Player Matchup

Achilles
Achilles
Aleteias
Achilles
Level 147
God Stats
4W - 3L
1,508 SR
Queue Stats
43W - 49L
1,481 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Bosswar
Morgan Le Fay
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
44W - 41L
1,525 Elo+
Solo
Arachne
Arachne
Walkinchubby
Arachne
Level 158
God Stats
11W - 12L
1,537 SR
Queue Stats
488W - 481L
1,528 Elo+
Solo
Loki
Loki
capitangamer99
Loki
Level 158
God Stats
1W - 4L
1,462 SR
Queue Stats
116W - 124L
1,534 Elo+
Solo
Cerberus
Cerberus
donnieblaze75
Cerberus
Level 155
God Stats
7W - 5L
1,538 SR
Queue Stats
446W - 447L
1,545 Elo+
Solo
Team Averages
Level 152
1,509 SR
1,523 Elo+

VS

Team Averages
Level 122
1,489 SR
1,560 Elo+
Hera
Hera
KittyMuncher
Hera
Level 129
God Stats
6W - 3L
1,623 SR
Queue Stats
573W - 548L
1,552 Elo+
Solo
Khepri
Khepri
KyleBro_00
Khepri
Level 78
God Stats
14W - 6L
1,710 SR
Queue Stats
162W - 136L
1,669 Elo+
Party 1
Xbalanque
Xbalanque
Nailed_it_I_know
Xbalanque
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
Vincentwwws
Sun Wukong
Level 127
God Stats
2W - 1L
1,437 SR
Queue Stats
198W - 197L
1,504 Elo+
Solo
Bakasura
Bakasura
davidisawesome24
Bakasura
Level 146
God Stats
2W - 3L
1,177 SR
Queue Stats
203W - 184L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Aleteias
Achilles
20
10 / 4 / 12
13,595
755
31,849
34,641
45,237
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Bosswar
Morgan Le Fay
17
4 / 5 / 9
11,220
623
18,160
18,325
9,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Walkinchubby
Arachne
19
4 / 6 / 11
12,643
702
16,127
29,948
31,413
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 7 / 13
13,078
727
15,790
19,843
10,800
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
donnieblaze75
Cerberus
20
4 / 5 / 20
13,289
738
18,798
31,707
42,106
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 16
11,963
665
22,757
15,929
7,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
KyleBro_00
Khepri
20
2 / 4 / 21
13,332
741
11,944
37,691
40,114
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
19
3 / 5 / 18
12,180
677
19,810
16,938
8,741
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
Vincentwwws
Sun Wukong
19
6 / 4 / 7
12,759
709
14,224
19,120
21,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

20
11 / 10 / 9
15,129
841
33,968
29,361
23,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
95
30
Kills
24
27
Deaths
30
65
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Achilles
Aleteias
Achilles
10
4
12
4
L
Morgan Le Fay
Bosswar
Morgan Le Fay
4
5
9
1.7
W
2
7
16
1.43
W
Khepri
KyleBro_00
Khepri
2
4
21
3.13
W
Xbalanque
3
5
18
2.4
W
Sun Wukong
Vincentwwws
Sun Wukong
6
4
7
2.38
L
Arachne
Walkinchubby
Arachne
4
6
11
1.58
L
8
7
13
2.07
W
11
10
9
1.55
L
Cerberus
donnieblaze75
Cerberus
4
5
20
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,724
Damage
102,703
134,464
Taken
119,039
138,834
Mitigated
101,535
47,541
Healing
40,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Aleteias
Achilles
31,849
6,694
1,368
13,584
34,641
45,237
1,866
10,188
23,180
4,639
55,522
L
Morgan Le Fay
Bosswar
Morgan Le Fay
18,160
2,229
2,210
3,654
18,325
9,278
2,446
4,421
12,274
39,584
0
W
22,757
6,405
1,881
1,882
15,929
7,731
1,050
5,299
10,630
43,900
0
W
Khepri
KyleBro_00
Khepri
11,944
821
2,449
15,112
37,691
40,114
333
12,147
25,544
28,786
0
W
Xbalanque
19,810
3,039
1,445
1,719
16,938
8,741
3,495
4,577
12,361
0
39,951
W
Sun Wukong
Vincentwwws
Sun Wukong
14,224
2,212
717
6,342
19,120
21,199
197
6,099
13,021
0
30,291
L
Arachne
Walkinchubby
Arachne
16,127
11,450
3,620
10,493
29,948
31,413
1,719
7,493
20,690
0
24,891
L
15,790
2,595
1,555
2,256
19,843
10,800
2,358
4,370
14,912
0
45,092
W
33,968
19,261
2,269
6,372
29,361
23,750
3,339
11,133
18,228
0
45,418
L
Cerberus
donnieblaze75
Cerberus
18,798
932
700
8,101
31,707
42,106
252
8,229
21,294
35,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,825
Gold Earned
65,363
201
Minions Killed
219
0
Camps Cleared
0
1,558,291
Distance Traveled
1,389,725
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,595
755
46
3
0
348,342
3
L
Morgan Le Fay
11,220
623
45
3
0
283,012
2
W
Hera
11,963
665
49
3
0
265,308
1
W
Khepri
13,332
741
24
1
0
301,852
2
W
Xbalanque
12,180
677
52
3
0
326,460
2
W
Sun Wukong
12,759
709
18
1
0
206,109
1
L
Arachne
12,643
702
23
1
0
308,536
0
L
Loki
13,078
727
42
2
0
313,951
3
W
Bakasura
15,129
841
76
4
0
289,996
3
L
Cerberus
13,289
738
45
3
0
304,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role