Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Mundy_666
Cupid
Level 148
God Stats
1W - 0L
1,477 SR
Queue Stats
143W - 138L
1,481 Elo+
Solo
Ganesha
Ganesha
baldtuna
Ganesha
Level 155
God Stats
7W - 2L
1,783 SR
Queue Stats
235W - 251L
1,426 Elo+
Party 1
Cu Chulainn
Cu Chulainn
keewun
Cu Chulainn
Level 103
God Stats
2W - 1L
1,532 SR
Queue Stats
108W - 115L
1,424 Elo+
Solo
Yu Huang
Yu Huang
sassybaldsalmon
Yu Huang
Level 154
God Stats
4W - 3L
1,329 SR
Queue Stats
549W - 555L
1,407 Elo+
Party 1
Team Averages
Level 141
1,524 SR
1,448 Elo+

VS

Team Averages
Level 104
1,633 SR
1,515 Elo+
Shiva
Shiva
ChipperCone2772
Shiva
Level 51
God Stats
4W - 3L
1,672 SR
Queue Stats
275W - 303L
1,487 Elo+
Solo
Fenrir
Fenrir
DonPhilbo
Fenrir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,458 Elo+
Solo
Athena
Athena
RepliAmras
Athena
Level 106
God Stats
2W - 3L
1,575 SR
Queue Stats
133W - 132L
1,491 Elo+
Solo
Raijin
Raijin
alsozer
Raijin
Level 104
God Stats
2W - 4L
1,560 SR
Queue Stats
247W - 191L
1,592 Elo+
Solo
Hera
Hera
bemoo
Hera
Level 159
God Stats
7W - 1L
1,858 SR
Queue Stats
303W - 284L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
7 / 4 / 13
11,342
709
12,675
16,731
8,279
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cupid
Mundy_666
Cupid
18
5 / 2 / 9
11,270
704
13,445
14,574
7,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
baldtuna
Ganesha
17
0 / 3 / 23
11,226
702
15,084
18,220
20,012
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
keewun
Cu Chulainn
16
1 / 3 / 17
10,360
648
14,511
26,675
15,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
20
11 / 3 / 10
12,498
781
20,136
13,722
7,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 5 / 6
11,360
710
16,917
21,250
16,709
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
DonPhilbo
Fenrir
15
1 / 6 / 8
9,358
585
12,524
18,570
16,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Athena
RepliAmras
Athena
17
3 / 6 / 10
11,062
691
12,171
24,510
40,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
alsozer
Raijin
18
4 / 4 / 8
10,901
681
15,920
15,765
9,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
bemoo
Hera
17
1 / 3 / 11
10,178
636
19,516
9,418
5,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
57
24
Kills
14
15
Deaths
24
72
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
7
4
13
3.38
L
5
5
6
1.6
L
Fenrir
DonPhilbo
Fenrir
1
6
8
0.83
W
Cupid
Mundy_666
Cupid
5
2
9
4.75
L
Athena
RepliAmras
Athena
3
6
10
1.33
L
Raijin
alsozer
Raijin
4
4
8
2
W
Ganesha
baldtuna
Ganesha
0
3
23
3.83
L
Hera
bemoo
Hera
1
3
11
2.17
W
Cu Chulainn
keewun
Cu Chulainn
1
3
17
3.17
W
Yu Huang
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,851
Damage
77,048
89,922
Taken
89,513
58,271
Mitigated
87,285
42,864
Healing
22,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,675
8,463
2,159
3,144
16,731
8,279
3,461
10,481
6,169
0
28,486
L
16,917
1,853
3,239
2,941
21,250
16,709
369
9,149
12,101
0
22,923
L
Fenrir
DonPhilbo
Fenrir
12,524
1,724
1,027
5,022
18,570
16,098
0
6,013
12,557
0
18,978
W
Cupid
Mundy_666
Cupid
13,445
6,147
7,872
6,755
14,574
7,470
2,215
6,890
7,443
0
33,122
L
Athena
RepliAmras
Athena
12,171
2,874
789
1,849
24,510
40,231
108
8,727
15,783
24,120
0
L
Raijin
alsozer
Raijin
15,920
1,446
2,166
2,977
15,765
9,233
348
7,338
8,427
45,304
0
W
Ganesha
baldtuna
Ganesha
15,084
509
3,023
3,731
18,220
20,012
414
6,262
11,198
26,109
0
L
Hera
bemoo
Hera
19,516
3,858
1,924
416
9,418
5,014
1,172
3,993
5,425
32,253
0
W
Cu Chulainn
keewun
Cu Chulainn
14,511
2,743
2,430
10,244
26,675
15,252
781
14,761
11,701
0
27,436
W
Yu Huang
20,136
2,405
1,785
1,721
13,722
7,258
1,500
9,213
4,399
46,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,696
Gold Earned
52,859
158
Minions Killed
150
0
Camps Cleared
0
1,441,666
Distance Traveled
1,450,057
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,342
709
28
2
0
297,233
0
L
Shiva
11,360
710
17
1
0
303,388
4
L
Fenrir
9,358
585
27
2
0
311,023
3
W
Cupid
11,270
704
54
3
0
279,218
0
L
Athena
11,062
691
17
1
0
304,408
5
L
Raijin
10,901
681
51
3
0
255,757
0
W
Ganesha
11,226
702
0
0
0
299,191
0
L
Hera
10,178
636
38
2
0
275,481
0
W
Cu Chulainn
10,360
648
21
1
0
303,490
0
W
Yu Huang
12,498
781
55
3
0
262,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role