Player Matchup

Atlas
Atlas
Gns7510
Atlas
Level 123
God Stats
2W - 0L
1,531 SR
Queue Stats
52W - 42L
1,488 Elo+
Party 2
Xbalanque
Xbalanque
GodofLuz
Xbalanque
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,655 Elo+
Party 2
Gilgamesh
Gilgamesh
Soffanova
Gilgamesh
Level 86
God Stats
5W - 5L
1,484 SR
Queue Stats
159W - 188L
1,519 Elo+
Party 3
Khepri
Khepri
Wasabitaka
Khepri
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 29L
1,644 Elo+
Party 2
Raijin
Raijin
dankheme
Raijin
Level 104
God Stats
4W - 10L
1,340 SR
Queue Stats
201W - 232L
1,548 Elo+
Party 3
Team Averages
Level 125
1,471 SR
1,571 Elo+

VS

Team Averages
Level 98
1,492 SR
1,571 Elo+
Kukulkan
Kukulkan
Deathvizor
Kukulkan
Level 141
God Stats
1W - 4L
1,481 SR
Queue Stats
283W - 262L
1,550 Elo+
Solo
Fenrir
Fenrir
PBandSam
Fenrir
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,665 Elo+
Party 1
Cernunnos
Cernunnos
PentaPelkey
Cernunnos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 116L
1,516 Elo+
Party 1
Discordia
Discordia
WildblackBear37
Discordia
Level 105
God Stats
3W - 7L
1,447 SR
Queue Stats
259W - 245L
1,530 Elo+
Party 1
Ao Kuang
Ao Kuang
bucket92
Ao Kuang
Level 123
God Stats
2W - 5L
1,535 SR
Queue Stats
325W - 302L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Gns7510
Atlas
19
5 / 4 / 20
13,149
773
14,674
28,349
41,115
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
GodofLuz
Xbalanque
20
8 / 5 / 19
13,669
804
29,335
25,592
14,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Soffanova
Gilgamesh
20
11 / 5 / 14
13,509
795
17,573
25,028
39,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Khepri
Wasabitaka
Khepri
20
4 / 3 / 19
12,227
719
5,575
18,478
28,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
dankheme
Raijin
19
6 / 6 / 13
11,990
705
18,735
14,494
8,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Deathvizor
Kukulkan
19
2 / 7 / 12
11,188
658
21,955
14,581
7,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
PBandSam
Fenrir
15
2 / 9 / 7
9,838
579
7,326
17,971
13,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cernunnos
PentaPelkey
Cernunnos
20
8 / 6 / 7
12,345
726
21,595
21,672
11,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Discordia
WildblackBear37
Discordia
20
3 / 4 / 16
11,611
683
22,310
15,292
7,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ao Kuang
bucket92
Ao Kuang
17
8 / 8 / 7
11,048
650
14,649
22,613
13,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
72
34
Kills
23
23
Deaths
34
85
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Deathvizor
Kukulkan
2
7
12
1.14
W
Atlas
Gns7510
Atlas
5
4
20
3.75
W
Xbalanque
GodofLuz
Xbalanque
8
5
19
3.5
L
Fenrir
PBandSam
Fenrir
2
9
7
0.61
L
Cernunnos
PentaPelkey
Cernunnos
8
6
7
1.92
W
Gilgamesh
Soffanova
Gilgamesh
11
5
14
3.6
W
Khepri
Wasabitaka
Khepri
4
3
19
4.5
L
Discordia
WildblackBear37
Discordia
3
4
16
2.75
L
Ao Kuang
bucket92
Ao Kuang
8
8
7
1.44
W
Raijin
dankheme
Raijin
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,892
Damage
87,835
111,941
Taken
92,129
132,436
Mitigated
53,833
46,458
Healing
28,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Deathvizor
Kukulkan
21,955
670
1,012
650
14,581
7,443
288
8,227
6,354
44,501
0
W
Atlas
Gns7510
Atlas
14,674
2,440
5,877
9,637
28,349
41,115
629
13,654
14,441
27,804
0
W
Xbalanque
GodofLuz
Xbalanque
29,335
12,111
1,310
11,318
25,592
14,847
5,237
14,833
10,666
0
63,610
L
Fenrir
PBandSam
Fenrir
7,326
1,914
731
2,385
17,971
13,825
312
7,534
10,437
109
8,057
L
Cernunnos
PentaPelkey
Cernunnos
21,595
12,182
1,001
7,160
21,672
11,692
390
8,034
13,638
0
39,550
W
Gilgamesh
Soffanova
Gilgamesh
17,573
4,244
3,607
3,025
25,028
39,666
1,347
10,077
14,704
0
29,749
W
Khepri
Wasabitaka
Khepri
5,575
111
1,496
2,345
18,478
28,719
502
9,566
8,871
18,355
0
L
Discordia
WildblackBear37
Discordia
22,310
1,213
2,029
5,570
15,292
7,618
0
6,084
9,208
46,300
0
L
Ao Kuang
bucket92
Ao Kuang
14,649
1,744
1,151
6,771
22,613
13,255
0
9,105
13,508
24,116
0
W
Raijin
dankheme
Raijin
18,735
1,521
6,086
1,757
14,494
8,089
300
10,893
3,535
39,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,544
Gold Earned
56,030
179
Minions Killed
174
0
Camps Cleared
0
1,572,503
Distance Traveled
1,425,504
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,188
658
49
3
0
292,838
2
W
Atlas
13,149
773
16
1
0
343,668
2
W
Xbalanque
13,669
804
84
5
0
290,190
1
L
Fenrir
9,838
579
8
0
0
293,514
0
L
Cernunnos
12,345
726
53
3
0
282,292
0
W
Gilgamesh
13,509
795
19
1
0
328,825
0
W
Khepri
12,227
719
20
1
0
334,634
0
L
Discordia
11,611
683
44
3
0
308,100
0
L
Ao Kuang
11,048
650
20
1
0
248,760
1
W
Raijin
11,990
705
40
2
0
275,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role