Player Matchup

Hun Batz
Hun Batz
Pxcho
Hun Batz
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 24L
1,375 Elo+
Party 1
Osiris
Osiris
WamboLive
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,406 Elo+
Party 1
Bellona
Bellona
WooHoo92
Bellona
Level 156
God Stats
13W - 12L
1,409 SR
Queue Stats
369W - 393L
1,375 Elo+
Solo
Bacchus
Bacchus
anpantano
Bacchus
Level 109
God Stats
2W - 1L
1,425 SR
Queue Stats
96W - 91L
1,402 Elo+
Solo
Sylvanus
Sylvanus
yngve_hardRock
Sylvanus
Level 99
God Stats
10W - 5L
1,399 SR
Queue Stats
1,074W - 1,107L
1,436 Elo+
Solo
Team Averages
Level 83
1,446 SR
1,399 Elo+

VS

Team Averages
Level 69
1,536 SR
1,440 Elo+
Vulcan
Vulcan
Black4ssasine
Vulcan
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 187L
1,456 Elo+
Solo
Athena
Athena
BumBumBiggalo
Athena
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,649 Elo+
Solo
Terra
Terra
BurningSpy
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 22L
1,273 Elo+
Solo
Cerberus
Cerberus
CERTYONOK
Cerberus
Level 89
God Stats
4W - 7L
1,554 SR
Queue Stats
143W - 158L
1,437 Elo+
Solo
Fenrir
Fenrir
Legion89polska
Fenrir
Level 100
God Stats
2W - 4L
1,625 SR
Queue Stats
488W - 501L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Pxcho
Hun Batz
16
4 / 8 / 10
11,098
653
14,759
18,231
8,157
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
WamboLive
Osiris
20
8 / 7 / 19
12,802
753
17,514
25,465
27,446
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
WooHoo92
Bellona
20
12 / 6 / 10
13,834
814
24,530
28,180
23,659
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
anpantano
Bacchus
20
7 / 4 / 19
13,026
766
27,670
23,164
14,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
20
1 / 3 / 21
11,929
702
13,517
28,125
25,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 9
12,264
721
36,927
17,317
10,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 5 / 16
10,845
638
4,101
16,585
21,776
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
18
2 / 6 / 15
11,321
666
11,477
22,558
32,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
CERTYONOK
Cerberus
20
9 / 7 / 10
12,079
711
17,664
31,824
46,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
8 / 8 / 9
11,851
697
18,174
21,588
22,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
86
32
Kills
27
28
Deaths
32
79
Assists
59
Player
Kills
Deaths
Assists
KDA
L
7
6
9
1.92
L
1
5
16
1.8
L
Terra
2
6
15
1.58
L
Cerberus
CERTYONOK
Cerberus
9
7
10
2
L
8
8
9
1.56
W
Hun Batz
Pxcho
Hun Batz
4
8
10
1.13
W
Osiris
WamboLive
Osiris
8
7
19
2.5
W
Bellona
WooHoo92
Bellona
12
6
10
2.83
W
Bacchus
anpantano
Bacchus
7
4
19
4.13
W
Sylvanus
1
3
21
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,990
Damage
88,343
123,165
Taken
109,872
99,460
Mitigated
132,865
43,681
Healing
34,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
36,927
16,806
1,335
3,715
17,317
10,013
0
7,022
10,295
70,837
0
L
4,101
1,252
547
1,409
16,585
21,776
208
6,202
10,383
13,526
0
L
Terra
11,477
1,475
7,445
5,438
22,558
32,268
0
7,188
15,370
17,785
0
L
Cerberus
CERTYONOK
Cerberus
17,664
1,041
2,737
7,899
31,824
46,162
15
12,172
19,652
26,251
0
L
18,174
907
750
2,848
21,588
22,646
0
8,603
12,985
838
20,841
W
Hun Batz
Pxcho
Hun Batz
14,759
1,629
563
970
18,231
8,157
0
10,837
7,149
0
32,759
W
Osiris
WamboLive
Osiris
17,514
7,779
1,364
1,487
25,465
27,446
3,015
10,730
14,615
0
28,692
W
Bellona
WooHoo92
Bellona
24,530
6,280
1,833
5,618
28,180
23,659
1,184
13,164
13,722
0
50,475
W
Bacchus
anpantano
Bacchus
27,670
3,810
3,049
6,476
23,164
14,657
2,284
15,363
7,640
48,441
0
W
Sylvanus
13,517
3,752
9,800
12,521
28,125
25,541
975
20,493
7,388
28,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,689
Gold Earned
58,360
166
Minions Killed
168
0
Camps Cleared
0
1,517,249
Distance Traveled
1,503,039
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,264
721
84
5
0
300,124
0
L
Athena
10,845
638
27
2
0
298,234
2
L
Terra
11,321
666
13
1
0
307,645
0
L
Cerberus
12,079
711
36
2
0
294,578
1
L
Fenrir
11,851
697
8
0
0
302,458
0
W
Hun Batz
11,098
653
40
2
0
270,025
1
W
Osiris
12,802
753
20
1
0
287,706
0
W
Bellona
13,834
814
38
2
0
322,423
0
W
Bacchus
13,026
766
43
3
0
347,902
0
W
Sylvanus
11,929
702
25
1
0
289,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role