Player Matchup

Pele
Pele
BerniesNoseHair
Pele
Level 43
God Stats
6W - 4L
1,478 SR
Queue Stats
67W - 74L
1,322 Elo+
Party 1
Ganesha
Ganesha
STR8T FLUSH
Ganesha
Level 157
God Stats
4W - 4L
1,553 SR
Queue Stats
127W - 164L
1,236 Elo+
Solo
The Morrigan
The Morrigan
Zombiemaxis
The Morrigan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 54L
1,354 Elo+
Party 1
Set
Set
cooltiger117
Set
Level 61
God Stats
2W - 1L
1,747 SR
Queue Stats
29W - 43L
1,307 Elo+
Solo
Nike
Nike
thighqueen
Nike
Level 58
God Stats
39W - 33L
1,419 SR
Queue Stats
111W - 167L
1,249 Elo+
Solo
Team Averages
Level 77
1,539 SR
1,294 Elo+

VS

Team Averages
Level 81
1,509 SR
1,299 Elo+
Zhong Kui
Zhong Kui
Corpanzil
Zhong Kui
Level 120
God Stats
0W - 1L
1,708 SR
Queue Stats
127W - 135L
1,324 Elo+
Solo
Aphrodite
Aphrodite
DARK-MATEXx
Aphrodite
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 75L
1,278 Elo+
Solo
Shiva
Shiva
DEAD STACKS
Shiva
Level 78
God Stats
9W - 10L
1,388 SR
Queue Stats
113W - 149L
1,323 Elo+
Solo
Janus
Janus
Vegitopla
Janus
Level 48
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 43L
1,251 Elo+
Solo
Poseidon
Poseidon
snake_alves01
Poseidon
Level 108
God Stats
9W - 12L
1,450 SR
Queue Stats
99W - 111L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 4
12,681
507
18,518
23,131
13,059
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
STR8T FLUSH
Ganesha
17
0 / 0 / 17
12,188
488
16,056
17,501
16,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Zombiemaxis
The Morrigan
18
7 / 4 / 6
12,244
490
16,311
17,614
8,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 4 / 1
11,384
455
11,537
22,229
11,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 4 / 2
13,230
529
11,430
23,773
20,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Corpanzil
Zhong Kui
9
2 / 1 / 0
8,204
328
3,041
5,409
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
DARK-MATEXx
Aphrodite
13
1 / 4 / 2
9,795
392
4,291
14,717
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
6 / 3 / 3
11,702
468
24,631
32,902
30,418
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Vegitopla
Janus
16
4 / 10 / 6
11,132
445
13,283
21,546
11,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
snake_alves01
Poseidon
18
4 / 8 / 4
11,300
452
18,146
25,799
10,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
25
Kills
17
17
Deaths
26
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
9
5
4
2.2
L
Zhong Kui
Corpanzil
Zhong Kui
2
1
0
2
L
Aphrodite
DARK-MATEXx
Aphrodite
1
4
2
0.5
L
6
3
3
2.5
W
Ganesha
STR8T FLUSH
Ganesha
0
0
17
8.5
L
Janus
Vegitopla
Janus
4
10
6
0.7
W
The Morrigan
Zombiemaxis
The Morrigan
7
4
6
2.5
W
5
4
1
1.38
L
Poseidon
snake_alves01
Poseidon
4
8
4
0.75
W
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,852
Damage
63,392
104,248
Taken
100,373
71,319
Mitigated
62,859
25,405
Healing
25,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,518
5,284
488
6,324
23,131
13,059
963
11,748
11,209
0
60,727
L
Zhong Kui
Corpanzil
Zhong Kui
3,041
1,048
0
884
5,409
2,949
222
1,538
3,871
17,449
0
L
Aphrodite
DARK-MATEXx
Aphrodite
4,291
544
541
5,219
14,717
7,076
497
2,066
12,651
52,093
0
L
24,631
6,176
0
11,038
32,902
30,418
24
6,878
24,962
0
88,058
W
Ganesha
STR8T FLUSH
Ganesha
16,056
752
0
5,032
17,501
16,675
0
5,168
12,045
60,790
0
L
Janus
Vegitopla
Janus
13,283
1,375
0
834
21,546
11,735
0
10,878
10,519
52,413
0
W
The Morrigan
Zombiemaxis
The Morrigan
16,311
3,718
517
4,653
17,614
8,875
2,257
10,296
6,930
74,883
0
W
11,537
6,018
0
4,177
22,229
11,930
1,524
7,547
14,499
0
67,370
L
Poseidon
snake_alves01
Poseidon
18,146
1,697
0
7,336
25,799
10,681
864
12,267
13,444
89,140
0
W
11,430
878
0
4,214
23,773
20,780
1,616
3,203
20,335
10,926
90,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,727
Gold Earned
52,133
510
Minions Killed
409
0
Camps Cleared
0
2,163,359
Distance Traveled
1,614,155
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,681
507
93
4
0
481,342
1
L
Zhong Kui
8,204
328
16
1
0
127,816
1
L
Aphrodite
9,795
392
80
3
0
289,568
6
L
Shiva
11,702
468
130
5
0
404,579
1
W
Ganesha
12,188
488
25
1
0
422,446
6
L
Janus
11,132
445
66
3
0
391,998
3
W
The Morrigan
12,244
490
121
5
0
370,506
0
W
Set
11,384
455
85
3
0
438,808
0
L
Poseidon
11,300
452
117
5
0
400,194
5
W
Nike
13,230
529
186
7
0
450,257
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role