Player Matchup

Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
RaarwUwu
Atlas
Level 24
God Stats
13W - 10L
1,506 SR
Queue Stats
58W - 80L
1,445 Elo+
Party 2
Bakasura
Bakasura
akumasensei
Bakasura
Level 120
God Stats
13W - 8L
1,601 SR
Queue Stats
103W - 102L
1,508 Elo+
Solo
Thor
Thor
killerdiamond
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 170L
1,540 Elo+
Solo
Janus
Janus
marechal21
Janus
Level 59
God Stats
2W - 2L
1,296 SR
Queue Stats
44W - 35L
1,561 Elo+
Solo
Team Averages
Level 87
1,481 SR
1,511 Elo+

VS

Team Averages
Level 101
1,568 SR
1,472 Elo+
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
FlawlessXC
Nu Wa
Level 62
God Stats
10W - 9L
1,527 SR
Queue Stats
26W - 28L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
Gaiczin
Gilgamesh
Level 78
God Stats
2W - 2L
1,698 SR
Queue Stats
12W - 16L
1,427 Elo+
Party 1
Hou Yi
Hou Yi
Ogro_Assassino
Hou Yi
Level 118
God Stats
2W - 1L
1,606 SR
Queue Stats
70W - 84L
1,528 Elo+
Party 1
Tyr
Tyr
Ra__naldinho
Tyr
Level 157
God Stats
8W - 7L
1,508 SR
Queue Stats
115W - 144L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
10
0 / 1 / 1
5,162
1,032
151
1,189
416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
RaarwUwu
Atlas
10
0 / 0 / 3
5,832
1,166
1,018
3,247
1,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
akumasensei
Bakasura
10
0 / 2 / 2
5,707
1,141
1,879
9,563
6,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 4
6,353
1,271
7,254
7,163
3,211
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
11
5 / 1 / 1
7,158
1,432
10,112
5,200
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

366

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 1 / 3
5,989
1,198
4,591
2,018
883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
11
1 / 1 / 2
5,999
1,200
5,793
3,132
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Gaiczin
Gilgamesh
11
1 / 1 / 3
6,477
1,295
4,196
6,120
4,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 3 / 3
5,679
1,136
3,520
6,072
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 1
6,009
1,202
4,477
6,567
3,908
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
6
Kills
5
5
Deaths
6
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
1
1
0.5
W
Sol
 
Sol
1
1
3
2.5
W
Nu Wa
1
1
2
2
W
Gilgamesh
Gaiczin
Gilgamesh
1
1
3
2.5
W
0
3
3
0.5
W
2
0
1
2.5
L
Atlas
RaarwUwu
Atlas
0
0
3
1.5
L
Bakasura
akumasensei
Bakasura
0
2
2
0.5
L
1
1
4
3
L
Janus
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,414
Damage
22,577
26,362
Taken
23,909
13,824
Mitigated
13,233
1,516
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
151
0
0
0
1,189
416
0
482
707
1,787
0
W
Sol
 
Sol
4,591
1,283
0
323
2,018
883
0
1,503
460
12,678
0
W
Nu Wa
5,793
1,021
0
270
3,132
1,385
0
1,713
1,419
17,662
0
W
Gilgamesh
Gaiczin
Gilgamesh
4,196
1,257
830
1,192
6,120
4,584
0
3,254
2,841
0
11,113
W
3,520
1,499
0
342
6,072
2,473
0
2,047
3,805
0
8,843
W
4,477
500
0
1,303
6,567
3,908
0
2,764
3,668
0
8,886
L
Atlas
RaarwUwu
Atlas
1,018
398
0
211
3,247
1,836
0
1,637
1,610
3,235
0
L
Bakasura
akumasensei
Bakasura
1,879
1,270
0
555
9,563
6,417
0
3,465
6,098
0
8,424
L
7,254
2,023
0
0
7,163
3,211
0
2,708
4,455
0
16,115
L
Janus
10,112
964
0
750
5,200
1,944
0
2,092
3,108
20,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,212
Gold Earned
30,153
76
Minions Killed
92
5
Camps Cleared
4
399,591
Distance Traveled
521,344
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,162
1,032
3
1
1
19,954
0
W
Sol
5,989
1,198
26
5
0
100,975
0
W
Nu Wa
5,999
1,200
25
5
2
90,202
0
W
Gilgamesh
6,477
1,295
15
3
1
112,407
0
W
Hou Yi
5,679
1,136
11
2
1
99,650
1
W
Tyr
6,009
1,202
15
3
0
118,110
0
L
Atlas
5,832
1,166
1
0
0
72,025
0
L
Bakasura
5,707
1,141
27
5
2
94,831
0
L
Thor
6,353
1,271
18
4
1
108,643
0
L
Janus
7,158
1,432
27
5
1
104,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role