Player Matchup

Ares
Ares
Silver IV
Asaeloprime
Ares
Silver IV
Level 88
God Stats
17W - 22L
1,431 SR
Queue Stats
140W - 153L
656 MMR
Solo
Sol
Sol
Bronze I
Aywhatsreallygoo
Sol
Bronze I
Level 129
God Stats
112W - 90L
1,559 SR
Queue Stats
371W - 395L
398 MMR
Solo
Amaterasu
Amaterasu
Silver V
DoctGreenThumb
Amaterasu
Silver V
Level 86
God Stats
3W - 4L
1,273 SR
Queue Stats
255W - 325L
421 MMR
Party 1
Ah Puch
Ah Puch
Bronze II
Marchey_
Ah Puch
Bronze II
Level 106
God Stats
1W - 0L
1,687 SR
Queue Stats
313W - 391L
156 MMR
Party 1
Anubis
Anubis
Silver III
ZombieJox
Anubis
Silver III
Level 105
God Stats
9W - 7L
1,358 SR
Queue Stats
94W - 104L
643 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 103
1,461 SR
455 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,588 SR
482 MMR
Kali
Kali
Bronze II
Jonak_joshep7
Kali
Bronze II
Level 86
God Stats
7W - 4L
1,437 SR
Queue Stats
203W - 207L
56 MMR
Solo
Charybdis
Charybdis
Silver IV
LurkingMonk7992
Charybdis
Silver IV
Level 157
God Stats
19W - 7L
1,658 SR
Queue Stats
98W - 106L
793 MMR
Party 2
Hades
Hades
Silver V
MeezyThaGr8
Hades
Silver V
Level 143
God Stats
9W - 6L
1,670 SR
Queue Stats
47W - 71L
680 MMR
Party 2
Chronos
Chronos
Silver IV
SonnyBoyy7
Chronos
Silver IV
Level 155
God Stats
29W - 38L
1,525 SR
Queue Stats
145W - 160L
769 MMR
Solo
Arachne
Arachne
Bronze III
rafinharh13
Arachne
Bronze III
Level 85
God Stats
41W - 21L
1,651 SR
Queue Stats
151W - 187L
110 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 11
11,025
501
10,218
18,829
22,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
2 / 3 / 6
11,240
511
15,734
21,220
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
DoctGreenThumb
Amaterasu
18
9 / 0 / 7
11,545
525
11,373
18,296
10,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Marchey_
Ah Puch
17
1 / 2 / 5
11,045
502
12,135
11,047
7,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
ZombieJox
Anubis
17
7 / 3 / 8
11,492
522
22,469
15,897
10,460
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
NemesisJormungandrIzanamiBellona

VS

Bans
AtlasAthenaLancelotBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 2
9,748
443
4,291
17,445
7,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
LurkingMonk7992
Charybdis
16
2 / 3 / 3
10,035
456
15,710
19,290
7,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 8 / 3
8,136
370
12,335
19,348
12,906
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
SonnyBoyy7
Chronos
16
1 / 2 / 3
10,281
467
14,382
18,490
8,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Arachne
rafinharh13
Arachne
13
1 / 5 / 3
9,192
418
5,316
24,228
27,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
22
Kills
8
8
Deaths
22
37
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
W
2
3
6
1.67
W
Amaterasu
DoctGreenThumb
Amaterasu
9
0
7
12.5
L
3
4
2
1
L
Charybdis
LurkingMonk7992
Charybdis
2
3
3
1.17
W
Ah Puch
Marchey_
Ah Puch
1
2
5
1.75
L
1
8
3
0.31
L
Chronos
SonnyBoyy7
Chronos
1
2
3
1.25
W
Anubis
ZombieJox
Anubis
7
3
8
3.67
L
Arachne
rafinharh13
Arachne
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,929
Damage
52,034
85,289
Taken
98,801
57,961
Mitigated
64,829
38,082
Healing
27,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,218
1,057
366
5,213
18,829
22,541
105
5,380
13,449
41,588
0
W
15,734
5,286
0
12,138
21,220
7,178
3,717
2,061
19,159
111,862
0
W
Amaterasu
DoctGreenThumb
Amaterasu
11,373
4,676
0
8,063
18,296
10,686
346
3,488
14,808
0
104,518
L
4,291
1,158
0
3,147
17,445
7,773
0
7,153
10,272
0
66,438
L
Charybdis
LurkingMonk7992
Charybdis
15,710
7,530
0
7,747
19,290
7,463
0
12,776
6,514
0
81,056
W
Ah Puch
Marchey_
Ah Puch
12,135
339
0
3,121
11,047
7,096
795
5,909
5,138
74,079
0
L
12,335
294
638
4,741
19,348
12,906
0
13,766
5,520
49,212
0
L
Chronos
SonnyBoyy7
Chronos
14,382
4,802
0
6,906
18,490
8,720
1,638
12,975
4,912
74,640
9,351
W
Anubis
ZombieJox
Anubis
22,469
1,009
0
9,181
15,897
10,460
0
8,817
7,080
107,250
0
L
Arachne
rafinharh13
Arachne
5,316
3,780
44
4,395
24,228
27,967
0
13,051
11,027
0
26,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,347
Gold Earned
47,392
686
Minions Killed
508
0
Camps Cleared
0
1,972,361
Distance Traveled
1,868,259
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,025
501
47
2
0
413,604
11
W
Sol
11,240
511
186
8
0
360,672
6
W
Amaterasu
11,545
525
125
6
0
486,367
3
L
Kali
9,748
443
114
5
0
454,698
5
L
Charybdis
10,035
456
117
5
0
366,667
2
W
Ah Puch
11,045
502
161
7
0
346,689
6
L
Hades
8,136
370
69
3
0
288,673
1
L
Chronos
10,281
467
160
7
0
379,098
4
W
Anubis
11,492
522
167
8
0
365,029
0
L
Arachne
9,192
418
48
2
0
379,123
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role