Player Matchup

Freya
Freya
Exodeam
Freya
Level 47
God Stats
1W - 2L
1,297 SR
Queue Stats
15W - 13L
1,649 Elo+
Solo
Chiron
Chiron
Milaluxio
Chiron
Level 80
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 27L
1,488 Elo+
Solo
Atlas
Atlas
MysticSleep
Atlas
Level 121
God Stats
4W - 1L
1,475 SR
Queue Stats
191W - 230L
1,463 Elo+
Party 2
He Bo
He Bo
SubbedZero
He Bo
Level 127
God Stats
21W - 33L
1,414 SR
Queue Stats
557W - 591L
1,454 Elo+
Solo
Bellona
Bellona
TwolHearted
Bellona
Level 127
God Stats
7W - 4L
1,492 SR
Queue Stats
183W - 182L
1,445 Elo+
Party 2
Team Averages
Level 100
1,436 SR
1,500 Elo+

VS

Team Averages
Level 103
1,464 SR
1,493 Elo+
Bastet
Bastet
Chloxic
Bastet
Level 149
God Stats
17W - 12L
1,712 SR
Queue Stats
333W - 284L
1,530 Elo+
Party 1
The Morrigan
The Morrigan
Or_ph_eus
The Morrigan
Level 153
God Stats
0W - 2L
1,170 SR
Queue Stats
107W - 94L
1,520 Elo+
Party 1
Heimdallr
Heimdallr
Pink_Panther1997
Heimdallr
Level 116
God Stats
1W - 3L
1,487 SR
Queue Stats
15W - 16L
1,475 Elo+
Party 1
Shiva
Shiva
SGermain131778
Shiva
Level 56
God Stats
11W - 19L
1,383 SR
Queue Stats
96W - 130L
1,407 Elo+
Solo
Baron Samedi
Baron Samedi
Stormtrooper2113
Baron Samedi
Level 41
God Stats
31W - 31L
1,571 SR
Queue Stats
133W - 131L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Exodeam
Freya
19
4 / 1 / 18
12,058
1,096
14,344
11,118
5,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
Milaluxio
Chiron
18
8 / 4 / 9
13,483
1,226
30,477
18,383
8,555
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
4 / 0 / 25
13,350
1,214
11,464
12,330
20,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
17
5 / 4 / 6
11,587
1,053
8,646
9,794
3,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
TwolHearted
Bellona
20
11 / 2 / 17
13,895
1,263
23,680
18,583
14,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

219

VS

Team 2 Tickets

107

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Chloxic
Bastet
16
2 / 5 / 5
11,032
1,003
17,613
19,212
8,862
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Or_ph_eus
The Morrigan
17
3 / 8 / 4
11,823
1,075
11,204
17,730
8,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
17
4 / 8 / 4
12,154
1,105
14,841
19,628
10,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 8 / 7
11,011
1,001
14,691
25,060
29,065
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Stormtrooper2113
Baron Samedi
16
1 / 3 / 5
10,695
972
5,765
9,887
5,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
36
32
Kills
11
11
Deaths
32
75
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
Chloxic
Bastet
2
5
5
0.9
W
Freya
Exodeam
Freya
4
1
18
13
W
Chiron
Milaluxio
Chiron
8
4
9
3.13
W
4
0
25
16.5
L
The Morrigan
Or_ph_eus
The Morrigan
3
8
4
0.63
L
Heimdallr
4
8
4
0.75
L
1
8
7
0.56
L
Baron Samedi
Stormtrooper2113
Baron Samedi
1
3
5
1.17
W
He Bo
5
4
6
2
W
Bellona
TwolHearted
Bellona
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,611
Damage
64,114
70,208
Taken
91,517
52,543
Mitigated
62,829
13,822
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Chloxic
Bastet
17,613
3,255
0
2,193
19,212
8,862
0
6,281
12,931
0
25,523
W
Freya
Exodeam
Freya
14,344
5,063
0
3,205
11,118
5,451
0
1,007
10,047
29,468
0
W
Chiron
Milaluxio
Chiron
30,477
12,336
1,041
2,625
18,383
8,555
0
5,870
12,183
0
79,028
W
11,464
3,028
0
1,019
12,330
20,906
0
3,238
8,730
24,344
0
L
The Morrigan
Or_ph_eus
The Morrigan
11,204
962
0
365
17,730
8,871
0
5,304
12,381
40,060
0
L
Heimdallr
14,841
4,568
0
889
19,628
10,856
0
5,902
13,726
0
42,495
L
14,691
2,125
1,201
1,273
25,060
29,065
0
13,263
11,797
3,916
20,867
L
Baron Samedi
Stormtrooper2113
Baron Samedi
5,765
169
2,566
1,352
9,887
5,175
0
3,659
6,228
14,368
0
W
He Bo
8,646
49
0
122
9,794
3,372
0
2,563
6,958
16,359
0
W
Bellona
TwolHearted
Bellona
23,680
19,750
0
5,810
18,583
14,259
0
5,021
13,254
0
46,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,373
Gold Earned
56,715
233
Minions Killed
204
12
Camps Cleared
4
1,166,777
Distance Traveled
995,703
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,032
1,003
18
2
1
213,675
0
W
Freya
12,058
1,096
39
4
4
212,852
0
W
Chiron
13,483
1,226
108
10
0
226,612
1
W
Atlas
13,350
1,214
21
2
1
238,403
0
L
The Morrigan
11,823
1,075
76
7
2
205,595
0
L
Heimdallr
12,154
1,105
67
6
1
188,565
1
L
Shiva
11,011
1,001
18
2
0
209,227
0
L
Baron Samedi
10,695
972
25
2
0
178,641
0
W
He Bo
11,587
1,053
18
2
0
248,268
0
W
Bellona
13,895
1,263
47
4
7
240,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role