Player Matchup

Hou Yi
Hou Yi
Diamond I
FaIkenheim
Hou Yi
Diamond I
Level 83
God Stats
3W - 2L
1,834 SR
Queue Stats
66W - 46L
2,585 MMR
Party 3
Tsukuyomi
Tsukuyomi
Diamond I
Hacky96
Tsukuyomi
Diamond I
Level 160
God Stats
1W - 1L
1,716 SR
Queue Stats
105W - 91L
2,618 MMR
Party 3
Merlin
Merlin
Diamond I
Jupexr
Merlin
Diamond I
Level 158
God Stats
3W - 4L
1,846 SR
Queue Stats
68W - 49L
2,639 MMR
Party 1
Osiris
Osiris
Masters
ghgfddrt
Osiris
Masters
Level 158
God Stats
2W - 4L
1,627 SR
Queue Stats
319W - 281L
2,803 MMR
Solo
Yemoja
Yemoja
Diamond I
nikkenakke00
Yemoja
Diamond I
Level 128
God Stats
3W - 2L
1,622 SR
Queue Stats
178W - 133L
2,586 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 137
1,729 SR
2,646 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 120
1,582 SR
2,197 MMR
Vulcan
Vulcan
Diamond I
 
Vulcan
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Masters
 
Sobek
Masters
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Masters
Sayаkа
Ravana
Masters
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 31L
2,953 MMR
Party 2
Jing Wei
Jing Wei
Diamond I
Slayyzee
Jing Wei
Diamond I
Level 68
God Stats
21W - 6L
1,798 SR
Queue Stats
182W - 179L
2,512 MMR
Solo
Achilles
Achilles
Masters
imManiaK-_-
Achilles
Masters
Level 156
God Stats
11W - 13L
1,614 SR
Queue Stats
585W - 557L
2,519 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FaIkenheim
Hou Yi
17
3 / 3 / 0
10,635
532
12,309
18,070
7,984
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
Hacky96
Tsukuyomi
16
1 / 5 / 1
9,527
476
8,111
19,978
9,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Jupexr
Merlin
14
0 / 5 / 2
8,800
440
9,043
13,144
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
ghgfddrt
Osiris
16
0 / 1 / 0
10,274
514
8,229
17,983
25,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
13
0 / 3 / 1
8,240
412
3,307
19,566
18,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AresDa JiCliodhnaNemesis

VS

Bans
SusanoLancelotKaliMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
4 / 1 / 7
10,597
530
19,062
8,019
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sobek
 
Sobek
15
1 / 0 / 13
9,596
480
7,214
15,798
19,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ravana
Sayаkа
Ravana
20
11 / 2 / 5
12,595
630
22,337
11,908
8,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
Slayyzee
Jing Wei
16
0 / 1 / 1
9,451
473
5,110
9,587
3,846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
imManiaK-_-
Achilles
17
1 / 0 / 3
10,838
542
11,582
16,793
21,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
17
17
Deaths
4
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
4
1
7
7.5
W
Sobek
 
Sobek
1
0
13
7.5
L
Hou Yi
FaIkenheim
Hou Yi
3
3
0
1
L
Tsukuyomi
Hacky96
Tsukuyomi
1
5
1
0.3
L
Merlin
Jupexr
Merlin
0
5
2
0.2
W
Ravana
Sayаkа
Ravana
11
2
5
6.75
W
Jing Wei
Slayyzee
Jing Wei
0
1
1
0.5
L
Osiris
ghgfddrt
Osiris
0
1
0
0
W
Achilles
imManiaK-_-
Achilles
1
0
3
2.5
L
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,999
Damage
65,305
88,741
Taken
62,105
65,794
Mitigated
58,185
31,836
Healing
17,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
19,062
5,242
0
1,153
8,019
4,601
150
2,653
5,068
108,387
0
W
Sobek
 
Sobek
7,214
826
0
4,963
15,798
19,888
14
4,155
11,407
19,393
0
L
Hou Yi
FaIkenheim
Hou Yi
12,309
5,849
0
7,115
18,070
7,984
98
4,596
13,374
0
93,137
L
Tsukuyomi
Hacky96
Tsukuyomi
8,111
1,799
0
6,632
19,978
9,201
0
4,385
15,405
0
84,255
L
Merlin
Jupexr
Merlin
9,043
529
84
2,128
13,144
5,166
0
5,409
7,421
86,434
0
W
Ravana
Sayаkа
Ravana
22,337
7,598
0
5,148
11,908
8,639
431
2,560
9,214
0
126,524
W
Jing Wei
Slayyzee
Jing Wei
5,110
3,009
0
1,802
9,587
3,846
137
596
8,991
0
83,839
L
Osiris
ghgfddrt
Osiris
8,229
2,323
0
9,272
17,983
25,278
630
2,353
15,523
0
88,738
W
Achilles
imManiaK-_-
Achilles
11,582
3,851
0
4,310
16,793
21,211
176
1,664
15,075
0
86,334
L
Yemoja
3,307
870
3,692
2,913
19,566
18,165
0
9,370
9,975
23,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,476
Gold Earned
53,077
671
Minions Killed
715
0
Camps Cleared
0
1,917,566
Distance Traveled
2,117,564
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,597
530
191
10
0
431,501
14
W
Sobek
9,596
480
18
1
0
415,322
7
L
Hou Yi
10,635
532
142
7
0
353,552
6
L
Tsukuyomi
9,527
476
132
7
0
419,906
4
L
Merlin
8,800
440
167
8
0
364,853
7
W
Ravana
12,595
630
175
9
0
456,480
2
W
Jing Wei
9,451
473
144
7
0
399,659
2
L
Osiris
10,274
514
183
9
0
395,509
4
W
Achilles
10,838
542
187
9
0
414,602
5
L
Yemoja
8,240
412
47
2
0
383,746
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role