Player Matchup

Kali
Kali
 
Kali
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
GORRILAZZZ
Zhong Kui
Level 46
God Stats
1W - 2L
1,387 SR
Queue Stats
118W - 116L
1,478 Elo+
Solo
Vamana
Vamana
Gholrak
Vamana
Level 160
God Stats
15W - 13L
1,368 SR
Queue Stats
1,252W - 1,301L
1,425 Elo+
Solo
Ra
Ra
Ruffery
Ra
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
85W - 102L
1,483 Elo+
Solo
Mulan
Mulan
SquashyKaffy
Mulan
Level 100
God Stats
0W - 4L
1,293 SR
Queue Stats
99W - 107L
1,495 Elo+
Solo
Team Averages
Level 117
1,410 SR
1,476 Elo+

VS

Team Averages
Level 120
1,336 SR
1,466 Elo+
Horus
Horus
DonPhilbo
Horus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,440 Elo+
Solo
Discordia
Discordia
LetsMove
Discordia
Level 160
God Stats
2W - 2L
1,186 SR
Queue Stats
108W - 97L
1,454 Elo+
Solo
Arachne
Arachne
iSollnyshko
Arachne
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 86L
1,552 Elo+
Party 1
Nox
Nox
xxGHOOSxx
Nox
Level 160
God Stats
9W - 18L
1,210 SR
Queue Stats
1,378W - 1,400L
1,445 Elo+
Solo
Ymir
Ymir
Баранашкин
Ymir
Level 91
God Stats
2W - 3L
1,285 SR
Queue Stats
152W - 166L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
0 / 9 / 6
9,063
504
8,062
18,505
8,817
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
GORRILAZZZ
Zhong Kui
20
6 / 4 / 6
12,229
679
30,099
26,866
23,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Gholrak
Vamana
17
0 / 6 / 6
10,853
603
15,484
29,702
31,692
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 6 / 5
10,929
607
14,945
20,125
9,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 6 / 5
11,060
614
23,423
33,032
33,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DonPhilbo
Horus
20
3 / 3 / 23
13,067
726
10,899
32,096
40,247
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
LetsMove
Discordia
20
6 / 1 / 24
13,291
738
38,468
11,736
7,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
iSollnyshko
Arachne
18
7 / 5 / 16
11,899
661
26,605
29,636
29,503
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 1 / 17
13,160
731
17,670
6,621
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 2 / 20
12,705
706
21,526
35,703
42,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
131
12
Kills
31
31
Deaths
12
28
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
9
6
0.33
W
Horus
DonPhilbo
Horus
3
3
23
4.83
L
Zhong Kui
GORRILAZZZ
Zhong Kui
6
4
6
2.25
L
Vamana
Gholrak
Vamana
0
6
6
0.5
W
Discordia
LetsMove
Discordia
6
1
24
18
L
3
6
5
0.92
L
3
6
5
0.92
W
Arachne
iSollnyshko
Arachne
7
5
16
3
W
9
1
17
17.5
W
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,013
Damage
115,168
128,230
Taken
115,792
106,910
Mitigated
124,046
56,675
Healing
68,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
8,062
3,438
632
1,429
18,505
8,817
0
9,705
8,800
0
15,158
W
Horus
DonPhilbo
Horus
10,899
5,874
16,622
17,675
32,096
40,247
583
11,707
20,389
0
18,693
L
Zhong Kui
GORRILAZZZ
Zhong Kui
30,099
2,819
2,506
11,256
26,866
23,994
0
18,249
8,617
59,645
0
L
Vamana
Gholrak
Vamana
15,484
7,636
3,879
8,012
29,702
31,692
0
13,222
16,480
0
30,913
W
Discordia
LetsMove
Discordia
38,468
2,613
1,684
826
11,736
7,223
2,237
2,739
8,997
77,451
0
L
14,945
1,064
11,022
6,471
20,125
9,195
0
14,670
5,455
49,961
0
L
23,423
2,999
1,464
10,004
33,032
33,212
0
21,818
11,214
0
39,330
W
Arachne
iSollnyshko
Arachne
26,605
20,968
5,348
10,320
29,636
29,503
1,211
12,128
17,508
0
33,963
W
17,670
1,937
1,681
0
6,621
4,391
2,783
2,293
4,328
36,363
0
W
21,526
1,239
3,043
11,662
35,703
42,682
850
16,177
19,526
45,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,134
Gold Earned
64,122
233
Minions Killed
180
0
Camps Cleared
0
1,398,238
Distance Traveled
1,734,220
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
9,063
504
15
1
0
212,411
0
W
Horus
13,067
726
11
1
0
348,412
2
L
Zhong Kui
12,229
679
82
5
0
314,404
0
L
Vamana
10,853
603
29
2
0
280,794
0
W
Discordia
13,291
738
72
4
0
337,419
4
L
Ra
10,929
607
72
4
0
302,061
0
L
Mulan
11,060
614
35
2
0
288,568
1
W
Arachne
11,899
661
16
1
0
382,155
0
W
Nox
13,160
731
32
2
0
333,206
3
W
Ymir
12,705
706
49
3
0
333,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role