Player Matchup

Fenrir
Fenrir
PristineRogue84
Fenrir
Level 64
God Stats
18W - 23L
1,489 SR
Queue Stats
366W - 394L
1,299 Elo+
Solo
Izanami
Izanami
ajr_warrior
Izanami
Level 112
God Stats
10W - 14L
1,216 SR
Queue Stats
64W - 65L
1,223 Elo+
Solo
Gilgamesh
Gilgamesh
demonteizer
Gilgamesh
Level 90
God Stats
12W - 12L
1,489 SR
Queue Stats
252W - 288L
1,280 Elo+
Solo
Ra
Ra
heartless1820
Ra
Level 107
God Stats
5W - 11L
1,411 SR
Queue Stats
174W - 232L
1,239 Elo+
Solo
Chronos
Chronos
lamondschnee
Chronos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 83L
1,328 Elo+
Solo
Team Averages
Level 96
1,421 SR
1,274 Elo+

VS

Team Averages
Level 69
1,642 SR
1,326 Elo+
Cupid
Cupid
Axh3gao
Cupid
Level 64
God Stats
3W - 0L
1,771 SR
Queue Stats
48W - 58L
1,309 Elo+
Solo
Kukulkan
Kukulkan
Benic
Kukulkan
Level 34
God Stats
5W - 2L
1,546 SR
Queue Stats
46W - 63L
1,237 Elo+
Party 1
Ne Zha
Ne Zha
SavvyGiraffe342
Ne Zha
Level 98
God Stats
10W - 8L
1,578 SR
Queue Stats
114W - 110L
1,400 Elo+
Solo
Ao Kuang
Ao Kuang
foof666
Ao Kuang
Level 44
God Stats
9W - 7L
1,814 SR
Queue Stats
111W - 124L
1,341 Elo+
Party 1
Chaac
Chaac
runtreyrun
Chaac
Level 104
God Stats
6W - 2L
1,500 SR
Queue Stats
261W - 274L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,470
588
6,493
9,678
3,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
ajr_warrior
Izanami
10
1 / 2 / 1
5,481
498
4,117
7,471
2,824
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
demonteizer
Gilgamesh
10
0 / 1 / 0
5,243
477
2,611
6,811
6,024
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 2 / 1
5,150
468
3,411
7,908
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
lamondschnee
Chronos
9
1 / 4 / 2
5,595
509
4,659
10,489
3,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Axh3gao
Cupid
9
1 / 1 / 3
5,223
475
2,732
5,166
1,595
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Benic
Kukulkan
8
0 / 1 / 3
4,994
454
5,170
3,635
1,241
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
6 / 2 / 1
7,492
681
8,641
10,993
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
foof666
Ao Kuang
9
3 / 2 / 3
5,963
542
6,629
9,789
3,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
11
1 / 0 / 0
6,449
586
4,979
8,661
4,405
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
11
11
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
Axh3gao
Cupid
1
1
3
2.5
W
Kukulkan
Benic
Kukulkan
0
1
3
1.5
L
3
2
2
2
W
6
2
1
3.25
L
Izanami
ajr_warrior
Izanami
1
2
1
0.75
L
Gilgamesh
demonteizer
Gilgamesh
0
1
0
0
W
Ao Kuang
foof666
Ao Kuang
3
2
3
2.25
L
1
2
1
0.75
L
Chronos
lamondschnee
Chronos
1
4
2
0.5
W
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,291
Damage
28,151
42,357
Taken
38,244
19,496
Mitigated
15,184
12,861
Healing
17,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Axh3gao
Cupid
2,732
1,272
540
2,145
5,166
1,595
68
1,839
3,327
0
17,773
W
Kukulkan
Benic
Kukulkan
5,170
814
513
430
3,635
1,241
0
1,357
2,278
33,192
0
L
6,493
1,333
0
2,014
9,678
3,885
0
2,897
6,781
0
36,139
W
8,641
4,418
0
5,120
10,993
4,625
0
3,938
7,055
0
58,943
L
Izanami
ajr_warrior
Izanami
4,117
2,611
247
1,009
7,471
2,824
620
2,738
4,733
0
39,129
L
Gilgamesh
demonteizer
Gilgamesh
2,611
391
0
784
6,811
6,024
72
714
6,097
0
24,663
W
Ao Kuang
foof666
Ao Kuang
6,629
2,275
265
4,179
9,789
3,318
0
936
8,853
16,691
0
L
3,411
130
1,626
4,218
7,908
3,294
130
3,366
4,542
27,144
0
L
Chronos
lamondschnee
Chronos
4,659
2,201
0
2,963
10,489
3,469
138
2,084
8,405
32,669
0
W
Chaac
4,979
567
28
4,097
8,661
4,405
0
0
8,661
0
41,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,939
Gold Earned
30,121
257
Minions Killed
289
0
Camps Cleared
0
1,010,972
Distance Traveled
1,052,431
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
5,223
475
30
3
0
209,687
6
W
Kukulkan
4,994
454
42
4
0
207,078
2
L
Fenrir
6,470
588
60
5
0
238,924
0
W
Ne Zha
7,492
681
104
9
0
204,421
3
L
Izanami
5,481
498
75
7
0
182,099
1
L
Gilgamesh
5,243
477
38
3
0
212,499
4
W
Ao Kuang
5,963
542
27
2
0
222,731
0
L
Ra
5,150
468
37
3
0
198,232
0
L
Chronos
5,595
509
47
4
0
179,218
0
W
Chaac
6,449
586
86
8
0
208,514
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role