Player Matchup

Hun Batz
Hun Batz
Blindados69
Hun Batz
Level 85
God Stats
2W - 1L
1,482 SR
Queue Stats
251W - 245L
1,482 Elo+
Solo
Fafnir
Fafnir
Botis5211
Fafnir
Level 85
God Stats
2W - 3L
1,386 SR
Queue Stats
371W - 408L
1,438 Elo+
Solo
Horus
Horus
EmusaurusRex
Horus
Level 89
God Stats
3W - 0L
1,494 SR
Queue Stats
83W - 70L
1,509 Elo+
Solo
Heimdallr
Heimdallr
ThatOneTurtle77
Heimdallr
Level 94
God Stats
1W - 1L
1,362 SR
Queue Stats
143W - 135L
1,518 Elo+
Solo
Nox
Nox
pullowz
Nox
Level 88
God Stats
1W - 0L
1,738 SR
Queue Stats
5W - 9L
1,409 Elo+
Solo
Team Averages
Level 88
1,492 SR
1,471 Elo+

VS

Team Averages
Level 130
1,443 SR
1,476 Elo+
Anubis
Anubis
BigDUSTY
Anubis
Level 152
God Stats
1W - 5L
1,237 SR
Queue Stats
264W - 302L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
Buscadoro
Tsukuyomi
Level 129
God Stats
3W - 5L
1,428 SR
Queue Stats
363W - 347L
1,544 Elo+
Solo
Chiron
Chiron
DPeetah
Chiron
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 142L
1,443 Elo+
Solo
Ganesha
Ganesha
HailHYDRA1595
Ganesha
Level 109
God Stats
0W - 2L
1,701 SR
Queue Stats
219W - 185L
1,483 Elo+
Solo
Terra
Terra
thelefthandozeus
Terra
Level 147
God Stats
2W - 6L
1,347 SR
Queue Stats
449W - 485L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Blindados69
Hun Batz
19
1 / 3 / 14
12,194
610
19,777
15,705
9,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
Botis5211
Fafnir
20
2 / 3 / 19
13,178
659
7,264
35,223
57,990
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
3 / 4 / 17
14,107
705
19,488
29,434
44,139
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
ThatOneTurtle77
Heimdallr
20
12 / 3 / 10
14,930
747
36,640
23,979
16,234
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nox
20
4 / 1 / 15
13,393
670
21,360
15,139
10,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BigDUSTY
Anubis
20
4 / 2 / 10
13,087
654
23,049
15,816
12,029
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Buscadoro
Tsukuyomi
18
5 / 5 / 2
11,872
594
19,443
16,983
10,398
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
DPeetah
Chiron
19
4 / 6 / 8
12,483
624
23,033
22,134
13,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
20
0 / 3 / 13
13,199
660
15,951
27,714
53,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
1 / 6 / 11
11,456
573
11,143
32,628
38,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
58
22
Kills
14
14
Deaths
22
75
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anubis
BigDUSTY
Anubis
4
2
10
4.5
W
Hun Batz
Blindados69
Hun Batz
1
3
14
2.67
W
Fafnir
Botis5211
Fafnir
2
3
19
3.83
L
Tsukuyomi
Buscadoro
Tsukuyomi
5
5
2
1.2
L
Chiron
DPeetah
Chiron
4
6
8
1.33
W
3
4
17
2.88
L
Ganesha
0
3
13
2.17
W
Heimdallr
ThatOneTurtle77
Heimdallr
12
3
10
5.67
W
Nox
4
1
15
11.5
L
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,529
Damage
92,619
119,480
Taken
115,275
138,198
Mitigated
128,489
56,404
Healing
47,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BigDUSTY
Anubis
23,049
346
4,241
3,265
15,816
12,029
259
2,533
13,283
54,950
0
W
Hun Batz
Blindados69
Hun Batz
19,777
2,357
4,453
2,216
15,705
9,269
911
6,195
9,510
0
51,475
W
Fafnir
Botis5211
Fafnir
7,264
1,641
3,304
9,781
35,223
57,990
751
14,139
21,084
10,337
0
L
Tsukuyomi
Buscadoro
Tsukuyomi
19,443
4,810
857
424
16,983
10,398
163
3,811
13,172
0
38,481
L
Chiron
DPeetah
Chiron
23,033
4,553
6,929
3,189
22,134
13,706
1,276
5,132
17,002
0
52,710
W
19,488
6,058
12,165
11,699
29,434
44,139
748
11,754
17,680
0
25,551
L
Ganesha
15,951
1,035
2,197
3,704
27,714
53,397
186
6,721
20,993
31,447
0
W
Heimdallr
ThatOneTurtle77
Heimdallr
36,640
18,401
2,538
6,210
23,979
16,234
4,332
11,438
12,541
0
79,501
W
Nox
21,360
1,952
2,382
1,656
15,139
10,566
2,146
6,617
8,522
54,560
0
L
11,143
276
14,024
8,773
32,628
38,959
0
10,427
22,201
17,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,802
Gold Earned
62,097
226
Minions Killed
202
0
Camps Cleared
0
1,915,561
Distance Traveled
1,768,525
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,087
654
69
3
0
385,522
0
W
Hun Batz
12,194
610
47
2
0
408,869
1
W
Fafnir
13,178
659
7
0
0
402,541
1
L
Tsukuyomi
11,872
594
49
2
0
260,006
0
L
Chiron
12,483
624
69
3
0
326,817
1
W
Horus
14,107
705
11
1
0
349,941
0
L
Ganesha
13,199
660
0
0
0
400,379
1
W
Heimdallr
14,930
747
90
5
0
356,446
0
W
Nox
13,393
670
71
4
0
397,764
0
L
Terra
11,456
573
15
1
0
395,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role