Player Matchup

Fafnir
Fafnir
CathyP14
Fafnir
Level 28
God Stats
9W - 8L
1,722 SR
Queue Stats
176W - 204L
1,447 Elo+
Party 1
Tyr
Tyr
EvilCrotal
Tyr
Level 112
God Stats
14W - 19L
1,011 SR
Queue Stats
329W - 381L
1,445 Elo+
Solo
Bacchus
Bacchus
Nabbott123
Bacchus
Level 91
God Stats
3W - 0L
1,775 SR
Queue Stats
102W - 106L
1,465 Elo+
Party 1
Team Averages
Level 77
1,503 SR
1,452 Elo+

VS

Team Averages
Level 74
1,457 SR
1,446 Elo+
Sylvanus
Sylvanus
AlexThoms12
Sylvanus
Level 139
God Stats
1W - 2L
1,440 SR
Queue Stats
95W - 119L
1,419 Elo+
Solo
Agni
Agni
LegenderyKill
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
RozeahZahir
Jing Wei
Level 66
God Stats
2W - 4L
1,432 SR
Queue Stats
26W - 37L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CathyP14
Fafnir
14
2 / 1 / 10
10,404
694
7,389
12,917
17,098
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
9 / 5 / 6
11,135
742
16,995
20,632
14,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Nabbott123
Bacchus
16
6 / 3 / 8
11,063
738
14,045
15,097
10,500
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AlexThoms12
Sylvanus
15
3 / 1 / 6
10,827
722
7,855
15,832
21,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

14
5 / 9 / 2
10,150
677
13,273
14,131
6,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
RozeahZahir
Jing Wei
12
1 / 7 / 6
9,084
606
10,673
14,118
6,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
17
Kills
9
9
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AlexThoms12
Sylvanus
3
1
6
6
W
Fafnir
CathyP14
Fafnir
2
1
10
7
W
9
5
6
2.4
L
5
9
2
0.67
W
Bacchus
Nabbott123
Bacchus
6
3
8
3.33
L
Jing Wei
RozeahZahir
Jing Wei
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,429
Damage
31,801
48,646
Taken
44,081
42,483
Mitigated
34,572
8,786
Healing
8,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AlexThoms12
Sylvanus
7,855
2,887
2,479
5,766
15,832
21,269
81
7,922
7,910
25,558
0
W
Fafnir
CathyP14
Fafnir
7,389
2,615
306
4,191
12,917
17,098
140
5,641
7,276
16,699
0
W
16,995
3,781
0
3,161
20,632
14,885
655
9,431
11,201
0
41,689
L
13,273
1,971
0
130
14,131
6,593
144
5,160
8,971
29,066
0
W
Bacchus
Nabbott123
Bacchus
14,045
2,338
0
1,128
15,097
10,500
0
6,719
8,378
46,489
0
L
Jing Wei
RozeahZahir
Jing Wei
10,673
8,899
0
590
14,118
6,710
121
8,690
5,428
0
23,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,602
Gold Earned
30,061
151
Minions Killed
107
9
Camps Cleared
3
852,783
Distance Traveled
656,953
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,827
722
32
2
3
210,560
2
W
Fafnir
10,404
694
27
2
0
291,339
0
W
Tyr
11,135
742
57
4
4
282,333
2
L
Agni
10,150
677
40
3
0
218,309
0
W
Bacchus
11,063
738
67
4
5
279,111
2
L
Jing Wei
9,084
606
35
2
0
228,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role