Player Matchup

Medusa
Medusa
Black-Cat__FR
Medusa
Level 48
God Stats
3W - 2L
1,487 SR
Queue Stats
158W - 201L
1,371 Elo+
Party 1
Mercury
Mercury
CaptainCrum9045
Mercury
Level 4
God Stats
3W - 1L
1,817 SR
Queue Stats
7W - 3L
1,555 Elo+
Party 3
Thoth
Thoth
GayJackP
Thoth
Level 160
God Stats
6W - 6L
1,346 SR
Queue Stats
381W - 296L
1,644 Elo+
Party 3
Sobek
Sobek
Hugo-Skye
Sobek
Level 86
God Stats
1W - 2L
1,278 SR
Queue Stats
360W - 418L
1,400 Elo+
Party 1
Guan Yu
Guan Yu
PepperChubbs
Guan Yu
Level 89
God Stats
12W - 4L
1,765 SR
Queue Stats
853W - 765L
1,538 Elo+
Party 3
Team Averages
Level 77
1,539 SR
1,501 Elo+

VS

Team Averages
Level 51
1,656 SR
1,482 Elo+
Gilgamesh
Gilgamesh
DinkeeStinky
Gilgamesh
Level 12
God Stats
2W - 1L
1,805 SR
Queue Stats
2W - 5L
1,433 Elo+
Party 4
Hel
Hel
G-V_I_R_U_S-G
Hel
Level 41
God Stats
9W - 11L
1,520 SR
Queue Stats
31W - 32L
1,437 Elo+
Party 2
Poseidon
Poseidon
SPownerZ-_-
Poseidon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,583 Elo+
Party 4
Charybdis
Charybdis
ggs_gianluca2211
Charybdis
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
11W - 12L
1,399 Elo+
Party 2
Nemesis
Nemesis
zekoalabear
Nemesis
Level 89
God Stats
6W - 3L
1,955 SR
Queue Stats
137W - 137L
1,556 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 0
8,354
522
10,572
12,044
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 2 / 4
8,658
541
5,136
12,879
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thoth
GayJackP
Thoth
16
5 / 4 / 3
9,553
597
16,368
8,021
3,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Hugo-Skye
Sobek
11
0 / 5 / 4
7,082
443
3,517
16,096
12,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
PepperChubbs
Guan Yu
16
3 / 2 / 3
9,831
614
9,107
11,384
7,911
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DinkeeStinky
Gilgamesh
13
0 / 2 / 2
7,222
451
2,729
11,242
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 3 / 4
8,240
515
8,275
12,663
8,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Poseidon
SPownerZ-_-
Poseidon
14
1 / 4 / 4
8,484
530
7,399
13,430
4,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Charybdis
12
4 / 4 / 3
7,646
478
8,749
14,031
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
zekoalabear
Nemesis
16
9 / 3 / 1
9,833
615
13,665
15,494
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
16
Kills
17
17
Deaths
16
14
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
4
0
1.5
W
2
2
4
2
L
Gilgamesh
DinkeeStinky
Gilgamesh
0
2
2
0.5
L
3
3
4
1.67
W
Thoth
GayJackP
Thoth
5
4
3
1.63
W
Sobek
Hugo-Skye
Sobek
0
5
4
0.4
W
Guan Yu
PepperChubbs
Guan Yu
3
2
3
2.25
L
Poseidon
SPownerZ-_-
Poseidon
1
4
4
0.75
L
Charybdis
4
4
3
1.38
L
Nemesis
zekoalabear
Nemesis
9
3
1
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,700
Damage
40,817
60,424
Taken
66,860
33,991
Mitigated
28,072
10,616
Healing
20,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,572
4,400
0
3,994
12,044
4,964
537
4,701
7,343
0
60,924
W
5,136
2,237
0
242
12,879
5,415
0
3,389
9,490
0
86,704
L
Gilgamesh
DinkeeStinky
Gilgamesh
2,729
1,051
0
2,632
11,242
5,109
546
751
10,473
0
42,044
L
8,275
1,450
3,401
7,041
12,663
8,072
506
3,282
9,309
24,879
0
W
Thoth
GayJackP
Thoth
16,368
1,500
0
370
8,021
3,121
0
2,510
5,511
74,689
0
W
Sobek
Hugo-Skye
Sobek
3,517
299
12
3,184
16,096
12,580
27
4,399
11,697
17,778
0
W
Guan Yu
PepperChubbs
Guan Yu
9,107
1,131
170
2,644
11,384
7,911
0
675
10,709
0
68,061
L
Poseidon
SPownerZ-_-
Poseidon
7,399
1,275
0
3,414
13,430
4,682
0
8,990
3,880
75,204
0
L
Charybdis
8,749
5,881
0
3,126
14,031
4,053
889
1,286
12,703
0
43,819
L
Nemesis
zekoalabear
Nemesis
13,665
7,474
0
1,332
15,494
6,156
0
4,684
10,610
0
82,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,478
Gold Earned
41,425
507
Minions Killed
424
0
Camps Cleared
0
1,676,775
Distance Traveled
1,565,998
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,354
522
83
5
0
305,333
0
W
Mercury
8,658
541
135
8
0
386,725
2
L
Gilgamesh
7,222
451
74
5
0
309,271
0
L
Hel
8,240
515
30
2
0
282,362
2
W
Thoth
9,553
597
132
8
0
323,919
2
W
Sobek
7,082
443
27
2
0
314,934
1
W
Guan Yu
9,831
614
130
8
0
345,864
2
L
Poseidon
8,484
530
118
7
0
335,264
3
L
Charybdis
7,646
478
78
5
0
259,396
0
L
Nemesis
9,833
615
124
8
0
379,705
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role