Player Matchup

Sol
Sol
Murа
Sol
Level 116
God Stats
10W - 12L
1,398 SR
Queue Stats
266W - 368L
1,355 Elo+
Solo
Gilgamesh
Gilgamesh
Piroku
Gilgamesh
Level 97
God Stats
7W - 6L
1,438 SR
Queue Stats
128W - 129L
1,476 Elo+
Party 2
Thanatos
Thanatos
Treetster
Thanatos
Level 100
God Stats
2W - 1L
1,581 SR
Queue Stats
143W - 156L
1,472 Elo+
Party 2
Team Averages
Level 104
1,472 SR
1,434 Elo+

VS

Team Averages
Level 130
1,347 SR
1,431 Elo+
Discordia
Discordia
 
Discordia
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
EvaReapeR
Janus
Level 123
God Stats
45W - 60L
1,433 SR
Queue Stats
222W - 329L
1,398 Elo+
Party 1
Kukulkan
Kukulkan
Thrasher87
Kukulkan
Level 129
God Stats
0W - 3L
1,109 SR
Queue Stats
217W - 323L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Murа
Sol
15
0 / 0 / 7
10,254
641
5,719
5,204
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
Piroku
Gilgamesh
17
7 / 2 / 3
12,091
756
9,106
16,504
18,665
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Treetster
Thanatos
17
5 / 3 / 6
11,298
706
11,726
12,235
6,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 4 / 1
10,197
637
4,464
11,117
3,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Janus
EvaReapeR
Janus
14
3 / 3 / 0
9,958
622
7,195
7,539
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Thrasher87
Kukulkan
14
0 / 5 / 4
9,555
597
7,110
10,107
4,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
12
Kills
5
5
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
4
1
0.63
L
Janus
EvaReapeR
Janus
3
3
0
1
W
Sol
Murа
Sol
0
0
7
3.5
W
Gilgamesh
Piroku
Gilgamesh
7
2
3
4.25
L
Kukulkan
Thrasher87
Kukulkan
0
5
4
0.4
W
Thanatos
Treetster
Thanatos
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,551
Damage
18,769
33,943
Taken
28,763
27,374
Mitigated
10,905
17,754
Healing
2,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,464
307
0
1,687
11,117
3,888
0
1,916
9,023
31,594
0
L
Janus
EvaReapeR
Janus
7,195
358
0
240
7,539
2,769
0
1,628
5,817
31,596
0
W
Sol
Murа
Sol
5,719
633
0
2,339
5,204
2,114
1,825
2,908
2,296
35,935
0
W
Gilgamesh
Piroku
Gilgamesh
9,106
2,025
124
3,230
16,504
18,665
1,093
8,925
7,579
0
36,483
L
Kukulkan
Thrasher87
Kukulkan
7,110
477
0
422
10,107
4,248
0
2,237
7,672
25,333
0
W
Thanatos
Treetster
Thanatos
11,726
2,197
0
12,061
12,235
6,595
17
7,597
4,638
0
46,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,643
Gold Earned
29,710
188
Minions Killed
163
8
Camps Cleared
7
934,185
Distance Traveled
866,694
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,197
637
54
3
2
241,857
2
L
Janus
9,958
622
62
4
5
318,224
4
W
Sol
10,254
641
68
4
2
291,922
0
W
Gilgamesh
12,091
756
54
3
2
323,012
1
L
Kukulkan
9,555
597
47
3
0
306,613
3
W
Thanatos
11,298
706
66
4
4
319,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role