Player Matchup

Cerberus
Cerberus
Fluffy77
Cerberus
Level 128
God Stats
0W - 1L
1,625 SR
Queue Stats
88W - 77L
1,592 Elo+
Party 1
Ares
Ares
Gorefiend9068
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Ketsh2A
Skadi
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
254W - 254L
1,477 Elo+
Party 1
Baron Samedi
Baron Samedi
LOCKUPHILLARY16
Baron Samedi
Level 158
God Stats
2W - 8L
1,336 SR
Queue Stats
474W - 500L
1,552 Elo+
Solo
Scylla
Scylla
Nuage2Chaton
Scylla
Level 129
God Stats
2W - 4L
1,609 SR
Queue Stats
205W - 213L
1,474 Elo+
Party 1
Team Averages
Level 118
1,514 SR
1,519 Elo+

VS

Team Averages
Level 98
1,531 SR
1,532 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
BG EZ
Mulan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,494 Elo+
Solo
Bastet
Bastet
Druara
Bastet
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,568 Elo+
Party 2
Cupid
Cupid
Jadizi
Cupid
Level 158
God Stats
1W - 1L
1,264 SR
Queue Stats
282W - 292L
1,555 Elo+
Solo
Zeus
Zeus
lunchu
Zeus
Level 118
God Stats
1W - 0L
1,890 SR
Queue Stats
10W - 10L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fluffy77
Cerberus
16
4 / 4 / 6
10,085
672
10,584
30,939
17,363
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
3 / 5 / 6
9,454
630
9,064
18,247
14,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Ketsh2A
Skadi
17
4 / 6 / 6
10,273
685
10,079
17,069
8,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
LOCKUPHILLARY16
Baron Samedi
18
2 / 3 / 5
10,217
681
11,499
12,176
8,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
19
1 / 1 / 6
10,334
689
8,266
9,800
5,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
1 / 2 / 14
11,674
778
21,216
11,136
5,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
BG EZ
Mulan
16
2 / 4 / 11
9,528
635
7,696
15,441
11,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
Druara
Bastet
18
6 / 2 / 12
10,673
712
17,779
15,933
7,467
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Jadizi
Cupid
16
4 / 3 / 10
10,095
673
9,353
9,423
4,608
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
lunchu
Zeus
16
6 / 4 / 6
10,507
700
24,429
8,689
3,535
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
14
Kills
19
19
Deaths
15
29
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
14
4
W
Mulan
BG EZ
Mulan
2
4
11
1.88
W
Bastet
Druara
Bastet
6
2
12
6
L
Cerberus
Fluffy77
Cerberus
4
4
6
1.75
L
3
5
6
1.2
W
Cupid
Jadizi
Cupid
4
3
10
3
L
Skadi
Ketsh2A
Skadi
4
6
6
1.17
L
Baron Samedi
LOCKUPHILLARY16
Baron Samedi
2
3
5
1.5
L
Scylla
1
1
6
4
W
Zeus
lunchu
Zeus
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,492
Damage
80,473
88,231
Taken
60,622
53,806
Mitigated
33,262
32,175
Healing
28,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
21,216
277
2,482
3,265
11,136
5,737
556
7,234
3,902
51,112
0
W
Mulan
BG EZ
Mulan
7,696
497
2,943
4,455
15,441
11,915
961
10,150
5,291
0
13,509
W
Bastet
Druara
Bastet
17,779
3,651
1,812
5,628
15,933
7,467
1,253
10,347
5,586
0
22,514
L
Cerberus
Fluffy77
Cerberus
10,584
237
757
12,950
30,939
17,363
0
13,349
16,910
20,473
0
L
9,064
78
306
816
18,247
14,487
0
10,028
7,599
11,679
0
W
Cupid
Jadizi
Cupid
9,353
4,258
3,201
1,535
9,423
4,608
1,935
6,020
3,403
0
16,955
L
Skadi
Ketsh2A
Skadi
10,079
4,028
1,375
2,659
17,069
8,502
522
8,357
8,300
0
26,283
L
Baron Samedi
LOCKUPHILLARY16
Baron Samedi
11,499
816
3,521
3,447
12,176
8,149
325
6,476
5,465
22,502
0
L
Scylla
8,266
775
3,739
2,605
9,800
5,305
227
5,628
3,760
36,370
0
W
Zeus
lunchu
Zeus
24,429
1,843
1,520
1,630
8,689
3,535
984
5,662
3,027
33,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,363
Gold Earned
52,477
174
Minions Killed
147
0
Camps Cleared
0
1,308,287
Distance Traveled
1,408,286
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,674
778
75
5
0
284,435
1
W
Mulan
9,528
635
13
1
0
296,923
2
W
Bastet
10,673
712
12
1
0
331,971
3
L
Cerberus
10,085
672
29
2
0
254,668
2
L
Ares
9,454
630
4
0
0
265,330
1
W
Cupid
10,095
673
19
1
0
237,296
2
L
Skadi
10,273
685
29
2
0
243,212
0
L
Baron Samedi
10,217
681
24
2
0
249,427
1
L
Scylla
10,334
689
88
6
0
295,650
4
W
Zeus
10,507
700
28
2
0
257,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role