Player Matchup

Khepri
Khepri
 
Khepri
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Gate of Healing
King Arthur
Level 157
God Stats
4W - 7L
1,511 SR
Queue Stats
215W - 207L
1,662 Elo+
Solo
Yu Huang
Yu Huang
MiniPine69
Yu Huang
Level 153
God Stats
11W - 15L
1,566 SR
Queue Stats
108W - 121L
1,607 Elo+
Solo
Charybdis
Charybdis
MissHerBad
Charybdis
Level 158
God Stats
3W - 2L
1,573 SR
Queue Stats
222W - 176L
1,687 Elo+
Solo
Team Averages
Level 150
1,530 SR
1,591 Elo+

VS

Team Averages
Level 119
1,518 SR
1,604 Elo+
Vulcan
Vulcan
 
Vulcan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Baboomisa
Odin
Level 117
God Stats
2W - 2L
1,338 SR
Queue Stats
118W - 91L
1,593 Elo+
Solo
Loki
Loki
CheeseBlue
Loki
Level 103
God Stats
6W - 8L
1,442 SR
Queue Stats
263W - 248L
1,581 Elo+
Solo
Awilix
Awilix
EnjoyableLemon7
Awilix
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 84L
1,764 Elo+
Solo
Olorun
Olorun
slaymate44
Olorun
Level 115
God Stats
3W - 3L
1,808 SR
Queue Stats
117W - 103L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
8
0 / 2 / 3
5,037
504
1,368
6,167
3,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
 
Lancelot
8
0 / 4 / 1
4,958
496
4,129
7,855
2,929
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

King Arthur
Gate of Healing
King Arthur
11
0 / 2 / 0
6,050
605
4,625
10,432
4,536
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Yu Huang
MiniPine69
Yu Huang
11
3 / 2 / 0
5,938
594
4,319
5,232
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MissHerBad
Charybdis
10
3 / 2 / 0
5,902
590
6,255
5,396
1,914
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 0 / 1
6,871
687
5,203
4,080
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
8
1 / 1 / 5
5,667
567
2,166
6,269
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 4 / 3
6,160
616
4,485
8,662
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 0
6,318
632
6,549
7,425
4,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Olorun
slaymate44
Olorun
11
2 / 1 / 4
6,599
660
5,954
6,307
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
6
Kills
12
12
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
2
3
0.75
L
Lancelot
 
Lancelot
0
4
1
0.13
W
Vulcan
 
Vulcan
3
0
1
3.5
W
Odin
1
1
5
3.5
W
4
4
3
1.38
W
2
0
0
2
L
King Arthur
Gate of Healing
King Arthur
0
2
0
0
L
Yu Huang
MiniPine69
Yu Huang
3
2
0
1.5
L
Charybdis
MissHerBad
Charybdis
3
2
0
1.5
W
Olorun
slaymate44
Olorun
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,696
Damage
24,357
35,082
Taken
32,743
15,183
Mitigated
14,213
10,325
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
1,368
281
913
1,039
6,167
3,749
0
3,653
2,408
11,129
0
L
Lancelot
 
Lancelot
4,129
1,067
0
2,102
7,855
2,929
0
3,018
4,751
0
27,013
W
Vulcan
 
Vulcan
5,203
1,067
0
1,649
4,080
1,649
0
1,378
2,528
62,167
0
W
Odin
2,166
931
0
1,743
6,269
3,505
0
1,791
4,388
0
11,083
W
4,485
1,611
0
2,831
8,662
2,774
0
1,771
6,715
0
30,856
W
6,549
3,044
0
3,821
7,425
4,231
0
0
7,425
0
45,024
L
King Arthur
Gate of Healing
King Arthur
4,625
694
0
4,541
10,432
4,536
0
0
10,432
0
45,152
L
Yu Huang
MiniPine69
Yu Huang
4,319
942
0
1,130
5,232
2,055
0
2,418
2,624
44,543
0
L
Charybdis
MissHerBad
Charybdis
6,255
3,987
0
600
5,396
1,914
0
1,686
3,710
0
40,200
W
Olorun
slaymate44
Olorun
5,954
3,179
119
3,005
6,307
2,054
1,140
307
6,000
50,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
31,615
326
Minions Killed
352
0
Camps Cleared
0
1,006,505
Distance Traveled
1,076,894
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,037
504
25
3
0
209,829
4
L
Lancelot
4,958
496
66
7
0
217,526
1
W
Vulcan
6,871
687
132
13
0
219,710
4
W
Odin
5,667
567
10
1
0
230,381
1
W
Loki
6,160
616
48
5
0
225,624
0
W
Awilix
6,318
632
73
7
0
214,152
2
L
King Arthur
6,050
605
85
9
0
208,910
6
L
Yu Huang
5,938
594
85
9
0
179,134
2
L
Charybdis
5,902
590
65
7
0
191,106
2
W
Olorun
6,599
660
89
9
0
187,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role