Player Matchup

Susano
Susano
 
Susano
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
PatoDonald432
Mulan
Level 120
God Stats
4W - 1L
1,724 SR
Queue Stats
179W - 194L
1,436 Elo+
Solo
Izanami
Izanami
PaulaFernandes
Izanami
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,314 Elo+
Solo
Janus
Janus
Zapataak
Janus
Level 110
God Stats
1W - 3L
1,101 SR
Queue Stats
333W - 460L
1,321 Elo+
Solo
Team Averages
Level 103
1,465 SR
1,414 Elo+

VS

Team Averages
Level 97
1,413 SR
1,454 Elo+
Loki
Loki
 
Loki
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
ArcValkyr
Sol
Level 82
God Stats
9W - 9L
1,414 SR
Queue Stats
374W - 401L
1,388 Elo+
Solo
Atlas
Atlas
Bayonerys
Atlas
Level 98
God Stats
6W - 6L
1,498 SR
Queue Stats
166W - 172L
1,498 Elo+
Solo
Set
Set
TtBkn
Set
Level 57
God Stats
2W - 7L
1,201 SR
Queue Stats
103W - 149L
1,409 Elo+
Solo
Hades
Hades
biga456edu
Hades
Level 97
God Stats
11W - 11L
1,452 SR
Queue Stats
720W - 714L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
0 / 1 / 3
6,872
491
3,664
12,638
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
 
Kuzenbo
9
0 / 2 / 2
5,756
411
3,981
16,546
10,692
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
6 / 0 / 1
8,645
618
14,381
11,720
6,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
6,616
473
3,292
10,079
3,471
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Janus
Zapataak
Janus
11
2 / 3 / 0
6,939
496
4,036
7,751
2,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
4 / 2 / 2
7,380
527
7,701
9,896
3,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 1 / 1
6,936
495
13,706
8,681
3,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Bayonerys
Atlas
10
0 / 0 / 3
6,434
460
6,904
10,865
6,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
TtBkn
Set
8
2 / 1 / 0
5,836
417
2,523
4,733
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
12
0 / 5 / 0
6,989
499
5,530
16,151
7,509
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
9
Kills
9
9
Deaths
9
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
0
1
3
1.5
W
Kuzenbo
 
Kuzenbo
0
2
2
0.5
L
Loki
 
Loki
4
2
2
2.5
L
3
1
1
3.5
L
Atlas
Bayonerys
Atlas
0
0
3
1.5
W
6
0
1
6.5
W
1
3
1
0.5
L
Set
TtBkn
Set
2
1
0
2
W
Janus
Zapataak
Janus
2
3
0
0.67
L
Hades
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,354
Damage
36,364
58,734
Taken
50,326
27,515
Mitigated
23,172
23,753
Healing
19,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
3,664
409
0
5,660
12,638
4,582
0
3,092
9,546
0
52,447
W
Kuzenbo
 
Kuzenbo
3,981
1,658
0
6,210
16,546
10,692
195
10,085
6,461
21,031
0
L
Loki
 
Loki
7,701
2,669
0
3,809
9,896
3,488
0
1,293
8,603
0
50,739
L
13,706
6,468
0
3,041
8,681
3,391
622
3,368
5,313
61,331
0
L
Atlas
Bayonerys
Atlas
6,904
2,561
1,687
2,715
10,865
6,789
56
1,320
9,545
27,977
0
W
14,381
3,590
0
7,699
11,720
6,288
314
5,132
6,588
0
64,364
W
3,292
1,936
0
2,714
10,079
3,471
0
6,921
3,158
0
43,630
L
Set
TtBkn
Set
2,523
847
0
1,520
4,733
1,995
0
2,036
2,697
0
18,474
W
Janus
Zapataak
Janus
4,036
351
0
1,470
7,751
2,482
510
910
6,841
40,144
0
L
Hades
5,530
1,000
17
6,753
16,151
7,509
963
0
16,151
53,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,828
Gold Earned
33,575
362
Minions Killed
358
0
Camps Cleared
0
1,269,394
Distance Traveled
1,151,746
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,872
491
93
7
0
295,423
6
W
Kuzenbo
5,756
411
21
2
0
251,971
2
L
Loki
7,380
527
82
6
0
261,219
1
L
Sol
6,936
495
114
8
0
236,676
1
L
Atlas
6,434
460
27
2
0
265,037
7
W
Mulan
8,645
618
111
8
0
260,526
2
W
Izanami
6,616
473
78
6
0
220,213
0
L
Set
5,836
417
29
2
0
168,987
2
W
Janus
6,939
496
59
4
0
241,261
4
L
Hades
6,989
499
106
8
0
219,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role