Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DonSkillshot
Skadi
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Hidenize
Danzaburou
Level 154
God Stats
4W - 1L
1,704 SR
Queue Stats
33W - 19L
1,519 Elo+
Party 2
Sun Wukong
Sun Wukong
JunFeyn
Sun Wukong
Level 160
God Stats
1W - 1L
1,893 SR
Queue Stats
59W - 34L
1,587 Elo+
Party 2
Team Averages
Level 128
1,619 SR
1,513 Elo+

VS

Team Averages
Level 96
1,552 SR
1,485 Elo+
Athena
Athena
Conkers4Ever
Athena
Level 156
God Stats
6W - 3L
1,455 SR
Queue Stats
684W - 683L
1,589 Elo+
Solo
Nox
Nox
GauchoAlopra
Nox
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
310W - 293L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Jackkboi
Danzaburou
Level 33
God Stats
1W - 0L
1,587 SR
Queue Stats
8W - 13L
1,368 Elo+
Party 1
Zhong Kui
Zhong Kui
PantroPantrada
Zhong Kui
Level 25
God Stats
2W - 0L
1,717 SR
Queue Stats
21W - 24L
1,446 Elo+
Party 1
Hades
Hades
fofogory1
Hades
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
7 / 4 / 7
11,062
737
13,498
23,347
26,222
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
 
Kumbhakarna
17
1 / 4 / 15
10,430
695
6,709
20,827
27,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 7 / 9
9,833
656
14,502
15,177
7,074
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Hidenize
Danzaburou
16
2 / 3 / 9
9,551
637
17,375
13,162
6,424
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
JunFeyn
Sun Wukong
18
6 / 6 / 9
10,912
727
16,362
22,050
23,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
17
2 / 4 / 15
10,074
672
8,544
23,348
36,474
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
5 / 1 / 17
11,309
754
14,451
9,212
7,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Jackkboi
Danzaburou
20
12 / 3 / 10
12,640
843
25,623
13,426
8,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
PantroPantrada
Zhong Kui
17
4 / 5 / 17
10,740
716
20,031
17,440
14,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
fofogory1
Hades
17
1 / 6 / 17
10,048
670
11,214
19,564
18,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
100
19
Kills
24
24
Deaths
19
49
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
7
4
7
2.63
L
Kumbhakarna
 
Kumbhakarna
1
4
15
2.13
W
Athena
2
4
15
2.38
L
3
7
9
1.07
W
5
1
17
13.5
L
Danzaburou
Hidenize
Danzaburou
2
3
9
2.17
W
Danzaburou
Jackkboi
Danzaburou
12
3
10
5.67
L
Sun Wukong
JunFeyn
Sun Wukong
6
6
9
1.75
W
Zhong Kui
PantroPantrada
Zhong Kui
4
5
17
2.5
W
Hades
fofogory1
Hades
1
6
17
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,446
Damage
79,863
94,563
Taken
82,990
90,148
Mitigated
86,014
32,997
Healing
28,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
13,498
3,435
2,878
8,006
23,347
26,222
220
13,517
9,830
0
21,947
L
Kumbhakarna
 
Kumbhakarna
6,709
797
1,890
6,114
20,827
27,332
0
9,802
11,025
14,977
0
W
Athena
8,544
1,848
2,630
4,445
23,348
36,474
332
2,333
21,015
11,479
0
L
14,502
7,334
0
1,788
15,177
7,074
423
11,595
3,582
0
29,102
W
14,451
2,484
3,077
2,119
9,212
7,736
1,517
957
8,255
36,642
0
L
Danzaburou
Hidenize
Danzaburou
17,375
11,195
1,205
4,128
13,162
6,424
0
8,340
4,822
0
28,089
W
Danzaburou
Jackkboi
Danzaburou
25,623
10,254
1,272
3,367
13,426
8,762
1,976
1,795
11,631
0
48,518
L
Sun Wukong
JunFeyn
Sun Wukong
16,362
2,959
748
6,240
22,050
23,096
0
10,986
11,064
0
37,730
W
Zhong Kui
PantroPantrada
Zhong Kui
20,031
1,357
1,683
4,253
17,440
14,767
2,402
988
16,452
33,294
0
W
Hades
fofogory1
Hades
11,214
1,740
2,085
3,525
19,564
18,275
957
636
18,928
26,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,788
Gold Earned
54,811
141
Minions Killed
168
0
Camps Cleared
0
1,195,336
Distance Traveled
1,318,038
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,062
737
9
1
0
206,085
0
L
Kumbhakarna
10,430
695
8
1
0
277,558
0
W
Athena
10,074
672
15
1
0
287,414
3
L
Skadi
9,833
656
40
3
0
231,836
0
W
Nox
11,309
754
48
3
0
268,832
1
L
Danzaburou
9,551
637
29
2
0
227,500
1
W
Danzaburou
12,640
843
45
3
0
270,502
0
L
Sun Wukong
10,912
727
55
4
0
252,357
0
W
Zhong Kui
10,740
716
25
2
0
254,505
0
W
Hades
10,048
670
35
2
0
236,785
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role