Player Matchup

Tiamat
Tiamat
Dedobor
Tiamat
Level 47
God Stats
0W - 3L
1,168 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Sobek
Sobek
ImSMOrc
Sobek
Level 76
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 7L
1,082 Elo+
Party 1
Medusa
Medusa
Seysar
Medusa
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,124 Elo+
Party 1
Team Averages
Level 64
1,328 SR
1,128 Elo+

VS

Team Averages
Level 101
1,535 SR
1,455 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
NailaApollyn
Aphrodite
Level 117
God Stats
12W - 14L
1,503 SR
Queue Stats
98W - 120L
1,373 Elo+
Solo
Danzaburou
Danzaburou
Smithers406
Danzaburou
Level 63
God Stats
7W - 8L
1,602 SR
Queue Stats
105W - 113L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dedobor
Tiamat
14
1 / 3 / 6
9,595
564
12,574
10,656
8,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
ImSMOrc
Sobek
15
1 / 2 / 6
10,966
645
7,941
27,572
38,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Seysar
Medusa
16
5 / 3 / 2
10,953
644
21,119
15,301
8,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 4 / 5
12,635
743
16,887
34,605
53,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
NailaApollyn
Aphrodite
16
1 / 1 / 7
11,215
660
10,167
13,578
8,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Smithers406
Danzaburou
17
4 / 2 / 3
12,404
730
16,896
13,273
7,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
7
Kills
8
8
Deaths
7
14
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
4
5
1.38
L
Tiamat
Dedobor
Tiamat
1
3
6
1.33
L
Sobek
ImSMOrc
Sobek
1
2
6
2
W
Aphrodite
NailaApollyn
Aphrodite
1
1
7
4.5
L
Medusa
Seysar
Medusa
5
3
2
2
W
Danzaburou
Smithers406
Danzaburou
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,634
Damage
43,950
53,529
Taken
61,456
54,840
Mitigated
68,755
8,699
Healing
33,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,887
470
404
7,686
34,605
53,085
0
9,361
25,244
41,162
0
L
Tiamat
Dedobor
Tiamat
12,574
880
0
1,716
10,656
8,510
28
7,596
3,060
29,514
0
L
Sobek
ImSMOrc
Sobek
7,941
426
0
6,483
27,572
38,240
28
11,199
16,373
23,208
0
W
Aphrodite
NailaApollyn
Aphrodite
10,167
1,598
10,914
8,573
13,578
8,434
605
6,011
7,567
46,659
0
L
Medusa
Seysar
Medusa
21,119
10,840
0
500
15,301
8,090
259
8,609
6,692
0
51,949
W
Danzaburou
Smithers406
Danzaburou
16,896
5,679
0
5,980
13,273
7,236
2,231
5,754
7,519
0
60,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
36,254
147
Minions Killed
204
5
Camps Cleared
7
881,307
Distance Traveled
1,025,075
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,635
743
34
2
2
368,523
4
L
Tiamat
9,595
564
47
3
2
276,516
3
L
Sobek
10,966
645
27
2
2
323,723
2
W
Aphrodite
11,215
660
87
5
1
329,981
3
L
Medusa
10,953
644
73
4
1
281,068
0
W
Danzaburou
12,404
730
83
5
4
326,571
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role