Player Matchup

Athena
Athena
 
Athena
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
INFECTEDNEAT9
Janus
Level 84
God Stats
3W - 6L
1,477 SR
Queue Stats
232W - 256L
1,355 Elo+
Solo
Da Ji
Da Ji
MissionMediocre
Da Ji
Level 118
God Stats
13W - 19L
1,423 SR
Queue Stats
244W - 258L
1,422 Elo+
Party 1
Charybdis
Charybdis
TappsTheSacc
Charybdis
Level 68
God Stats
3W - 3L
1,505 SR
Queue Stats
105W - 122L
1,417 Elo+
Party 1
Guan Yu
Guan Yu
TrendsWorth
Guan Yu
Level 102
God Stats
1W - 3L
1,189 SR
Queue Stats
155W - 159L
1,368 Elo+
Party 1
Team Averages
Level 105
1,419 SR
1,412 Elo+

VS

Team Averages
Level 93
1,444 SR
1,384 Elo+
Set
Set
BasedHazan
Set
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,328 Elo+
Solo
Ah Puch
Ah Puch
EDEROUT6344
Ah Puch
Level 30
God Stats
4W - 2L
1,500 SR
Queue Stats
94W - 103L
1,272 Elo+
Solo
Atlas
Atlas
MilitantFir3168
Atlas
Level 126
God Stats
3W - 5L
1,143 SR
Queue Stats
279W - 274L
1,497 Elo+
Party 2
Thor
Thor
beeskneezitem9
Thor
Level 160
God Stats
3W - 0L
1,556 SR
Queue Stats
222W - 222L
1,497 Elo+
Party 2
Chang'e
Chang'e
threedayhaze
Chang'e
Level 88
God Stats
7W - 4L
1,523 SR
Queue Stats
402W - 462L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 6 / 3
7,143
649
5,837
18,742
18,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
2 / 1 / 3
8,614
783
8,816
4,948
2,305
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 7 / 4
7,987
726
8,388
11,335
5,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
TappsTheSacc
Charybdis
12
1 / 5 / 2
7,118
647
7,267
10,740
4,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
TrendsWorth
Guan Yu
13
2 / 6 / 3
7,937
722
7,206
18,988
18,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 12
8,989
817
8,153
6,652
3,429
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ah Puch
EDEROUT6344
Ah Puch
17
7 / 2 / 13
10,237
931
12,210
8,325
4,009
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 1 / 18
9,492
863
12,894
13,832
12,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
9 / 1 / 12
9,272
843
16,137
9,404
4,772
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Chang'e
threedayhaze
Chang'e
14
1 / 0 / 18
8,453
768
7,514
8,751
4,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
98
7
Kills
25
25
Deaths
7
15
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
6
3
0.25
W
5
3
12
3.67
W
Ah Puch
EDEROUT6344
Ah Puch
7
2
13
6.75
L
2
1
3
3.5
W
3
1
18
12
L
2
7
4
0.57
L
Charybdis
TappsTheSacc
Charybdis
1
5
2
0.4
L
Guan Yu
TrendsWorth
Guan Yu
2
6
3
0.58
W
9
1
12
15
W
Chang'e
threedayhaze
Chang'e
1
0
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,514
Damage
56,908
64,753
Taken
46,964
48,950
Mitigated
29,233
15,861
Healing
27,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,837
835
1,099
1,835
18,742
18,495
0
8,795
9,947
13,700
0
W
8,153
3,158
826
449
6,652
3,429
577
1,958
4,638
0
13,957
W
Ah Puch
EDEROUT6344
Ah Puch
12,210
2,120
2,148
2,229
8,325
4,009
1,220
1,549
6,748
32,513
0
L
8,816
83
1,566
1,270
4,948
2,305
0
2,298
2,650
27,707
0
W
12,894
5,018
1,500
3,841
13,832
12,885
102
4,481
9,150
25,938
0
L
8,388
1,647
245
821
11,335
5,177
0
6,719
4,616
0
11,573
L
Charybdis
TappsTheSacc
Charybdis
7,267
3,143
457
1,170
10,740
4,810
0
4,905
5,835
0
15,659
L
Guan Yu
TrendsWorth
Guan Yu
7,206
805
3,174
4,224
18,988
18,163
0
9,901
9,087
0
10,901
W
16,137
1,889
2,240
3,222
9,404
4,772
919
2,150
7,185
0
20,741
W
Chang'e
threedayhaze
Chang'e
7,514
2,473
5,947
5,034
8,751
4,138
788
3,882
4,590
15,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,799
Gold Earned
46,443
99
Minions Killed
114
0
Camps Cleared
0
1,022,989
Distance Traveled
1,094,563
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,143
649
14
1
0
182,732
4
W
Set
8,989
817
13
1
0
211,912
1
W
Ah Puch
10,237
931
42
4
0
209,742
0
L
Janus
8,614
783
47
4
0
224,576
0
W
Atlas
9,492
863
19
2
0
232,829
0
L
Da Ji
7,987
726
14
1
0
230,986
3
L
Charybdis
7,118
647
20
2
0
163,468
0
L
Guan Yu
7,937
722
4
0
0
221,227
1
W
Thor
9,272
843
16
1
0
219,380
0
W
Chang'e
8,453
768
24
2
0
220,700
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role