Player Matchup

Chang'e
Chang'e
Silver IV
CAP7 CLU7CH
Chang'e
Silver IV
Level 129
God Stats
1W - 2L
1,569 SR
Queue Stats
29W - 37L
1,310 MMR
Solo
Yemoja
Yemoja
Silver II
HMBAG
Yemoja
Silver II
Level 116
God Stats
7W - 8L
1,568 SR
Queue Stats
209W - 227L
983 MMR
Party 2
Lancelot
Lancelot
Gold V
Redlineninja22
Lancelot
Gold V
Level 146
God Stats
2W - 1L
1,488 SR
Queue Stats
61W - 68L
1,271 MMR
Solo
Da Ji
Da Ji
Silver I
Sub012
Da Ji
Silver I
Level 118
God Stats
10W - 13L
1,536 SR
Queue Stats
209W - 237L
1,211 MMR
Solo
Danzaburou
Danzaburou
Bronze V
captaindoody77
Danzaburou
Bronze V
Level 87
God Stats
0W - 2L
1,277 SR
Queue Stats
1W - 4L
1,454 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,488 SR
1,246 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,446 SR
1,248 MMR
Mulan
Mulan
Silver I
Elemithebest
Mulan
Silver I
Level 105
God Stats
1W - 4L
1,160 SR
Queue Stats
58W - 69L
1,194 MMR
Solo
Kukulkan
Kukulkan
Gold III
Godofkrunk
Kukulkan
Gold III
Level 87
God Stats
4W - 8L
1,541 SR
Queue Stats
80W - 78L
1,497 MMR
Party 1
Athena
Athena
Silver I
Just Joshin Yew
Athena
Silver I
Level 89
God Stats
65W - 56L
1,557 SR
Queue Stats
89W - 97L
1,139 MMR
Party 1
Freya
Freya
Gold IV
KjThaMfGod
Freya
Gold IV
Level 129
God Stats
2W - 0L
1,300 SR
Queue Stats
119W - 129L
1,339 MMR
Party 3
Awilix
Awilix
Silver I
VshtroTinz
Awilix
Silver I
Level 100
God Stats
13W - 6L
1,671 SR
Queue Stats
85W - 94L
1,072 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CAP7 CLU7CH
Chang'e
17
2 / 1 / 2
11,621
387
10,739
21,825
9,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
HMBAG
Yemoja
18
1 / 6 / 7
12,690
423
5,771
36,306
40,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
20
3 / 6 / 1
13,789
460
18,429
34,196
37,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
Sub012
Da Ji
20
12 / 5 / 3
14,350
478
31,524
32,258
18,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
captaindoody77
Danzaburou
17
1 / 10 / 7
11,116
371
14,765
31,904
15,791
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
KaliAnubisIzanamiArachne

VS

Bans
Ah Muzen CabGebKing ArthurAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 9
17,055
569
31,597
38,070
58,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Godofkrunk
Kukulkan
20
4 / 3 / 8
15,937
531
33,814
20,694
11,387
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 3 / 15
13,698
457
12,833
33,079
41,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Freya
19
5 / 5 / 10
13,552
452
16,384
23,821
11,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
VshtroTinz
Awilix
20
9 / 5 / 12
15,036
501
26,674
28,205
14,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
19
Kills
28
28
Deaths
19
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chang'e
CAP7 CLU7CH
Chang'e
2
1
2
3
W
8
3
9
4.17
W
Kukulkan
Godofkrunk
Kukulkan
4
3
8
2.67
L
Yemoja
HMBAG
Yemoja
1
6
7
0.75
W
2
3
15
3.17
W
Freya
5
5
10
2
L
Lancelot
3
6
1
0.58
L
Da Ji
Sub012
Da Ji
12
5
3
2.7
W
Awilix
VshtroTinz
Awilix
9
5
12
3
L
Danzaburou
captaindoody77
Danzaburou
1
10
7
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,228
Damage
121,302
156,489
Taken
143,869
122,354
Mitigated
137,050
49,264
Healing
54,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
CAP7 CLU7CH
Chang'e
10,739
601
3,730
10,245
21,825
9,605
0
9,409
12,416
81,164
0
W
31,597
4,098
0
19,453
38,070
58,774
3,555
1,989
35,822
0
140,583
W
Kukulkan
Godofkrunk
Kukulkan
33,814
2,289
0
7,768
20,694
11,387
1,752
6,309
14,385
176,094
0
L
Yemoja
HMBAG
Yemoja
5,771
3,110
13,056
7,995
36,306
40,838
66
21,004
15,302
38,922
0
W
12,833
3,166
0
3,243
33,079
41,708
1,194
4,777
28,302
44,110
0
W
Freya
16,384
5,809
0
10,210
23,821
11,096
4,771
3,248
20,573
87,152
0
L
Lancelot
18,429
3,759
0
2,514
34,196
37,581
1,152
8,365
25,831
0
116,921
L
Da Ji
Sub012
Da Ji
31,524
8,846
0
7,360
32,258
18,539
0
9,595
22,663
0
131,613
W
Awilix
VshtroTinz
Awilix
26,674
9,985
0
13,600
28,205
14,085
4,765
2,352
25,038
0
135,685
L
Danzaburou
captaindoody77
Danzaburou
14,765
5,208
0
4,364
31,904
15,791
1,147
17,960
13,944
0
87,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,566
Gold Earned
75,278
658
Minions Killed
780
0
Camps Cleared
0
2,563,704
Distance Traveled
2,798,989
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,621
387
150
5
0
410,381
0
W
Mulan
17,055
569
234
8
0
508,097
3
W
Kukulkan
15,937
531
251
8
0
559,419
6
L
Yemoja
12,690
423
56
2
0
449,108
6
W
Athena
13,698
457
59
2
0
551,879
6
W
Freya
13,552
452
97
3
0
518,338
5
L
Lancelot
13,789
460
199
7
0
621,509
9
L
Da Ji
14,350
478
142
5
0
607,127
3
W
Awilix
15,036
501
139
5
0
661,256
0
L
Danzaburou
11,116
371
111
4
0
475,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role