Player Matchup

Ymir
Ymir
 
Ymir
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BIOWAR25
Anhur
Level 113
God Stats
11W - 18L
1,595 SR
Queue Stats
109W - 104L
1,505 Elo+
Solo
Thanatos
Thanatos
Ch3xM3x47
Thanatos
Level 65
God Stats
0W - 2L
1,182 SR
Queue Stats
34W - 53L
1,436 Elo+
Solo
Neith
Neith
MrFox102
Neith
Level 83
God Stats
5W - 7L
1,484 SR
Queue Stats
8W - 18L
1,359 Elo+
Solo
Chang'e
Chang'e
SkoopDeWoop
Chang'e
Level 98
God Stats
2W - 3L
1,733 SR
Queue Stats
124W - 125L
1,513 Elo+
Solo
Team Averages
Level 92
1,499 SR
1,463 Elo+

VS

Team Averages
Level 111
1,439 SR
1,440 Elo+
Baron Samedi
Baron Samedi
KrissG17
Baron Samedi
Level 125
God Stats
16W - 13L
1,432 SR
Queue Stats
265W - 250L
1,514 Elo+
Party 2
Anhur
Anhur
Lorcort
Anhur
Level 123
God Stats
3W - 3L
1,479 SR
Queue Stats
228W - 211L
1,525 Elo+
Party 2
Geb
Geb
Oblivionblue4
Geb
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,218 Elo+
Solo
Erlang Shen
Erlang Shen
ThirstedFirst
Erlang Shen
Level 63
God Stats
16W - 14L
1,661 SR
Queue Stats
278W - 315L
1,490 Elo+
Party 1
Vamana
Vamana
spooky13saint
Vamana
Level 120
God Stats
1W - 3L
1,124 SR
Queue Stats
235W - 258L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
0 / 1 / 3
5,314
531
3,103
7,946
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
BIOWAR25
Anhur
11
1 / 1 / 0
5,636
564
3,527
4,719
2,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Ch3xM3x47
Thanatos
6
0 / 4 / 1
4,302
430
1,399
6,843
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
MrFox102
Neith
8
3 / 1 / 0
5,267
527
5,935
4,738
1,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
SkoopDeWoop
Chang'e
9
0 / 1 / 0
5,024
502
1,938
5,644
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KrissG17
Baron Samedi
12
1 / 0 / 2
6,515
652
3,749
4,526
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Lorcort
Anhur
8
0 / 2 / 1
4,752
475
3,984
6,033
1,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 0 / 1
5,143
514
2,540
5,667
2,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
ThirstedFirst
Erlang Shen
10
5 / 1 / 1
6,246
625
5,138
6,361
3,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 1 / 0
6,144
614
3,662
6,902
3,530
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
4
Kills
8
8
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
1
3
1.5
L
Anhur
BIOWAR25
Anhur
1
1
0
1
L
Thanatos
Ch3xM3x47
Thanatos
0
4
1
0.13
W
Baron Samedi
KrissG17
Baron Samedi
1
0
2
2
W
Anhur
Lorcort
Anhur
0
2
1
0.25
L
Neith
MrFox102
Neith
3
1
0
3
W
0
0
1
0.5
L
Chang'e
SkoopDeWoop
Chang'e
0
1
0
0
W
Erlang Shen
ThirstedFirst
Erlang Shen
5
1
1
5.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,902
Damage
19,073
29,890
Taken
29,489
12,985
Mitigated
13,213
9,532
Healing
11,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,103
1,508
0
2,458
7,946
4,450
0
1,977
5,969
21,445
0
L
Anhur
BIOWAR25
Anhur
3,527
2,421
0
496
4,719
2,203
0
0
4,719
0
39,015
L
Thanatos
Ch3xM3x47
Thanatos
1,399
966
82
3,304
6,843
2,404
0
908
5,935
0
13,595
W
Baron Samedi
KrissG17
Baron Samedi
3,749
562
226
2,051
4,526
1,868
0
1,732
2,622
57,609
0
W
Anhur
Lorcort
Anhur
3,984
1,672
0
1,851
6,033
1,747
0
1,408
4,625
0
34,851
L
Neith
MrFox102
Neith
5,935
3,347
0
1,099
4,738
1,809
0
879
3,859
0
30,398
W
2,540
915
0
1,691
5,667
2,871
0
1,196
4,471
11,467
0
L
Chang'e
SkoopDeWoop
Chang'e
1,938
237
163
1,930
5,644
2,119
0
2,525
3,119
29,176
0
W
Erlang Shen
ThirstedFirst
Erlang Shen
5,138
3,336
0
3,030
6,361
3,197
0
502
5,828
0
34,906
W
3,662
1,691
0
2,942
6,902
3,530
82
0
6,902
0
41,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
28,800
244
Minions Killed
325
0
Camps Cleared
0
854,207
Distance Traveled
942,586
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,314
531
33
3
0
186,698
2
L
Anhur
5,636
564
68
7
0
170,392
2
L
Thanatos
4,302
430
27
3
0
144,906
1
W
Baron Samedi
6,515
652
101
10
0
181,444
0
W
Anhur
4,752
475
63
6
0
161,320
1
L
Neith
5,267
527
52
5
0
171,823
5
W
Geb
5,143
514
9
1
0
184,406
1
L
Chang'e
5,024
502
64
6
0
180,388
5
W
Erlang Shen
6,246
625
71
7
0
222,284
3
W
Vamana
6,144
614
81
8
0
193,132
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role