Player Matchup

Yemoja
Yemoja
Constantine988
Yemoja
Level 93
God Stats
8W - 12L
1,381 SR
Queue Stats
300W - 310L
1,368 Elo+
Solo
Aphrodite
Aphrodite
El__alexoxo
Aphrodite
Level 158
God Stats
19W - 11L
1,610 SR
Queue Stats
174W - 183L
1,433 Elo+
Solo
Nemesis
Nemesis
FRAGILE AERO
Nemesis
Level 42
God Stats
3W - 1L
1,458 SR
Queue Stats
31W - 19L
1,459 Elo+
Solo
Neith
Neith
OGKingpin303
Neith
Level 123
God Stats
22W - 28L
1,642 SR
Queue Stats
109W - 107L
1,464 Elo+
Solo
Anhur
Anhur
WG RED WOLVES
Anhur
Level 96
God Stats
2W - 2L
1,291 SR
Queue Stats
355W - 425L
1,380 Elo+
Solo
Team Averages
Level 102
1,476 SR
1,421 Elo+

VS

Team Averages
Level 55
1,432 SR
1,375 Elo+
Danzaburou
Danzaburou
Groovyy Dogg
Danzaburou
Level 29
God Stats
1W - 4L
1,322 SR
Queue Stats
32W - 43L
1,337 Elo+
Party 1
Gilgamesh
Gilgamesh
JunebugA1-
Gilgamesh
Level 89
God Stats
54W - 56L
1,556 SR
Queue Stats
349W - 364L
1,450 Elo+
Solo
Chang'e
Chang'e
RA1NB0W RUNNER
Chang'e
Level 51
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 25L
1,185 Elo+
Party 1
Chaac
Chaac
xXwhite_fang14Xx
Chaac
Level 63
God Stats
4W - 4L
1,558 SR
Queue Stats
103W - 103L
1,494 Elo+
Solo
Loki
Loki
z Fire Kush
Loki
Level 42
God Stats
2W - 9L
1,222 SR
Queue Stats
40W - 53L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 11
11,242
468
12,638
22,040
30,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
El__alexoxo
Aphrodite
18
9 / 4 / 6
12,761
532
26,219
29,114
14,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
FRAGILE AERO
Nemesis
20
7 / 1 / 5
14,260
594
15,267
24,005
12,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 2 / 3
12,468
520
17,959
14,130
7,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
5 / 3 / 5
12,013
501
13,401
18,216
9,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Groovyy Dogg
Danzaburou
15
1 / 6 / 4
9,791
408
8,725
19,167
7,229
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
JunebugA1-
Gilgamesh
15
1 / 5 / 4
9,526
397
12,811
28,369
25,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
3 / 4 / 5
10,953
456
22,680
24,356
11,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
0 / 5 / 4
9,540
398
7,957
23,329
22,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 3 / 2
9,649
402
8,358
13,484
5,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
23
Kills
10
12
Deaths
23
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
W
Aphrodite
El__alexoxo
Aphrodite
9
4
6
3
W
Nemesis
FRAGILE AERO
Nemesis
7
1
5
9.5
L
Danzaburou
Groovyy Dogg
Danzaburou
1
6
4
0.5
L
Gilgamesh
JunebugA1-
Gilgamesh
1
5
4
0.6
W
1
2
3
1.25
L
3
4
5
1.38
W
5
3
5
2.5
L
0
5
4
0.4
L
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,484
Damage
60,531
107,505
Taken
108,705
72,999
Mitigated
72,308
52,784
Healing
31,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,638
2,465
3,197
2,664
22,040
30,148
218
4,941
16,738
39,727
0
W
Aphrodite
El__alexoxo
Aphrodite
26,219
5,094
8,889
18,655
29,114
14,332
909
9,518
19,049
94,196
0
W
Nemesis
FRAGILE AERO
Nemesis
15,267
8,538
0
11,363
24,005
12,091
0
3,175
20,756
0
167,872
L
Danzaburou
Groovyy Dogg
Danzaburou
8,725
3,932
450
3,482
19,167
7,229
1,074
4,619
14,548
0
66,737
L
Gilgamesh
JunebugA1-
Gilgamesh
12,811
2,222
0
9,062
28,369
25,521
204
11,505
16,864
0
59,891
W
17,959
9,101
0
4,418
14,130
7,147
7,223
2,734
11,268
0
109,751
L
22,680
1,947
2,630
8,259
24,356
11,661
0
12,759
11,597
73,069
0
W
13,401
7,746
0
3,598
18,216
9,281
3,442
1,707
16,438
0
77,971
L
7,957
991
0
5,765
23,329
22,525
228
6,494
16,835
0
59,910
L
8,358
1,108
0
2,286
13,484
5,372
0
3,480
10,004
0
43,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,744
Gold Earned
49,459
667
Minions Killed
448
0
Camps Cleared
0
2,157,587
Distance Traveled
2,143,045
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,242
468
38
2
0
429,806
2
W
Aphrodite
12,761
532
133
6
0
389,009
3
W
Nemesis
14,260
594
209
9
0
572,434
1
L
Danzaburou
9,791
408
104
4
0
401,719
4
L
Gilgamesh
9,526
397
71
3
0
396,856
3
W
Neith
12,468
520
169
7
0
363,727
1
L
Chang'e
10,953
456
104
4
0
412,710
0
W
Anhur
12,013
501
118
5
0
402,611
6
L
Chaac
9,540
398
120
5
0
454,348
3
L
Loki
9,649
402
49
2
0
477,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role