Player Matchup

Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BigFunky3140
Agni
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 57L
1,216 Elo+
Party 2
Izanami
Izanami
KRYPT0NITE KING
Izanami
Level 99
God Stats
14W - 13L
1,503 SR
Queue Stats
489W - 589L
1,283 Elo+
Party 2
Camazotz
Camazotz
KimaDaGee
Camazotz
Level 160
God Stats
2W - 4L
1,343 SR
Queue Stats
860W - 949L
1,326 Elo+
Solo
Atlas
Atlas
doctorwho90098
Atlas
Level 26
God Stats
29W - 29L
1,526 SR
Queue Stats
160W - 205L
1,260 Elo+
Party 2
Team Averages
Level 88
1,475 SR
1,317 Elo+

VS

Team Averages
Level 78
1,551 SR
1,283 Elo+
Arachne
Arachne
Anathar96
Arachne
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,149 Elo+
Solo
Thoth
Thoth
DemonicUnicorn6
Thoth
Level 108
God Stats
4W - 7L
1,500 SR
Queue Stats
71W - 81L
1,361 Elo+
Solo
Sobek
Sobek
ToGoCa88
Sobek
Level 84
God Stats
14W - 11L
1,825 SR
Queue Stats
279W - 376L
1,334 Elo+
Party 1
Charybdis
Charybdis
kindom16
Charybdis
Level 68
God Stats
31W - 30L
1,440 SR
Queue Stats
116W - 183L
1,214 Elo+
Party 1
Chaac
Chaac
xXschaffi1991xX
Chaac
Level 83
God Stats
22W - 13L
1,489 SR
Queue Stats
369W - 391L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
1 / 1 / 0
11,676
531
12,870
18,207
8,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 11 / 0
8,628
392
6,283
16,802
6,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 3
8,896
404
21,242
12,277
5,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Camazotz
KimaDaGee
Camazotz
14
1 / 2 / 1
8,656
393
5,258
23,777
13,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 1 / 3
10,025
456
13,054
20,822
24,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anathar96
Arachne
18
6 / 1 / 2
10,979
499
12,571
20,899
10,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
7 / 0 / 3
11,376
517
18,499
11,606
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sobek
ToGoCa88
Sobek
14
0 / 1 / 3
9,234
420
6,602
23,114
29,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charybdis
kindom16
Charybdis
15
2 / 2 / 2
8,896
404
14,200
18,336
8,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
2 / 0 / 3
10,666
485
10,820
21,115
22,163
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
4
Kills
17
17
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
0
1
W
Arachne
Anathar96
Arachne
6
1
2
7
L
0
11
0
0
W
7
0
3
8.5
L
1
2
3
1.25
L
Camazotz
KimaDaGee
Camazotz
1
2
1
0.75
W
Sobek
ToGoCa88
Sobek
0
1
3
1.5
L
1
1
3
2.5
W
Charybdis
kindom16
Charybdis
2
2
2
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,707
Damage
62,692
91,885
Taken
95,070
57,765
Mitigated
75,415
42,531
Healing
33,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,870
4,208
0
12,699
18,207
8,651
1,203
2,311
15,896
0
126,287
W
Arachne
Anathar96
Arachne
12,571
8,293
0
4,048
20,899
10,748
152
2,480
17,994
0
97,022
L
6,283
705
0
1,975
16,802
6,161
720
9,340
7,462
48,465
0
W
18,499
1,185
733
1,253
11,606
4,798
265
2,874
8,261
93,673
0
L
21,242
16,682
899
5,659
12,277
5,373
0
4,111
8,166
0
87,353
L
Camazotz
KimaDaGee
Camazotz
5,258
839
708
14,781
23,777
13,300
285
5,196
18,581
0
85,029
W
Sobek
ToGoCa88
Sobek
6,602
257
755
10,307
23,114
29,319
0
5,220
17,704
36,405
0
L
13,054
4,788
843
4,967
20,822
24,280
0
4,143
16,679
40,268
0
W
Charybdis
kindom16
Charybdis
14,200
8,390
0
9,699
18,336
8,387
71
7,040
11,111
0
67,754
W
10,820
1,053
0
7,030
21,115
22,163
1,386
929
20,186
0
85,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,881
Gold Earned
51,151
585
Minions Killed
576
0
Camps Cleared
0
1,877,260
Distance Traveled
2,170,391
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,676
531
211
10
0
380,201
4
W
Arachne
10,979
499
136
6
0
495,780
1
L
Agni
8,628
392
86
4
0
342,045
4
W
Thoth
11,376
517
149
7
0
448,100
4
L
Izanami
8,896
404
131
6
0
324,513
1
L
Camazotz
8,656
393
116
5
0
430,776
8
W
Sobek
9,234
420
41
2
0
415,704
2
L
Atlas
10,025
456
41
2
0
399,725
0
W
Charybdis
8,896
404
109
5
0
383,623
1
W
Chaac
10,666
485
141
6
0
427,184
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role