Player Matchup

Chaac
Chaac
Agusf05
Chaac
Level 7
God Stats
2W - 6L
1,500 SR
Queue Stats
5W - 22L
1,102 Elo+
Party 2
Mercury
Mercury
Bushi-Sam16
Mercury
Level 68
God Stats
22W - 21L
1,546 SR
Queue Stats
192W - 218L
1,387 Elo+
Solo
Cthulhu
Cthulhu
Folerd
Cthulhu
Level 15
God Stats
1W - 2L
1,532 SR
Queue Stats
11W - 16L
1,276 Elo+
Party 2
Hou Yi
Hou Yi
T7R_ReTro
Hou Yi
Level 58
God Stats
2W - 7L
1,129 SR
Queue Stats
70W - 83L
1,198 Elo+
Party 2
Chang'e
Chang'e
Willker2006
Chang'e
Level 48
God Stats
16W - 18L
1,373 SR
Queue Stats
353W - 372L
1,452 Elo+
Solo
Team Averages
Level 39
1,416 SR
1,283 Elo+

VS

Team Averages
Level 105
1,433 SR
1,420 Elo+
Artio
Artio
BonizioleSo2
Artio
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 108L
1,427 Elo+
Party 1
Susano
Susano
FaZe KeY6112
Susano
Level 63
God Stats
1W - 4L
1,122 SR
Queue Stats
47W - 57L
1,406 Elo+
Solo
Xbalanque
Xbalanque
JhonnatanWG
Xbalanque
Level 128
God Stats
140W - 109L
1,515 SR
Queue Stats
352W - 328L
1,403 Elo+
Solo
Chronos
Chronos
PrincesvaI
Chronos
Level 123
God Stats
7W - 3L
1,526 SR
Queue Stats
111W - 121L
1,440 Elo+
Party 1
Odin
Odin
Troll_Player-_
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 122L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Agusf05
Chaac
13
2 / 4 / 3
8,663
433
14,471
15,744
11,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
Bushi-Sam16
Mercury
16
6 / 6 / 3
10,168
508
9,809
17,556
7,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Folerd
Cthulhu
11
0 / 2 / 2
7,792
390
8,231
18,566
16,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
T7R_ReTro
Hou Yi
12
1 / 5 / 0
7,794
390
3,799
9,906
3,982
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Willker2006
Chang'e
15
3 / 6 / 5
10,125
506
14,031
17,334
6,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 5
10,364
518
8,261
18,317
16,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
16
6 / 5 / 3
10,024
501
14,307
19,185
9,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
JhonnatanWG
Xbalanque
17
2 / 4 / 4
10,366
518
12,755
18,854
8,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
PrincesvaI
Chronos
18
6 / 1 / 2
11,173
559
12,648
11,862
6,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
4 / 0 / 13
10,289
514
9,604
15,511
19,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
12
Kills
23
23
Deaths
12
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Chaac
Agusf05
Chaac
2
4
3
0.88
W
5
2
5
3.75
L
Mercury
Bushi-Sam16
Mercury
6
6
3
1.25
W
Susano
6
5
3
1.5
L
Cthulhu
Folerd
Cthulhu
0
2
2
0.5
W
Xbalanque
JhonnatanWG
Xbalanque
2
4
4
1
W
Chronos
PrincesvaI
Chronos
6
1
2
7
L
Hou Yi
T7R_ReTro
Hou Yi
1
5
0
0.2
W
4
0
13
10.5
L
Chang'e
Willker2006
Chang'e
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,341
Damage
57,575
79,106
Taken
83,729
46,613
Mitigated
60,019
18,668
Healing
33,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Agusf05
Chaac
14,471
3,092
120
4,629
15,744
11,904
359
5,700
9,504
0
63,224
W
8,261
831
820
6,726
18,317
16,080
270
4,756
13,457
54,595
0
L
Mercury
Bushi-Sam16
Mercury
9,809
5,418
0
1,190
17,556
7,303
1,696
3,106
14,348
0
74,123
W
Susano
14,307
3,859
0
7,920
19,185
9,305
79
3,843
15,144
0
67,932
L
Cthulhu
Folerd
Cthulhu
8,231
654
193
4,171
18,566
16,465
0
5,590
12,739
31,901
0
W
Xbalanque
JhonnatanWG
Xbalanque
12,755
7,575
153
10,433
18,854
8,789
1,270
6,290
12,120
0
97,639
W
Chronos
PrincesvaI
Chronos
12,648
6,286
0
5,574
11,862
6,390
4,403
2,284
9,554
105,276
0
L
Hou Yi
T7R_ReTro
Hou Yi
3,799
1,606
392
1,428
9,906
3,982
0
3,908
5,994
0
46,840
W
9,604
2,368
0
2,008
15,511
19,455
0
4,139
11,192
223
38,145
L
Chang'e
Willker2006
Chang'e
14,031
1,658
1,045
5,500
17,334
6,959
369
1,863
15,389
62,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
52,216
425
Minions Killed
563
0
Camps Cleared
0
1,799,659
Distance Traveled
1,893,269
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,663
433
81
4
0
365,260
0
W
Artio
10,364
518
100
5
0
389,351
0
L
Mercury
10,168
508
119
6
0
419,985
2
W
Susano
10,024
501
87
4
0
422,018
0
L
Cthulhu
7,792
390
35
2
0
370,915
4
W
Xbalanque
10,366
518
132
7
0
321,178
5
W
Chronos
11,173
559
184
9
0
366,758
6
L
Hou Yi
7,794
390
79
4
0
297,927
0
W
Odin
10,289
514
60
3
0
393,964
6
L
Chang'e
10,125
506
111
6
0
345,572
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role