Player Matchup

Geb
Geb
HiFivingMF
Geb
Level 118
God Stats
2W - 2L
1,482 SR
Queue Stats
94W - 102L
1,387 Elo+
Party 1
Jing Wei
Jing Wei
LEARNSxFROMxPAIN
Jing Wei
Level 116
God Stats
2W - 2L
1,702 SR
Queue Stats
372W - 390L
1,429 Elo+
Solo
Ganesha
Ganesha
Tom Bombadale
Ganesha
Level 113
God Stats
0W - 2L
1,508 SR
Queue Stats
21W - 25L
1,328 Elo+
Party 1
Chernobog
Chernobog
br1d9e5
Chernobog
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,221 Elo+
Solo
Janus
Janus
ketflix raver
Janus
Level 56
God Stats
1W - 5L
1,498 SR
Queue Stats
256W - 258L
1,455 Elo+
Solo
Team Averages
Level 94
1,538 SR
1,364 Elo+

VS

Team Averages
Level 97
1,341 SR
1,446 Elo+
Vulcan
Vulcan
BK-PapasFritas-_
Vulcan
Level 127
God Stats
3W - 1L
1,568 SR
Queue Stats
111W - 111L
1,456 Elo+
Party 2
Raijin
Raijin
MRLopez999
Raijin
Level 74
God Stats
3W - 0L
1,307 SR
Queue Stats
32W - 20L
1,452 Elo+
Solo
Susano
Susano
MadNeSs_AbySs_
Susano
Level 50
God Stats
3W - 1L
1,500 SR
Queue Stats
192W - 208L
1,392 Elo+
Solo
Eset
Eset
Pastqual
Eset
Level 90
God Stats
1W - 1L
1,268 SR
Queue Stats
52W - 39L
1,445 Elo+
Solo
Pele
Pele
alexace246
Pele
Level 143
God Stats
1W - 3L
1,062 SR
Queue Stats
148W - 163L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 10
10,081
672
12,983
22,067
29,929
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
1 / 2 / 1
7,113
474
1,059
3,018
1,205
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ganesha
18
0 / 4 / 13
9,837
656
8,464
19,414
27,931
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
br1d9e5
Chernobog
17
4 / 9 / 6
9,772
651
16,385
19,264
12,105
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
7 / 5 / 4
11,100
740
17,560
16,023
8,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 13
12,152
810
12,928
5,842
3,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
MRLopez999
Raijin
18
9 / 4 / 15
11,598
773
18,604
12,302
6,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 4 / 10
10,885
726
10,872
16,150
8,791
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Eset
17
5 / 5 / 12
10,975
732
15,437
14,892
7,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
4 / 3 / 13
10,948
730
14,175
21,363
11,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
14
Kills
26
26
Deaths
16
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
L
2
6
10
1.17
L
1
2
1
0.75
W
Raijin
MRLopez999
Raijin
9
4
15
4.13
W
5
4
10
2.5
W
Eset
5
5
12
2.2
L
Ganesha
0
4
13
1.63
W
4
3
13
3.5
L
Chernobog
br1d9e5
Chernobog
4
9
6
0.78
L
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,451
Damage
72,016
79,786
Taken
70,549
80,053
Mitigated
36,692
20,134
Healing
30,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,928
6,386
4,158
1,252
5,842
3,375
1,406
3,994
1,848
35,235
0
L
12,983
896
1,642
3,117
22,067
29,929
0
12,003
10,064
22,321
0
L
1,059
731
265
223
3,018
1,205
0
2,171
847
0
2,647
W
Raijin
MRLopez999
Raijin
18,604
2,211
926
632
12,302
6,276
1,614
7,631
4,671
33,644
0
W
10,872
1,501
1,210
2,708
16,150
8,791
2,682
8,756
7,394
0
20,737
W
Eset
15,437
500
4,397
5,263
14,892
7,100
1,412
6,285
8,607
28,313
0
L
Ganesha
8,464
397
1,119
2,645
19,414
27,931
0
10,368
9,046
19,488
0
W
14,175
1,302
958
8,661
21,363
11,150
848
12,341
9,022
0
30,823
L
Chernobog
br1d9e5
Chernobog
16,385
11,015
1,619
3,058
19,264
12,105
426
12,920
6,344
0
37,725
L
17,560
890
2,332
4,114
16,023
8,883
0
9,507
6,516
39,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,903
Gold Earned
56,558
129
Minions Killed
153
0
Camps Cleared
0
1,036,580
Distance Traveled
1,366,663
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,152
810
49
3
0
346,446
1
L
Geb
10,081
672
23
2
0
271,660
0
L
Jing Wei
7,113
474
6
0
0
54,178
0
W
Raijin
11,598
773
31
2
0
225,900
0
W
Susano
10,885
726
19
1
0
274,474
0
W
Eset
10,975
732
24
2
0
283,597
1
L
Ganesha
9,837
656
0
0
0
255,055
1
W
Pele
10,948
730
30
2
0
236,246
1
L
Chernobog
9,772
651
54
4
0
209,090
1
L
Janus
11,100
740
46
3
0
246,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role