Player Matchup

Odin
Odin
Diamond I
Kevro621
Odin
Diamond I
Level 145
God Stats
2W - 2L
1,795 SR
Queue Stats
291W - 276L
2,544 MMR
Solo
Zeus
Zeus
Diamond II
LGGG
Zeus
Diamond II
Level 156
God Stats
27W - 19L
1,690 SR
Queue Stats
299W - 286L
2,317 MMR
Solo
Atlas
Atlas
Diamond I
howeinator
Atlas
Diamond I
Level 156
God Stats
4W - 2L
1,605 SR
Queue Stats
74W - 58L
2,556 MMR
Party 1
Izanami
Izanami
Diamond II
owltrades
Izanami
Diamond II
Level 152
God Stats
14W - 12L
1,732 SR
Queue Stats
59W - 38L
2,499 MMR
Party 1
Lancelot
Lancelot
Masters
xHvnch0
Lancelot
Masters
Level 157
God Stats
4W - 10L
1,256 SR
Queue Stats
522W - 515L
2,570 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,616 SR
2,497 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,632 SR
2,140 MMR
Thoth
Thoth
Grandmaster
 
Thoth
Grandmaster
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
Kiinng_I
Erlang Shen
Platinum I
Level 105
God Stats
5W - 0L
1,893 SR
Queue Stats
50W - 29L
2,260 MMR
Party 2
Athena
Athena
Diamond III
StarburstMe69
Athena
Diamond III
Level 157
God Stats
3W - 2L
1,538 SR
Queue Stats
214W - 213L
2,268 MMR
Solo
King Arthur
King Arthur
Diamond V
icedforged
King Arthur
Diamond V
Level 152
God Stats
122W - 87L
1,730 SR
Queue Stats
324W - 322L
2,132 MMR
Solo
Chiron
Chiron
Diamond III
l-SweetPain-I
Chiron
Diamond III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 103L
2,539 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
0 / 5 / 0
8,498
447
7,070
18,486
21,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
LGGG
Zeus
13
2 / 6 / 0
8,124
428
12,165
15,509
5,841
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
13
1 / 2 / 2
8,486
447
7,131
14,824
13,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
owltrades
Izanami
14
1 / 7 / 1
8,689
457
7,937
16,093
5,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
xHvnch0
Lancelot
13
0 / 7 / 1
7,722
406
6,633
17,776
6,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
NemesisKaliAresMercury

VS

Bans
CliodhnaGebYu HuangBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
10 / 1 / 7
11,753
619
22,867
12,378
5,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Kiinng_I
Erlang Shen
17
6 / 1 / 9
11,112
585
13,704
19,271
12,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 1 / 14
10,288
541
5,611
18,340
23,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
icedforged
King Arthur
18
4 / 0 / 8
11,823
622
10,212
19,300
23,125
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 1 / 3
12,240
644
13,926
14,334
6,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
68
4
Kills
27
27
Deaths
4
4
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
10
1
7
13.5
L
Odin
0
5
0
0
W
Erlang Shen
Kiinng_I
Erlang Shen
6
1
9
10.5
L
Zeus
LGGG
Zeus
2
6
0
0.33
W
1
1
14
8
L
Atlas
1
2
2
1
W
King Arthur
icedforged
King Arthur
4
0
8
8
W
6
1
3
7.5
L
Izanami
owltrades
Izanami
1
7
1
0.21
L
Lancelot
xHvnch0
Lancelot
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,936
Damage
66,320
82,688
Taken
83,623
53,107
Mitigated
71,552
12,356
Healing
28,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
22,867
1,753
0
3,051
12,378
5,874
3,163
4,207
8,140
103,670
0
L
Odin
7,070
1,094
0
3,930
18,486
21,269
0
5,789
12,697
0
66,468
W
Erlang Shen
Kiinng_I
Erlang Shen
13,704
7,147
0
8,132
19,271
12,831
722
4,113
15,129
0
103,882
L
Zeus
LGGG
Zeus
12,165
1,236
0
2,667
15,509
5,841
0
9,104
6,405
53,116
0
W
5,611
1,913
0
5,231
18,340
23,491
436
7,535
10,652
29,800
0
L
Atlas
7,131
3,825
0
1,967
14,824
13,222
0
4,490
10,334
32,401
0
W
King Arthur
icedforged
King Arthur
10,212
1,208
0
5,390
19,300
23,125
413
2,872
15,784
0
94,664
W
13,926
5,551
993
5,987
14,334
6,231
5,135
3,839
10,456
0
120,299
L
Izanami
owltrades
Izanami
7,937
5,164
0
2,982
16,093
5,963
0
3,585
12,508
0
89,709
L
Lancelot
xHvnch0
Lancelot
6,633
2,242
0
810
17,776
6,812
0
5,510
12,266
0
68,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,519
Gold Earned
57,216
547
Minions Killed
643
0
Camps Cleared
0
1,732,624
Distance Traveled
1,958,659
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,753
619
142
7
0
392,625
0
L
Odin
8,498
447
140
7
0
333,661
3
W
Erlang Shen
11,112
585
135
7
0
447,770
5
L
Zeus
8,124
428
88
5
0
321,750
3
W
Athena
10,288
541
38
2
0
384,912
4
L
Atlas
8,486
447
48
3
0
377,031
5
W
King Arthur
11,823
622
158
8
0
363,618
5
W
Chiron
12,240
644
170
9
0
369,734
2
L
Izanami
8,689
457
163
9
0
313,829
7
L
Lancelot
7,722
406
108
6
0
386,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role