Player Matchup

Achilles
Achilles
Ioopti
Achilles
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 53L
1,297 Elo+
Party 2
Horus
Horus
MidDifff
Horus
Level 27
God Stats
7W - 2L
1,844 SR
Queue Stats
51W - 31L
1,448 Elo+
Party 2
The Morrigan
The Morrigan
Scion_Nando
The Morrigan
Level 62
God Stats
10W - 9L
1,478 SR
Queue Stats
177W - 190L
1,335 Elo+
Party 2
Neith
Neith
SourishAtom850
Neith
Level 39
God Stats
9W - 11L
1,435 SR
Queue Stats
18W - 16L
1,361 Elo+
Solo
Pele
Pele
badgerman617
Pele
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 82L
1,348 Elo+
Party 2
Team Averages
Level 58
1,551 SR
1,358 Elo+

VS

Team Averages
Level 55
1,522 SR
1,268 Elo+
Chang'e
Chang'e
CynicPsychotic
Chang'e
Level 129
God Stats
9W - 8L
1,422 SR
Queue Stats
512W - 581L
1,331 Elo+
Solo
Athena
Athena
alisoncarvalho14
Athena
Level 39
God Stats
4W - 6L
1,735 SR
Queue Stats
383W - 449L
1,294 Elo+
Party 3
Shiva
Shiva
konohagakuri
Shiva
Level 27
God Stats
45W - 53L
1,396 SR
Queue Stats
168W - 226L
1,246 Elo+
Party 3
Fenrir
Fenrir
nickinator64
Fenrir
Level 23
God Stats
0W - 4L
1,279 SR
Queue Stats
3W - 8L
1,163 Elo+
Party 1
Danzaburou
Danzaburou
theminger1
Danzaburou
Level 56
God Stats
3W - 2L
1,780 SR
Queue Stats
12W - 36L
1,308 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ioopti
Achilles
18
2 / 1 / 2
12,885
496
12,184
29,641
42,178
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Horus
MidDifff
Horus
18
6 / 1 / 19
14,868
572
22,010
27,313
35,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Scion_Nando
The Morrigan
20
5 / 3 / 8
13,880
534
12,656
14,866
8,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 1 / 5
14,221
547
9,147
11,558
6,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
10 / 0 / 6
15,836
609
24,899
16,644
8,666
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
9,200
354
6,803
17,042
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 6 / 0
10,544
406
7,021
26,997
28,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

19
2 / 4 / 0
12,036
463
21,696
33,922
30,120
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
16
0 / 7 / 2
9,930
382
2,825
21,951
8,902
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
theminger1
Danzaburou
17
1 / 8 / 0
10,195
392
7,718
16,308
5,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
8
28
Kills
6
6
Deaths
29
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Achilles
Ioopti
Achilles
2
1
2
3
W
Horus
MidDifff
Horus
6
1
19
15.5
W
The Morrigan
Scion_Nando
The Morrigan
5
3
8
3
W
5
1
5
7.5
L
1
6
0
0.17
W
10
0
6
13
L
2
4
0
0.5
L
Fenrir
0
7
2
0.14
L
Danzaburou
theminger1
Danzaburou
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,896
Damage
46,063
100,022
Taken
116,220
100,791
Mitigated
77,258
35,428
Healing
21,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,803
632
532
3,408
17,042
4,708
0
3,458
13,584
48,183
0
W
Achilles
Ioopti
Achilles
12,184
2,858
0
6,161
29,641
42,178
853
559
29,082
0
71,947
W
Horus
MidDifff
Horus
22,010
7,831
1,329
8,183
27,313
35,298
660
5,522
19,829
0
61,065
W
The Morrigan
Scion_Nando
The Morrigan
12,656
1,537
0
3,020
14,866
8,021
5,170
2,879
11,987
104,093
2,828
W
9,147
3,123
0
6,411
11,558
6,628
7,581
2,040
9,518
0
124,740
L
7,021
1,512
74
1,922
26,997
28,306
0
2,972
24,025
51,333
0
W
24,899
6,721
0
10,324
16,644
8,666
6,745
5,889
10,755
0
164,293
L
21,696
5,230
0
12,551
33,922
30,120
543
1,340
32,582
0
115,276
L
Fenrir
2,825
109
0
536
21,951
8,902
0
2,281
19,670
0
102,572
L
Danzaburou
theminger1
Danzaburou
7,718
3,748
0
2,002
16,308
5,222
0
1,536
14,772
0
78,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,690
Gold Earned
51,905
682
Minions Killed
584
0
Camps Cleared
0
2,439,459
Distance Traveled
2,007,232
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,200
354
78
3
0
264,329
3
W
Achilles
12,885
496
94
4
0
486,900
2
W
Horus
14,868
572
48
2
0
507,677
6
W
The Morrigan
13,880
534
159
6
0
489,135
2
W
Neith
14,221
547
157
6
0
462,933
0
L
Athena
10,544
406
88
3
0
470,057
4
W
Pele
15,836
609
224
9
0
492,814
1
L
Shiva
12,036
463
163
6
0
423,962
3
L
Fenrir
9,930
382
126
5
0
439,882
0
L
Danzaburou
10,195
392
129
5
0
409,002
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role