Player Matchup

Artio
Artio
FatherShark
Artio
Level 121
God Stats
0W - 1L
1,341 SR
Queue Stats
53W - 51L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
MissCutie62
Cthulhu
Level 109
God Stats
3W - 5L
1,395 SR
Queue Stats
11W - 17L
1,405 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Potaffle
Ah Muzen Cab
Level 141
God Stats
0W - 1L
1,734 SR
Queue Stats
5W - 6L
1,578 Elo+
Party 3
Olorun
Olorun
Sir PrimeRex
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,559 Elo+
Solo
Hercules
Hercules
smellywizard
Hercules
Level 65
God Stats
1W - 1L
1,812 SR
Queue Stats
187W - 192L
1,554 Elo+
Party 2
Team Averages
Level 113
1,556 SR
1,527 Elo+

VS

Team Averages
Level 65
1,587 SR
1,583 Elo+
Zhong Kui
Zhong Kui
Chanxho
Zhong Kui
Level 77
God Stats
27W - 29L
1,617 SR
Queue Stats
52W - 58L
1,506 Elo+
Solo
Jormungandr
Jormungandr
Danny beans2
Jormungandr
Level 108
God Stats
1W - 0L
1,413 SR
Queue Stats
14W - 11L
1,534 Elo+
Solo
Hel
Hel
Kboogie323
Hel
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 103L
1,515 Elo+
Party 1
Hou Yi
Hou Yi
McLovinOfHawaii
Hou Yi
Level 13
God Stats
4W - 0L
1,907 SR
Queue Stats
15W - 3L
1,834 Elo+
Solo
Odin
Odin
xTheNicedog
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 8
10,960
685
9,273
29,697
39,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
MissCutie62
Cthulhu
18
4 / 5 / 8
11,079
692
12,616
24,678
35,585
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Potaffle
Ah Muzen Cab
20
7 / 6 / 8
12,525
783
32,535
23,241
13,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
19
4 / 7 / 8
11,693
731
21,905
27,193
16,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hercules
smellywizard
Hercules
18
2 / 8 / 5
10,893
681
8,480
22,458
24,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Chanxho
Zhong Kui
20
7 / 4 / 16
12,892
806
24,182
25,297
20,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Danny beans2
Jormungandr
19
2 / 1 / 23
11,719
732
12,461
25,834
37,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
1 / 7 / 15
11,650
728
12,080
20,360
10,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 2 / 12
14,344
897
40,344
22,980
13,018
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
9 / 4 / 17
13,027
814
18,977
23,612
32,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
114
18
Kills
31
31
Deaths
18
37
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Chanxho
Zhong Kui
7
4
16
3.75
W
Jormungandr
Danny beans2
Jormungandr
2
1
23
13.5
L
1
5
8
1
W
1
7
15
1.21
W
12
2
12
9
L
Cthulhu
MissCutie62
Cthulhu
4
5
8
1.6
L
Ah Muzen Cab
Potaffle
Ah Muzen Cab
7
6
8
1.83
L
Olorun
4
7
8
1.14
L
Hercules
smellywizard
Hercules
2
8
5
0.56
W
9
4
17
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,809
Damage
108,044
127,267
Taken
118,083
130,371
Mitigated
113,977
29,775
Healing
46,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Chanxho
Zhong Kui
24,182
2,627
530
8,298
25,297
20,971
3,496
11,743
13,554
53,722
0
W
Jormungandr
Danny beans2
Jormungandr
12,461
3,647
1,117
3,934
25,834
37,804
1,202
9,406
16,428
34,466
0
L
9,273
477
1,953
5,788
29,697
39,884
0
12,597
16,264
24,927
0
W
12,080
935
13,196
7,325
20,360
10,176
1,608
6,253
14,107
51,716
0
W
40,344
20,358
0
7,134
22,980
13,018
6,475
8,278
14,702
0
107,320
L
Cthulhu
MissCutie62
Cthulhu
12,616
1,364
1,358
1,104
24,678
35,585
160
9,263
14,508
29,955
0
L
Ah Muzen Cab
Potaffle
Ah Muzen Cab
32,535
13,425
0
6,062
23,241
13,681
298
5,263
17,496
0
73,431
L
Olorun
21,905
13,366
1,289
8,993
27,193
16,855
953
10,774
15,856
56,220
0
L
Hercules
smellywizard
Hercules
8,480
1,120
0
3,228
22,458
24,366
552
9,439
12,384
0
38,841
W
18,977
4,878
0
5,325
23,612
32,008
1,222
8,114
15,498
328
33,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,150
Gold Earned
63,632
291
Minions Killed
336
0
Camps Cleared
0
1,386,961
Distance Traveled
1,606,344
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,892
806
74
5
0
315,932
1
W
Jormungandr
11,719
732
43
3
0
303,427
0
L
Artio
10,960
685
26
2
0
310,217
3
W
Hel
11,650
728
65
4
0
322,814
4
W
Hou Yi
14,344
897
117
7
0
313,066
1
L
Cthulhu
11,079
692
38
2
0
279,281
0
L
Ah Muzen Cab
12,525
783
80
5
0
281,298
1
L
Olorun
11,693
731
78
5
0
254,220
2
L
Hercules
10,893
681
69
4
0
261,945
2
W
Odin
13,027
814
37
2
0
351,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role