
0
1
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,865
Damage
39,460
56,932
Taken
61,620
27,866
Mitigated
40,131
13,993
Healing
23,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,022
628
2,616
6,370
10,115
4,316
1,231
5,252
4,827
77,007
0
L
5,775
2,183
0
3,115
15,205
6,781
0
4,293
10,846
0
52,840
W
9,184
1,866
0
5,984
11,989
5,273
689
2,376
9,493
0
80,987
L
Chaac
ICJJ9000
Chaac
821
229
0
675
1,355
584
0
384
971
0
3,230
W
9,667
1,991
0
2,364
10,029
5,985
284
5,131
4,330
68,020
0
W
Chernobog
QuickWizard51
Chernobog
7,365
4,734
0
2,808
14,911
5,931
4,428
1,479
13,396
0
79,795
L
Hachiman
5,903
3,306
0
950
10,037
3,169
0
2,798
7,199
0
33,779
W
Sobek
Skrovo
Sobek
3,222
469
333
3,281
14,576
18,626
196
2,310
12,208
24,861
0
L
Atlas
10,191
2,371
0
3,950
16,147
10,258
0
7,690
8,001
60,930
0
L
7,175
587
200
5,103
14,188
7,074
0
7,136
7,004
67,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,148
Gold Earned
48,361
388
Minions Killed
556
0
Camps Cleared
0
1,265,147
Distance Traveled
1,773,973
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,036
558
128
7
0
326,141
0
L
Kali
7,564
420
86
5
0
364,122
3
W
Ne Zha
9,813
545
127
7
0
381,449
2
L
Chaac
5,057
281
12
1
0
43,422
0
W
Geb
10,179
566
137
8
0
357,378
0
W
Chernobog
9,127
507
126
7
0
362,675
5
L
Hachiman
6,994
389
56
3
0
272,948
1
W
Sobek
9,206
511
38
2
0
346,330
6
L
Atlas
8,606
478
131
7
0
314,107
4
L
Anubis
7,927
440
103
6
0
270,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role