Player Matchup

Da Ji
Da Ji
Arya217
Da Ji
Level 139
God Stats
29W - 38L
1,492 SR
Queue Stats
390W - 396L
1,435 Elo+
Solo
Scylla
Scylla
Bulot_diaretik
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,443 Elo+
Party 2
Ganesha
Ganesha
Judas_treason
Ganesha
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
231W - 251L
1,442 Elo+
Solo
Medusa
Medusa
Non-Toi-Tais-Toi
Medusa
Level 34
God Stats
14W - 21L
1,491 SR
Queue Stats
27W - 29L
1,493 Elo+
Party 2
Zhong Kui
Zhong Kui
senor_kabal
Zhong Kui
Level 121
God Stats
7W - 2L
1,305 SR
Queue Stats
107W - 118L
1,455 Elo+
Solo
Team Averages
Level 88
1,458 SR
1,454 Elo+

VS

Team Averages
Level 65
1,435 SR
1,440 Elo+
King Arthur
King Arthur
 
King Arthur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bickerz
Ra
Level 105
God Stats
18W - 16L
1,446 SR
Queue Stats
228W - 197L
1,470 Elo+
Party 1
Heimdallr
Heimdallr
Freddiefrog2003
Heimdallr
Level 65
God Stats
3W - 5L
1,229 SR
Queue Stats
119W - 96L
1,441 Elo+
Party 1
Sylvanus
Sylvanus
beastmann07
Sylvanus
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 74L
1,384 Elo+
Party 1
Shiva
Shiva
middling-lyric8
Shiva
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Arya217
Da Ji
10
0 / 2 / 3
5,699
518
4,389
8,924
3,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 0 / 0
5,995
545
3,137
4,116
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
9
0 / 1 / 7
6,211
565
1,835
8,097
6,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
11 / 1 / 0
7,402
673
12,519
7,901
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
senor_kabal
Zhong Kui
12
3 / 2 / 0
7,194
654
6,664
9,089
6,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
2 / 3 / 0
5,889
535
6,516
9,899
5,193
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 1
6,574
598
2,398
5,748
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Freddiefrog2003
Heimdallr
6
1 / 5 / 1
4,776
434
5,348
6,482
1,590
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
beastmann07
Sylvanus
5
1 / 6 / 1
4,727
430
2,845
10,523
5,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
0 / 1 / 4
6,061
551
5,484
8,392
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
6
6
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
3
0
0.67
W
Da Ji
Arya217
Da Ji
0
2
3
0.75
L
2
1
1
2.5
W
2
0
0
2
L
Heimdallr
Freddiefrog2003
Heimdallr
1
5
1
0.3
W
Ganesha
0
1
7
3.5
W
11
1
0
11
L
Sylvanus
beastmann07
Sylvanus
1
6
1
0.25
L
0
1
4
2
W
Zhong Kui
senor_kabal
Zhong Kui
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,544
Damage
22,591
38,127
Taken
41,044
21,681
Mitigated
19,111
16,558
Healing
10,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,516
507
0
1,560
9,899
5,193
0
6,112
3,235
0
39,270
W
Da Ji
Arya217
Da Ji
4,389
632
0
4,342
8,924
3,500
0
651
8,273
0
33,573
L
2,398
298
484
2,261
5,748
2,476
496
1,519
4,229
53,321
0
W
3,137
247
0
1,230
4,116
1,445
0
451
3,665
36,727
0
L
Heimdallr
Freddiefrog2003
Heimdallr
5,348
3,173
0
335
6,482
1,590
418
899
5,583
0
20,251
W
Ganesha
1,835
341
301
2,577
8,097
6,713
0
1,912
6,185
18,334
0
W
12,519
5,925
0
2,585
7,901
3,218
0
2,229
5,672
0
53,232
L
Sylvanus
beastmann07
Sylvanus
2,845
1,586
410
1,105
10,523
5,916
0
836
9,687
8,501
0
L
5,484
851
0
4,075
8,392
3,936
0
1,718
6,674
0
42,675
W
Zhong Kui
senor_kabal
Zhong Kui
6,664
959
0
5,523
9,089
6,805
168
0
9,089
44,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,501
Gold Earned
28,027
313
Minions Killed
295
0
Camps Cleared
0
1,090,077
Distance Traveled
1,104,656
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,889
535
68
6
0
231,646
2
W
Da Ji
5,699
518
69
6
0
219,940
3
L
Ra
6,574
598
101
9
0
224,320
4
W
Scylla
5,995
545
63
6
0
216,695
1
L
Heimdallr
4,776
434
29
3
0
193,294
0
W
Ganesha
6,211
565
7
1
0
257,366
4
W
Medusa
7,402
673
75
7
0
219,202
4
L
Sylvanus
4,727
430
9
1
0
190,195
0
L
Shiva
6,061
551
88
8
0
265,201
4
W
Zhong Kui
7,194
654
99
9
0
176,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role