Player Matchup

Fafnir
Fafnir
Masters
BIGBALDMAN
Fafnir
Masters
Level 160
God Stats
5W - 4L
1,440 SR
Queue Stats
158W - 153L
2,652 MMR
Solo
Guan Yu
Guan Yu
Diamond III
Eluvic
Guan Yu
Diamond III
Level 106
God Stats
7W - 1L
2,006 SR
Queue Stats
23W - 16L
2,547 MMR
Solo
Bakasura
Bakasura
Diamond I
Luxerıon
Bakasura
Diamond I
Level 160
God Stats
5W - 0L
1,998 SR
Queue Stats
66W - 40L
2,564 MMR
Solo
Ullr
Ullr
Masters
Za1Nix
Ullr
Masters
Level 125
God Stats
1W - 0L
1,480 SR
Queue Stats
116W - 98L
2,539 MMR
Solo
Discordia
Discordia
Diamond I
ZłotychPięć
Discordia
Diamond I
Level 69
God Stats
7W - 6L
1,608 SR
Queue Stats
91W - 68L
2,466 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,707 SR
2,554 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,485 SR
2,388 MMR
Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond I
BlakeFıre
Athena
Diamond I
Level 106
God Stats
1W - 4L
1,388 SR
Queue Stats
704W - 677L
2,552 MMR
Solo
Eset
Eset
Masters
Dopamin3Addict
Eset
Masters
Level 143
God Stats
0W - 2L
1,322 SR
Queue Stats
218W - 187L
2,657 MMR
Solo
Ravana
Ravana
Masters
Emfeza
Ravana
Masters
Level 160
God Stats
9W - 9L
1,678 SR
Queue Stats
182W - 160L
2,667 MMR
Party 1
Xbalanque
Xbalanque
Masters
OBunki
Xbalanque
Masters
Level 160
God Stats
2W - 5L
1,538 SR
Queue Stats
114W - 91L
2,565 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BIGBALDMAN
Fafnir
19
3 / 1 / 14
13,583
566
13,172
23,436
37,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
Eluvic
Guan Yu
20
5 / 2 / 12
14,147
589
25,400
31,970
50,306
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Luxerıon
Bakasura
20
17 / 2 / 2
16,506
688
38,769
30,090
21,701
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
Za1Nix
Ullr
19
4 / 5 / 6
12,824
534
16,477
19,985
10,062
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
ZłotychPięć
Discordia
19
1 / 4 / 16
12,656
527
18,927
15,741
8,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Yu HuangMercuryPersephoneKali

VS

Bans
Ah Muzen CabLancelotNemesisLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
6 / 6 / 1
13,417
559
14,980
34,937
46,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
BlakeFıre
Athena
14
1 / 9 / 6
9,990
416
8,905
39,723
33,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 6 / 4
12,110
505
14,560
17,422
7,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Emfeza
Ravana
17
2 / 7 / 7
11,043
460
13,987
23,998
14,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
OBunki
Xbalanque
20
2 / 2 / 5
13,105
546
22,668
22,027
11,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
30
Kills
14
14
Deaths
30
50
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
6
1
1.08
W
Fafnir
BIGBALDMAN
Fafnir
3
1
14
10
L
Athena
BlakeFıre
Athena
1
9
6
0.44
L
3
6
4
0.83
W
Guan Yu
Eluvic
Guan Yu
5
2
12
5.5
L
Ravana
Emfeza
Ravana
2
7
7
0.79
W
Bakasura
Luxerıon
Bakasura
17
2
2
9
L
Xbalanque
OBunki
Xbalanque
2
2
5
2.25
W
Ullr
Za1Nix
Ullr
4
5
6
1.4
W
Discordia
ZłotychPięć
Discordia
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,745
Damage
75,100
121,222
Taken
138,107
127,431
Mitigated
114,726
51,116
Healing
24,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,980
2,449
0
8,886
34,937
46,794
0
4,002
28,512
0
87,300
W
Fafnir
BIGBALDMAN
Fafnir
13,172
4,482
5,047
9,397
23,436
37,199
1,573
6,834
16,602
38,895
0
L
Athena
BlakeFıre
Athena
8,905
3,015
0
2,175
39,723
33,645
0
8,808
28,170
44,273
0
L
14,560
977
1,601
1,972
17,422
7,811
0
8,548
8,004
117,196
0
W
Guan Yu
Eluvic
Guan Yu
25,400
5,713
5,459
13,032
31,970
50,306
1,802
3,680
28,290
0
117,878
L
Ravana
Emfeza
Ravana
13,987
2,227
0
3,701
23,998
14,680
0
4,753
17,851
0
91,977
W
Bakasura
Luxerıon
Bakasura
38,769
22,641
0
11,032
30,090
21,701
3,946
6,612
23,478
0
173,760
L
Xbalanque
OBunki
Xbalanque
22,668
13,162
0
6,650
22,027
11,796
1,780
5,411
16,189
0
163,613
W
Ullr
Za1Nix
Ullr
16,477
6,639
0
2,787
19,985
10,062
2,752
3,790
16,195
0
121,694
W
Discordia
ZłotychPięć
Discordia
18,927
1,826
906
3,456
15,741
8,163
2,160
5,120
10,621
113,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,716
Gold Earned
59,665
806
Minions Killed
765
0
Camps Cleared
0
2,387,409
Distance Traveled
2,232,139
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,417
559
145
6
0
429,060
1
W
Fafnir
13,583
566
32
1
0
437,555
9
L
Athena
9,990
416
53
2
0
464,560
5
L
Eset
12,110
505
187
8
0
407,104
4
W
Guan Yu
14,147
589
167
7
0
507,243
5
L
Ravana
11,043
460
137
6
0
462,314
4
W
Bakasura
16,506
688
241
10
0
560,310
2
L
Xbalanque
13,105
546
243
10
0
469,101
4
W
Ullr
12,824
534
180
8
0
450,628
4
W
Discordia
12,656
527
186
8
0
431,673
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role