Player Matchup

Tyr
Tyr
 
Tyr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
H6y0
Hades
Level 98
God Stats
10W - 5L
1,823 SR
Queue Stats
67W - 76L
1,471 Elo+
Party 3
Olorun
Olorun
Jcmally_97
Olorun
Level 127
God Stats
2W - 2L
1,671 SR
Queue Stats
221W - 221L
1,458 Elo+
Party 2
Fenrir
Fenrir
blewer_10
Fenrir
Level 105
God Stats
0W - 5L
1,178 SR
Queue Stats
108W - 113L
1,463 Elo+
Party 2
Hel
Hel
epiczxstorm
Hel
Level 106
God Stats
0W - 4L
1,159 SR
Queue Stats
117W - 128L
1,457 Elo+
Party 2
Team Averages
Level 105
1,466 SR
1,470 Elo+

VS

Team Averages
Level 86
1,318 SR
1,381 Elo+
Atlas
Atlas
Gethinator125
Atlas
Level 118
God Stats
9W - 5L
1,296 SR
Queue Stats
62W - 36L
1,494 Elo+
Party 1
Rama
Rama
Giovi_97_IL_Dj
Rama
Level 51
God Stats
4W - 4L
1,189 SR
Queue Stats
11W - 23L
1,074 Elo+
Solo
Sylvanus
Sylvanus
OzWC
Sylvanus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,498 Elo+
Party 1
Hera
Hera
ddivic
Hera
Level 88
God Stats
8W - 6L
1,321 SR
Queue Stats
133W - 122L
1,399 Elo+
Solo
Awilix
Awilix
iDZC
Awilix
Level 87
God Stats
3W - 1L
1,285 SR
Queue Stats
95W - 85L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 0 / 0
3,457
691
186
2,033
748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
H6y0
Hades
3
0 / 2 / 0
2,925
585
653
2,616
954
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
Jcmally_97
Olorun
5
0 / 0 / 0
3,189
638
1,428
1,685
448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
blewer_10
Fenrir
5
0 / 0 / 0
3,583
717
1,532
3,614
1,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,565
713
596
2,128
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 1
4,393
879
1,597
2,938
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 0 / 0
3,381
676
1,810
2,323
627
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
OzWC
Sylvanus
6
0 / 0 / 0
3,744
749
919
3,197
1,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
ddivic
Hera
6
0 / 0 / 0
3,712
742
274
1,306
366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
iDZC
Awilix
6
1 / 0 / 0
3,666
733
489
2,834
783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
0
0
0
W
1
0
1
1.5
W
0
0
0
0
L
Hades
H6y0
Hades
0
2
0
0
L
Olorun
Jcmally_97
Olorun
0
0
0
0
W
Sylvanus
OzWC
Sylvanus
0
0
0
0
L
Fenrir
blewer_10
Fenrir
0
0
0
0
W
Hera
ddivic
Hera
0
0
0
0
L
0
0
0
0
W
Awilix
iDZC
Awilix
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,395
Damage
5,089
12,076
Taken
12,598
3,946
Mitigated
4,347
6,609
Healing
6,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
186
48
0
1,502
2,033
748
0
140
1,893
0
13,451
W
1,597
670
0
1,436
2,938
1,166
623
622
2,316
19,814
0
W
1,810
1,651
0
1,730
2,323
627
0
779
1,544
0
15,977
L
Hades
H6y0
Hades
653
182
0
613
2,616
954
0
1,320
1,084
6,291
0
L
Olorun
Jcmally_97
Olorun
1,428
169
158
1,362
1,685
448
0
299
1,386
17,793
0
W
Sylvanus
OzWC
Sylvanus
919
752
186
1,621
3,197
1,405
0
649
2,548
12,556
0
L
Fenrir
blewer_10
Fenrir
1,532
342
0
1,985
3,614
1,257
0
620
2,994
0
7,113
W
Hera
ddivic
Hera
274
151
0
500
1,306
366
0
486
820
18,254
0
L
596
151
46
943
2,128
539
0
199
1,929
17,876
0
W
Awilix
iDZC
Awilix
489
147
0
618
2,834
783
31
141
2,693
0
16,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,719
Gold Earned
18,896
135
Minions Killed
177
0
Camps Cleared
0
480,872
Distance Traveled
505,720
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,457
691
37
7
0
123,482
2
W
Atlas
4,393
879
46
9
0
107,727
3
W
Rama
3,381
676
33
7
0
89,685
2
L
Hades
2,925
585
11
2
0
56,554
1
L
Olorun
3,189
638
38
8
0
98,320
0
W
Sylvanus
3,744
749
24
5
0
83,274
0
L
Fenrir
3,583
717
11
2
0
101,876
1
W
Hera
3,712
742
35
7
0
91,437
1
L
Hel
3,565
713
38
8
0
100,640
3
W
Awilix
3,666
733
39
8
0
133,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role