Player Matchup

Ullr
Ullr
Diamond II
GodlyKingOp
Ullr
Diamond II
Level 156
God Stats
12W - 12L
1,615 SR
Queue Stats
204W - 197L
2,178 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
Tweatledum
Baron Samedi
Diamond V
Level 156
God Stats
62W - 52L
1,648 SR
Queue Stats
438W - 581L
2,150 MMR
Solo
Loki
Loki
Platinum III
freyaswat
Loki
Platinum III
Level 160
God Stats
8W - 8L
1,631 SR
Queue Stats
227W - 295L
1,712 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 157
1,631 SR
2,013 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 143
1,617 SR
1,537 MMR
Chaac
Chaac
Gold V
DatBoyQuantum
Chaac
Gold V
Level 148
God Stats
0W - 1L
1,296 SR
Queue Stats
18W - 15L
1,377 MMR
Party 1
Medusa
Medusa
Silver I
TheeHomey
Medusa
Silver I
Level 124
God Stats
6W - 2L
1,991 SR
Queue Stats
24W - 24L
1,593 MMR
Party 1
Vulcan
Vulcan
Gold II
YungTerra44
Vulcan
Gold II
Level 157
God Stats
7W - 8L
1,563 SR
Queue Stats
80W - 96L
1,640 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 9
11,163
744
10,187
10,782
4,602
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Tweatledum
Baron Samedi
16
2 / 1 / 12
10,499
700
15,314
13,928
7,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
17
7 / 1 / 7
11,506
767
14,284
11,841
5,322
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
ShivaAh Muzen CabAtlasGilgamesh

VS

Bans
BastetThothGebAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,806
587
9,359
20,341
20,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
TheeHomey
Medusa
13
0 / 6 / 2
8,741
583
8,298
14,067
5,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
13
1 / 4 / 1
8,739
583
9,528
9,963
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
15
Kills
2
2
Deaths
15
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
6
0
9
10.5
L
Medusa
TheeHomey
Medusa
0
6
2
0.17
W
Baron Samedi
Tweatledum
Baron Samedi
2
1
12
8
L
Vulcan
1
4
1
0.38
W
Loki
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,785
Damage
27,185
36,551
Taken
44,371
17,591
Mitigated
30,391
14,636
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,359
1,390
0
3,308
20,341
20,011
0
6,774
13,095
0
21,250
W
10,187
5,098
0
3,373
10,782
4,602
1,568
3,507
6,973
0
48,336
L
Medusa
TheeHomey
Medusa
8,298
1,805
0
1,369
14,067
5,623
0
3,627
10,201
0
41,469
W
Baron Samedi
Tweatledum
Baron Samedi
15,314
489
2,514
6,251
13,928
7,667
476
4,385
9,306
46,928
0
L
Vulcan
9,528
2,534
62
523
9,963
4,757
0
4,366
5,345
26,930
0
W
Loki
14,284
2,127
0
2,498
11,841
5,322
740
2,159
9,473
0
45,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,168
Gold Earned
26,286
216
Minions Killed
141
6
Camps Cleared
8
879,112
Distance Traveled
778,605
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,806
587
43
3
1
242,838
1
W
Ullr
11,163
744
72
5
4
274,814
4
L
Medusa
8,741
583
57
4
4
274,547
11
W
Baron Samedi
10,499
700
85
6
2
282,072
2
L
Vulcan
8,739
583
41
3
3
261,220
9
W
Loki
11,506
767
59
4
0
322,226
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role