Player Matchup

Ao Kuang
Ao Kuang
Juanma11
Ao Kuang
Level 80
God Stats
12W - 8L
1,695 SR
Queue Stats
269W - 203L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
Tisco1
Nu Wa
Level 29
God Stats
43W - 17L
1,673 SR
Queue Stats
405W - 273L
1,578 Elo+
Party 2
Ares
Ares
ZetahhStyle
Ares
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,382 Elo+
Party 4
Ganesha
Ganesha
gonzaMyM
Ganesha
Level 107
God Stats
7W - 9L
1,613 SR
Queue Stats
473W - 353L
1,585 Elo+
Party 2
Apollo
Apollo
residenteviliv
Apollo
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,660 Elo+
Party 4
Team Averages
Level 61
1,596 SR
1,556 Elo+

VS

Team Averages
Level 75
1,590 SR
1,472 Elo+
He Bo
He Bo
 
He Bo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
King220Hz
Loki
Level 26
God Stats
1W - 2L
1,493 SR
Queue Stats
65W - 61L
1,468 Elo+
Party 1
Bacchus
Bacchus
Twitch_Joakinn
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,451 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
elNic0-_
Ah Muzen Cab
Level 127
God Stats
3W - 1L
1,739 SR
Queue Stats
404W - 426L
1,481 Elo+
Party 3
Nemesis
Nemesis
thiiaguin06
Nemesis
Level 68
God Stats
0W - 2L
1,715 SR
Queue Stats
241W - 293L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Juanma11
Ao Kuang
17
10 / 3 / 4
10,920
575
12,783
20,585
8,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Nu Wa
Tisco1
Nu Wa
17
6 / 0 / 9
10,276
541
11,232
8,777
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 2
8,890
468
9,952
18,461
20,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ganesha
gonzaMyM
Ganesha
16
1 / 0 / 11
10,151
534
6,742
9,368
5,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 6 / 5
8,416
443
6,955
13,327
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
2 / 6 / 4
10,040
528
8,439
10,882
4,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
17
1 / 4 / 2
10,325
543
5,054
13,129
7,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 4 / 5
9,961
524
9,879
18,678
24,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
elNic0-_
Ah Muzen Cab
14
3 / 4 / 3
9,497
500
12,133
15,009
7,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
thiiaguin06
Nemesis
13
2 / 5 / 5
8,673
456
10,959
16,767
6,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
31
23
Kills
12
12
Deaths
23
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
6
4
0.67
W
Ao Kuang
Juanma11
Ao Kuang
10
3
4
4
L
Loki
1
4
2
0.5
W
Nu Wa
Tisco1
Nu Wa
6
0
9
10.5
L
4
4
5
1.63
W
5
3
2
2
L
Ah Muzen Cab
elNic0-_
Ah Muzen Cab
3
4
3
1.13
W
Ganesha
gonzaMyM
Ganesha
1
0
11
6.5
W
1
6
5
0.58
L
Nemesis
thiiaguin06
Nemesis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,664
Damage
46,464
70,518
Taken
74,465
46,288
Mitigated
49,987
17,171
Healing
17,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,439
560
0
740
10,882
4,785
330
7,095
3,787
82,813
0
W
Ao Kuang
Juanma11
Ao Kuang
12,783
4,436
0
11,362
20,585
8,998
0
4,362
16,223
72,218
0
L
Loki
5,054
971
0
2,509
13,129
7,089
618
7,520
5,378
0
86,983
W
Nu Wa
Tisco1
Nu Wa
11,232
3,284
0
1,170
8,777
3,889
26
4,072
4,705
75,609
0
L
9,879
1,714
379
2,328
18,678
24,141
198
8,528
10,132
36,086
0
W
9,952
840
153
1,917
18,461
20,731
0
4,764
13,697
29,903
0
L
Ah Muzen Cab
elNic0-_
Ah Muzen Cab
12,133
7,404
0
5,744
15,009
7,205
1,403
8,647
6,294
0
82,603
W
Ganesha
gonzaMyM
Ganesha
6,742
474
0
750
9,368
5,850
0
1,318
8,050
64,280
0
W
6,955
4,209
0
1,819
13,327
6,820
0
4,938
8,389
0
51,104
L
Nemesis
thiiaguin06
Nemesis
10,959
5,471
0
6,079
16,767
6,767
680
8,458
8,165
0
73,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,653
Gold Earned
48,496
497
Minions Killed
574
0
Camps Cleared
0
1,808,374
Distance Traveled
1,723,936
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,040
528
132
7
0
316,032
8
W
Ao Kuang
10,920
575
110
6
0
367,048
2
L
Loki
10,325
543
160
8
0
382,031
4
W
Nu Wa
10,276
541
124
7
0
367,445
6
L
Bacchus
9,961
524
44
2
0
365,193
5
W
Ares
8,890
468
36
2
0
348,259
1
L
Ah Muzen Cab
9,497
500
130
7
0
289,575
0
W
Ganesha
10,151
534
130
7
0
408,167
6
W
Apollo
8,416
443
97
5
0
317,455
3
L
Nemesis
8,673
456
108
6
0
371,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role