Player Matchup

Ullr
Ullr
Elmo_Troller
Ullr
Level 145
God Stats
55W - 31L
1,724 SR
Queue Stats
210W - 157L
1,617 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
elchikitolacalle
Morgan Le Fay
Level 67
God Stats
7W - 8L
1,442 SR
Queue Stats
102W - 89L
1,485 Elo+
Party 2
Atlas
Atlas
hakman01
Atlas
Level 81
God Stats
15W - 10L
1,754 SR
Queue Stats
114W - 79L
1,645 Elo+
Party 2
Team Averages
Level 98
1,640 SR
1,582 Elo+

VS

Team Averages
Level 148
1,431 SR
1,563 Elo+
Zeus
Zeus
HeadSwagepoel
Zeus
Level 157
God Stats
4W - 0L
1,786 SR
Queue Stats
112W - 82L
1,567 Elo+
Party 1
Danzaburou
Danzaburou
Tilfxx
Danzaburou
Level 158
God Stats
1W - 1L
1,271 SR
Queue Stats
239W - 193L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
keagzaster
Gilgamesh
Level 128
God Stats
1W - 0L
1,238 SR
Queue Stats
178W - 151L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 0
6,969
697
8,431
11,421
5,015
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
elchikitolacalle
Morgan Le Fay
10
0 / 5 / 4
6,510
651
5,832
7,686
3,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Atlas
hakman01
Atlas
10
1 / 4 / 3
6,883
688
4,118
11,421
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 7
7,376
738
9,048
6,078
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Tilfxx
Danzaburou
11
5 / 2 / 6
8,164
816
11,392
10,713
4,570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
keagzaster
Gilgamesh
13
5 / 1 / 5
7,968
797
6,484
10,342
8,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
4
Kills
11
11
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
2
0
1.5
W
1
1
7
4.5
W
Danzaburou
Tilfxx
Danzaburou
5
2
6
4
L
Morgan Le Fay
elchikitolacalle
Morgan Le Fay
0
5
4
0.4
L
Atlas
hakman01
Atlas
1
4
3
0.63
W
Gilgamesh
keagzaster
Gilgamesh
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,381
Damage
26,924
30,528
Taken
27,133
17,046
Mitigated
15,160
4,173
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,431
3,341
0
3,107
11,421
5,015
0
4,125
7,296
0
27,475
W
9,048
624
0
750
6,078
2,277
909
2,264
3,692
34,195
0
W
Danzaburou
Tilfxx
Danzaburou
11,392
5,878
0
3,373
10,713
4,570
226
3,925
6,622
0
21,882
L
Morgan Le Fay
elchikitolacalle
Morgan Le Fay
5,832
655
0
424
7,686
3,212
0
2,244
5,442
14,738
0
L
Atlas
hakman01
Atlas
4,118
1,903
0
642
11,421
8,819
0
2,730
8,691
9,644
0
W
Gilgamesh
keagzaster
Gilgamesh
6,484
1,439
0
1,389
10,342
8,313
0
3,799
6,279
0
19,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,362
Gold Earned
23,508
98
Minions Killed
121
2
Camps Cleared
7
547,292
Distance Traveled
570,973
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,969
697
42
4
2
202,059
5
W
Zeus
7,376
738
68
7
4
184,786
1
W
Danzaburou
8,164
816
24
2
2
178,977
4
L
Morgan Le Fay
6,510
651
45
5
0
164,085
3
L
Atlas
6,883
688
11
1
0
181,148
2
W
Gilgamesh
7,968
797
29
3
1
207,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role