Player Matchup

Scylla
Scylla
Anunnaki Hybrid
Scylla
Level 159
God Stats
3W - 2L
1,629 SR
Queue Stats
232W - 257L
1,470 Elo+
Party 2
Cupid
Cupid
Mr--Bad_
Cupid
Level 111
God Stats
2W - 2L
1,501 SR
Queue Stats
27W - 24L
1,474 Elo+
Party 3
Khepri
Khepri
SpheralFilly55
Khepri
Level 154
God Stats
6W - 6L
1,511 SR
Queue Stats
204W - 224L
1,476 Elo+
Party 2
Gilgamesh
Gilgamesh
Tack_man77
Gilgamesh
Level 109
God Stats
5W - 3L
1,591 SR
Queue Stats
45W - 42L
1,465 Elo+
Party 3
Pele
Pele
TellMeSenpai
Pele
Level 118
God Stats
3W - 1L
1,359 SR
Queue Stats
82W - 76L
1,459 Elo+
Solo
Team Averages
Level 130
1,518 SR
1,469 Elo+

VS

Team Averages
Level 99
1,517 SR
1,449 Elo+
Geb
Geb
Autmmn
Geb
Level 102
God Stats
5W - 4L
1,658 SR
Queue Stats
85W - 70L
1,472 Elo+
Party 1
Tiamat
Tiamat
CrazyBoy391
Tiamat
Level 97
God Stats
0W - 1L
1,455 SR
Queue Stats
13W - 9L
1,499 Elo+
Solo
Arachne
Arachne
PerkieAddict
Arachne
Level 67
God Stats
13W - 6L
1,532 SR
Queue Stats
61W - 78L
1,415 Elo+
Party 1
Shiva
Shiva
TouchdownJole
Shiva
Level 138
God Stats
2W - 2L
1,667 SR
Queue Stats
97W - 89L
1,457 Elo+
Solo
Freya
Freya
zihbes
Freya
Level 89
God Stats
0W - 1L
1,270 SR
Queue Stats
65W - 74L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 0
6,504
542
1,811
5,331
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Mr--Bad_
Cupid
10
2 / 0 / 2
6,252
521
7,098
5,783
2,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 2
5,047
421
1,606
5,461
3,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Tack_man77
Gilgamesh
10
3 / 0 / 3
6,489
541
8,221
10,631
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
0 / 0 / 1
7,529
627
4,403
8,196
4,348
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Autmmn
Geb
9
1 / 0 / 1
5,921
493
3,485
8,091
5,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
10
0 / 1 / 1
5,746
479
4,259
6,579
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
PerkieAddict
Arachne
11
0 / 2 / 0
5,949
496
3,190
9,232
3,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
0 / 0 / 0
7,103
592
4,719
7,332
6,249
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
zihbes
Freya
9
1 / 4 / 1
5,258
438
3,726
7,700
2,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
7
Kills
2
2
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
0
2
L
Geb
Autmmn
Geb
1
0
1
1.5
L
Tiamat
0
1
1
0.5
W
Cupid
Mr--Bad_
Cupid
2
0
2
3
L
Arachne
PerkieAddict
Arachne
0
2
0
0
W
0
1
2
1
W
Gilgamesh
Tack_man77
Gilgamesh
3
0
3
4.5
W
0
0
1
0.5
L
0
0
0
0
L
Freya
zihbes
Freya
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,139
Damage
19,379
35,402
Taken
38,934
16,267
Mitigated
21,593
14,932
Healing
9,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,811
360
0
957
5,331
1,858
926
2,293
3,038
35,110
0
L
Geb
Autmmn
Geb
3,485
548
0
2,733
8,091
5,761
0
879
7,212
23,460
0
L
Tiamat
4,259
578
0
1,544
6,579
3,113
0
1,355
5,224
39,426
0
W
Cupid
Mr--Bad_
Cupid
7,098
4,389
607
3,345
5,783
2,368
0
4,159
1,624
0
38,740
L
Arachne
PerkieAddict
Arachne
3,190
1,999
0
2,170
9,232
3,595
0
559
8,673
0
53,839
W
1,606
32
323
1,338
5,461
3,215
129
2,586
2,875
10,982
0
W
Gilgamesh
Tack_man77
Gilgamesh
8,221
3,698
0
4,466
10,631
4,478
0
2,432
8,199
0
38,016
W
4,403
848
0
3,896
8,196
4,348
0
0
8,196
0
60,657
L
4,719
1,027
0
1,351
7,332
6,249
0
0
7,332
0
60,097
L
Freya
zihbes
Freya
3,726
1,813
0
2,197
7,700
2,875
42
624
7,076
27,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,821
Gold Earned
29,977
351
Minions Killed
396
0
Camps Cleared
0
1,204,489
Distance Traveled
1,216,653
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,504
542
75
6
0
235,638
3
L
Geb
5,921
493
53
4
0
240,086
4
L
Tiamat
5,746
479
69
6
0
235,269
3
W
Cupid
6,252
521
65
5
0
227,013
3
L
Arachne
5,949
496
99
8
0
278,984
3
W
Khepri
5,047
421
15
1
0
229,396
4
W
Gilgamesh
6,489
541
64
5
0
273,002
1
W
Pele
7,529
627
132
11
0
239,440
3
L
Shiva
7,103
592
129
11
0
247,175
5
L
Freya
5,258
438
46
4
0
215,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role